using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Multis;
using Server.ContextMenus;
using Server.Prompts;

namespace Server.Mobiles
{
	public class VendorRentalDuration
	{
		public static readonly VendorRentalDuration[] Instances = new VendorRentalDuration[]
			{
				new VendorRentalDuration( TimeSpan.FromDays(  7.0 ), 1062361 ),	// 1 Week
				new VendorRentalDuration( TimeSpan.FromDays( 14.0 ), 1062362 ),	// 2 Weeks
				new VendorRentalDuration( TimeSpan.FromDays( 21.0 ), 1062363 ),	// 3 Weeks
				new VendorRentalDuration( TimeSpan.FromDays( 28.0 ), 1062364 )	// 1 Month
			};

		private TimeSpan m_Duration;
		private int m_Name;

		public TimeSpan Duration{ get{ return m_Duration; } }
		public int Name{ get{ return m_Name; } }

		public int ID
		{
			get
			{
				for ( int i = 0; i < Instances.Length; i++ )
				{
					if ( Instances[i] == this )
						return i;
				}

				return 0;
			}
		}

		private VendorRentalDuration( TimeSpan duration, int name )
		{
			m_Duration = duration;
			m_Name = name;
		}
	}

	public class RentedVendor : PlayerVendor
	{
		private VendorRentalDuration m_RentalDuration;
		private int m_RentalPrice;
		private bool m_LandlordRenew;
		private bool m_RenterRenew;
		private int m_RenewalPrice;

		private int m_RentalGold;

		private DateTime m_RentalExpireTime;
		private Timer m_RentalExpireTimer;

		public RentedVendor( Mobile owner, BaseHouse house, VendorRentalDuration duration, int rentalPrice, bool landlordRenew, int rentalGold ) : base( owner, house )
		{
			m_RentalDuration = duration;
			m_RentalPrice = m_RenewalPrice = rentalPrice;
			m_LandlordRenew = landlordRenew;
			m_RenterRenew = false;

			m_RentalGold = rentalGold;

			m_RentalExpireTime = DateTime.Now + duration.Duration;
			m_RentalExpireTimer = new RentalExpireTimer( this, duration.Duration );
			m_RentalExpireTimer.Start();
		}

		public RentedVendor( Serial serial ) : base( serial )
		{
		}

		public VendorRentalDuration RentalDuration
		{
			get{ return m_RentalDuration; }
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public int RentalPrice
		{
			get{ return m_RentalPrice; }
			set{ m_RentalPrice = value; }
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public bool LandlordRenew
		{
			get{ return m_LandlordRenew; }
			set{ m_LandlordRenew = value; }
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public bool RenterRenew
		{
			get{ return m_RenterRenew; }
			set{ m_RenterRenew = value; }
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public bool Renew
		{
			get{ return LandlordRenew && RenterRenew && House != null && House.DecayType != DecayType.Condemned; }
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public int RenewalPrice
		{
			get{ return m_RenewalPrice; }
			set{ m_RenewalPrice = value; }
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public int RentalGold
		{
			get{ return m_RentalGold; }
			set{ m_RentalGold = value; }
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public DateTime RentalExpireTime
		{
			get{ return m_RentalExpireTime; }
		}

		public override bool IsOwner( Mobile m )
		{
			return m == Owner || m.AccessLevel >= AccessLevel.GameMaster;
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public Mobile Landlord
		{
			get
			{
				if ( House != null )
					return House.Owner;

				return null;
			}
		}

		public bool IsLandlord( Mobile m )
		{
			return House != null && House.IsOwner( m );
		}

		public void ComputeRentalExpireDelay( out int days, out int hours )
		{
			TimeSpan delay = RentalExpireTime - DateTime.Now;

			if ( delay <= TimeSpan.Zero )
			{
				days = 0;
				hours = 0;
			}
			else
			{
				days = delay.Days;
				hours = delay.Hours;
			}
		}

		public void SendRentalExpireMessage( Mobile to )
		{
			int days, hours;
			ComputeRentalExpireDelay( out days, out hours );

			to.SendLocalizedMessage( 1062464, days.ToString() + "\t" + hours.ToString() ); // The rental contract on this vendor will expire in ~1_DAY~ day(s) and ~2_HOUR~ hour(s).
		}

		public override void OnAfterDelete()
		{
			base.OnAfterDelete();

			m_RentalExpireTimer.Stop();
		}

		public override void Destroy( bool toBackpack )
		{
			if ( RentalGold > 0 && House != null && House.IsAosRules )
			{
				if ( House.MovingCrate == null )
					House.MovingCrate = new MovingCrate( House );

				Innkeeper.Deposit( House.MovingCrate, RentalGold );
				RentalGold = 0;
			}

			base.Destroy( toBackpack );
		}

		public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
		{
			if ( from.Alive )
			{
				if ( IsOwner( from ) )
				{
					list.Add( new ContractOptionsEntry( this ) );
				}
				else if ( IsLandlord( from ) )
				{
					if ( RentalGold > 0 )
						list.Add( new CollectRentEntry( this ) );

					list.Add( new TerminateContractEntry( this ) );
					list.Add( new ContractOptionsEntry( this ) );
				}
			}

			base.GetContextMenuEntries( from, list );
		}

		private class ContractOptionsEntry : ContextMenuEntry
		{
			private RentedVendor m_Vendor;

			public ContractOptionsEntry( RentedVendor vendor ) : base( 6209 )
			{
				m_Vendor = vendor;
			}

			public override void OnClick()
			{
				Mobile from = Owner.From;

				if ( m_Vendor.Deleted || !from.CheckAlive() )
					return;

				if ( m_Vendor.IsOwner( from ) )
				{
					from.CloseGump( typeof( RenterVendorRentalGump ) );
					from.SendGump( new RenterVendorRentalGump( m_Vendor ) );

					m_Vendor.SendRentalExpireMessage( from );
				}
				else if ( m_Vendor.IsLandlord( from ) )
				{
					from.CloseGump( typeof( LandlordVendorRentalGump ) );
					from.SendGump( new LandlordVendorRentalGump( m_Vendor ) );

					m_Vendor.SendRentalExpireMessage( from );
				}
			}
		}

		private class CollectRentEntry : ContextMenuEntry
		{
			private RentedVendor m_Vendor;

			public CollectRentEntry( RentedVendor vendor ) : base( 6212 )
			{
				m_Vendor = vendor;
			}

			public override void OnClick()
			{
				Mobile from = Owner.From;

				if ( m_Vendor.Deleted || !from.CheckAlive() || !m_Vendor.IsLandlord( from ) )
					return;

				if ( m_Vendor.RentalGold > 0 )
				{
					int depositedGold = Innkeeper.DepositUpTo( from, m_Vendor.RentalGold );
					m_Vendor.RentalGold -= depositedGold;

					if ( depositedGold > 0 )
						from.SendLocalizedMessage( 1060397, depositedGold.ToString() ); // ~1_AMOUNT~ gold has been deposited into your inn chