Tier A: Ambient & Novice (Fame 0 – 1,000)
Perfect for basic wilderness ambiance, ambient wildlife zones, and absolute starter areas (Spawn_A). These pose zero threat to any character with basic equipment.

Swarm.cs: 0

Mongbat.cs: 150

Slime.cs: 300

Snake.cs: 300

BullFrog.cs: 350

CarcassWorm.cs: 450

FrostOoze.cs: 450

HeadlessOne.cs: 450

Shambler.cs: 450

Skeleton.cs: 450

SkeletonArcher.cs: 450

Dolphin.cs: 500

Alligator.cs: 600

GiantSpider.cs: 600

Goblin.cs: 600

Zombie.cs: 600

GoblinArcher.cs: 620

BoneClaw.cs: 650

Turtle.cs: 700

GiantToad.cs: 750

FrostSpider.cs: 775

SandSpider.cs: 775

FireToad.cs: 850

IceToad.cs: 850

GoblinWarrior.cs: 900

Brigand.cs: 1000

Corpser.cs: 1000

Savage.cs: 1000

SavageShaman.cs: 1000

Stirge.cs: 1000

WhippingVine.cs: 1000

Tier B: Low Tier (Fame 1,001 – 3,500)
The meat-and-potatoes of basic wilderness travel (Spawn_B). Great for solo intermediate players or basic road encounters.

GiantCrab.cs: 1200

LargeSlime.cs: 1200

AntaurWorker.cs: 1500

Dwarf.cs: 1500

Lizardman.cs: 1500

Minion.cs: 1500

Orc.cs: 1500

Pirate.cs: 1500

Ratman.cs: 1500

SandScorpion.cs: 1900

Lurker.cs: 2000

Scorpion.cs: 2000

TerathanDrone.cs: 2000

Sahuagin.cs: 2400

Sakkhra.cs: 2400

Cobra.cs: 2500

DwarfKnight.cs: 2500

DwarfWarrior.cs: 2500

EvilMage.cs: 2500

Ghoul.cs: 2500

Harpy.cs: 2500

HellCat.cs: 2500

Hobgoblin.cs: 2500

Imp.cs: 2500

OrcCaptain.cs: 2500

OrcishLord.cs: 2500

Sludge.cs: 2500

Vampire.cs: 2500

Viper.cs: 2500

Wight.cs: 2500

AntaurSoldier.cs: 3000

CaveDweller.cs: 3000

Caveman.cs: 3000

Drasolisk.cs: 3000

Ettin.cs: 3000

FleshGolem.cs: 3000

Fungal.cs: 3000

GiantLizard.cs: 3000

HobgoblinChief.cs: 3000

HobgoblinShaman.cs: 3000

LavaLizard.cs: 3000

MinionWarrior.cs: 2500

MinionWizard.cs: 3000

Ogre.cs: 3000

OrcishMage.cs: 3000

Owlbear.cs: 3000

Raptor.cs: 3000

SahuaginMage.cs: 3000

SakkhraShaman.cs: 3000

Sasquatch.cs: 3000

Scarab.cs: 3000

SkeletalKnight.cs: 3000

SkeletalMage.cs: 3000

SnowEttin.cs: 3000

Stalker.cs: 3000

SwampTentacle.cs: 3000

Bugbear.cs: 3500

EarthElemental.cs: 3500

ElderHarpy.cs: 3500

FireMephit.cs: 3500

Gargoyle.cs: 3500

Gazer.cs: 3500

GiantBlackWidow.cs: 3500

GoraxHorned.cs: 3500

Gorceratops.cs: 3500

Griffon.cs: 3500

HellHound.cs: 3400

Hippogriff.cs: 3500

IceMephit.cs: 3500

IceSerpent.cs: 3500

Lobstran.cs: 3500

Reaper.cs: 3500

Sphinx.cs: 3500

Troll.cs: 3500

WoodElemental.cs: 3500

Yeti.cs: 3500

Tier C: Mid Tier (Fame 3,501 – 6,000)
The step-up zone (Spawn_C). This is where magic casting, elemental attributes, and scaling packs begin to outpace casual players. Put these in deep forests, swamps, or mid-dungeons.

FireSalamander.cs: 3800

IceSalamander.cs: 3800

Beetle.cs: 4000

BloodSpider.cs: 4000

CorpseGolem.cs: 4000

DeadlyScorpion.cs: 4000

Fairy.cs: 4000

FireBeetle.cs: 4000

FlameCrawler.cs: 4000

FrostTroll.cs: 4000

FungalMage.cs: 4000

GargoyleKnight.cs: 4000

IceElemental.cs: 4000

Mantis.cs: 4000

Minotaur.cs: 4000

Mummy.cs: 4000

OphidianMage.cs: 4000

Shade.cs: 4000

Spectre.cs: 4000

StoneGargoyle.cs: 4000

Teradactyl.cs: 4000

TerathanWarrior.cs: 4000

Torax.cs: 4000

Wisp.cs: 4000

Wraith.cs: 4000

Wyvern.cs: 4000

ZombieGargoyle.cs: 4000

AcidElemental.cs: 10000 -> Wait, move this up! It's too high for C.

AirElemental.cs: 4500

AntaurQueen.cs: 4500

AntLion.cs: 4500

ArcticOgreLord.cs: 4500

BloodLotus.cs: 4500

Cyclops.cs: 4500

FireElemental.cs: 4500

FireGargoyle.cs: 4500

FleshGoliath.cs: 4500

Goliath.cs: 4500

GoraxSlicer.cs: 4500

GoraxSlicer.cs: 4500

Kobra.cs: 4500

LavaSerpent.cs: 4500

LightningElemental.cs: 4500

MagmaElemental.cs: 4500

MeteorElemental.cs: 4500

MudElemental.cs: 4500

OgreLord.cs: 4500

OphidianWarrior.cs: 4500

SandVortex.cs: 4500

SavageLeader.cs: 4500

SeaGiant.cs: 4500

StoneHarpy.cs: 4500

StormCloud.cs: 4500

Typhoon.cs: 4500

WaterElemental.cs: 4500

Xorn.cs: 4500

BoneKnight.cs: 5000

GargoyleMage.cs: 5000

GargoyleWizard.cs: 5000

Satyr.cs: 5000

SnowElemental.cs: 5000

Drake.cs: 5500

Kith.cs: 5500

LavaDrake.cs: 5500

Meglasaur.cs: 5500

RottingDrake.cs: 5500

SeaDrake.cs: 5500

Stegosaurus.cs: 5500

StoneGolem.cs: 5500

StoneStatue.cs: 5500

SwampDragon.cs: 5500

SwampThing.cs: 5500

BoneMagi.cs: 6000

DeepSeaSerpent.cs: 6000

GiantEel.cs: 6000

GreatWhite.cs: 6000

IronBeetle.cs: 6000

Manticore.cs: 6000

RottingCorpse.cs: 6000

SeaSerpent.cs: 6000

Shark.cs: 6000

The meat-and-potatoes of basic wilderness travel (Spawn_B). Great for solo intermediate players or basic road encounters.

GiantCrab.cs: 1200

LargeSlime.cs: 1200

AntaurWorker.cs: 1500

Dwarf.cs: 1500

Lizardman.cs: 1500

Minion.cs: 1500

Orc.cs: 1500

Pirate.cs: 1500

Ratman.cs: 1500

SandScorpion.cs: 1900

Lurker.cs: 2000

Scorpion.cs: 2000

TerathanDrone.cs: 2000

Sahuagin.cs: 2400

Sakkhra.cs: 2400

Cobra.cs: 2500

DwarfKnight.cs: 2500

DwarfWarrior.cs: 2500

EvilMage.cs: 2500

Ghoul.cs: 2500

Harpy.cs: 2500

HellCat.cs: 2500

Hobgoblin.cs: 2500

Imp.cs: 2500

OrcCaptain.cs: 2500

OrcishLord.cs: 2500

Sludge.cs: 2500

Vampire.cs: 2500

Viper.cs: 2500

Wight.cs: 2500

AntaurSoldier.cs: 3000

CaveDweller.cs: 3000

Caveman.cs: 3000

Drasolisk.cs: 3000

Ettin.cs: 3000

FleshGolem.cs: 3000

Fungal.cs: 3000

GiantLizard.cs: 3000

HobgoblinChief.cs: 3000

HobgoblinShaman.cs: 3000

LavaLizard.cs: 3000

MinionWarrior.cs: 2500

MinionWizard.cs: 3000

Ogre.cs: 3000

OrcishMage.cs: 3000

Owlbear.cs: 3000

Raptor.cs: 3000

SahuaginMage.cs: 3000

SakkhraShaman.cs: 3000

Sasquatch.cs: 3000

Scarab.cs: 3000

SkeletalKnight.cs: 3000

SkeletalMage.cs: 3000

SnowEttin.cs: 3000

Stalker.cs: 3000

SwampTentacle.cs: 3000

Bugbear.cs: 3500

EarthElemental.cs: 3500

ElderHarpy.cs: 3500

FireMephit.cs: 3500

Gargoyle.cs: 3500

Gazer.cs: 3500

GiantBlackWidow.cs: 3500

GoraxHorned.cs: 3500

Gorceratops.cs: 3500

Griffon.cs: 3500

HellHound.cs: 3400

Hippogriff.cs: 3500

IceMephit.cs: 3500

IceSerpent.cs: 3500

Lobstran.cs: 3500

Reaper.cs: 3500

Sphinx.cs: 3500

Troll.cs: 3500

WoodElemental.cs: 3500

Yeti.cs: 3500

Tier C: Mid Tier (Fame 3,501 – 6,000)
The step-up zone (Spawn_C). This is where magic casting, elemental attributes, and scaling packs begin to outpace casual players. Put these in deep forests, swamps, or mid-dungeons.

FireSalamander.cs: 3800

IceSalamander.cs: 3800

Beetle.cs: 4000

BloodSpider.cs: 4000

CorpseGolem.cs: 4000

DeadlyScorpion.cs: 4000

Fairy.cs: 4000

FireBeetle.cs: 4000

FlameCrawler.cs: 4000

FrostTroll.cs: 4000

FungalMage.cs: 4000

GargoyleKnight.cs: 4000

IceElemental.cs: 4000

Mantis.cs: 4000

Minotaur.cs: 4000

Mummy.cs: 4000

OphidianMage.cs: 4000

Shade.cs: 4000

Spectre.cs: 4000

StoneGargoyle.cs: 4000

Teradactyl.cs: 4000

TerathanWarrior.cs: 4000

Torax.cs: 4000

Wisp.cs: 4000

Wraith.cs: 4000

Wyvern.cs: 4000

ZombieGargoyle.cs: 4000

AcidElemental.cs: 10000 -> Wait, move this up! It's too high for C.

AirElemental.cs: 4500

AntaurQueen.cs: 4500

AntLion.cs: 4500

ArcticOgreLord.cs: 4500

BloodLotus.cs: 4500

Cyclops.cs: 4500

FireElemental.cs: 4500

FireGargoyle.cs: 4500

FleshGoliath.cs: 4500

Goliath.cs: 4500

GoraxSlicer.cs: 4500

GoraxSlicer.cs: 4500

Kobra.cs: 4500

LavaSerpent.cs: 4500

LightningElemental.cs: 4500

MagmaElemental.cs: 4500

MeteorElemental.cs: 4500

MudElemental.cs: 4500

OgreLord.cs: 4500

OphidianWarrior.cs: 4500

SandVortex.cs: 4500

SavageLeader.cs: 4500

SeaGiant.cs: 4500

StoneHarpy.cs: 4500

StormCloud.cs: 4500

Typhoon.cs: 4500

WaterElemental.cs: 4500

Xorn.cs: 4500

BoneKnight.cs: 5000

GargoyleMage.cs: 5000

GargoyleWizard.cs: 5000

Satyr.cs: 5000

SnowElemental.cs: 5000

Drake.cs: 5500

Kith.cs: 5500

LavaDrake.cs: 5500

Meglasaur.cs: 5500

RottingDrake.cs: 5500

SeaDrake.cs: 5500

Stegosaurus.cs: 5500

StoneGolem.cs: 5500

StoneStatue.cs: 5500

SwampDragon.cs: 5500

SwampThing.cs: 5500

BoneMagi.cs: 6000

DeepSeaSerpent.cs: 6000

GiantEel.cs: 6000

GreatWhite.cs: 6000

IronBeetle.cs: 6000

Manticore.cs: 6000

RottingCorpse.cs: 6000

SeaSerpent.cs: 6000

Shark.cs: 6000

Tier D: High Tier (Fame 6,001 – 12,500)
Dangerous encounters designed to threaten well-equipped adventurers or groups (Spawn_D). These represent high-end creatures, magical powerhouses, and heavy martial threats.

Centaur.cs: 6500

CyclopsChief.cs: 6500

HobgoblinArcher.cs: 6500

MinotaurLord.cs: 6500

OgreMagi.cs: 6500

RatmanArcher.cs: 6500

WidowQueen.cs: 6500

GargoyleCrimson.cs: 7000

GargoyleIce.cs: 7000

GargoyleStone.cs: 7000

GargoyleUndead.cs: 7000

Pixie.cs: 7000

SilverSerpent.cs: 7000

BoneDrake.cs: 7500

RatmanMage.cs: 7500

VampiricDrake.cs: 7500

Lich.cs: 8000

Pharaoh.cs: 8000

Seahorse.cs: 8000

ShamblingMound.cs: 8000

Cerberus.cs: 8400

Haderus.cs: 8400

Serperus.cs: 8400

GasCloud.cs: 8500

MummyLord.cs: 8500

RoyalSphinx.cs: 8500

AntaurLord.cs: 9000

DemonicSpirit.cs: 9000

FireNaga.cs: 9000

GiantSquid.cs: 9000

ShadowDemon.cs: 9000

AcidElemental.cs: 10000 (Perfect fit here)

DeepSeaElemental.cs: 10000

Drakkhen.cs: 10000

Efreet.cs: 10000

Genie.cs: 10000

NagaWarrior.cs: 10000

OphidianKnight.cs: 10000

SeaHydra.cs: 10000

TerathanMatriarch.cs: 10000

EvilMageLord.cs: 10500

MindFlayer.cs: 10500

VampireLord.cs: 10500

DemonClaw.cs: 11000

Demoness.cs: 11000

Kraken.cs: 11000

Lochasaur.cs: 11000

Megalodon.cs: 11000

AncientSphinx.cs: 11500

Ent.cs: 11500

OphidianArchmage.cs: 11500

Titan.cs: 11500

BloodElemental.cs: 12500

ElderGazer.cs: 12500

PoisonElemental.cs: 12500

Seeker.cs: 12500

WaterElementalElder.cs: 12500

Tier E: Apex & Raid Bosses (Fame 12,501 – 24,000+)
The absolute pinnacle of danger (Spawn_E). These are endgame terrors, massive dragons, elder fiends, and raid targets that demand high-level coordination and tactical preparation.

AncientGazer.cs: 15000

AncientWyvern.cs: 15000

ArcaneScarab.cs: 15000

BlackKnight.cs: 15000

Daemon.cs: 15000

Deviless.cs: 15000

Dragon.cs: 15000

ForestGiant.cs: 15000

FrostGiant.cs: 15000

Golem.cs: 15000

HillGiant.cs: 15000

HornedDevil.cs: 15000

Hydra.cs: 15000

Ktulu.cs: 15000

MountainGiant.cs: 15000

SeaDragon.cs: 15000

TerathanAvenger.cs: 15000

VampiricDragon.cs: 15000

ZombieDragon.cs: 15000

Dagon.cs: 15500

BloodElementalElder.cs: 15625

PoisonElementalElder.cs: 15625

DragonTurtle.cs: 16000

Naga.cs: 16000

OphidianMatriarch.cs: 16000

Succubus.cs: 16000

JungleGiant.cs: 16500

SandGiant.cs: 16500

ShadowTitan.cs: 16500

StormGiant.cs: 16500

CyclopsLord.cs: 18000

IceFiend.cs: 18000

LichLord.cs: 18000

Nazghoul.cs: 18000

WhiteWyrm.cs: 18000

DreadHorn.cs: 19000

Demilich.cs: 20000

AncientWyrm.cs: 22500

IceDevil.cs: 22500

SeaDevil.cs: 22500

ShadowWyrm.cs: 22500

SkeletalDragon.cs: 22500

AncientLich.cs: 23000

AncientVampire.cs: 23000

NagaQueen.cs: 23000

Balron.cs: 24000

Leviathan.cs: 24000

SuccubusQueen.cs 24000
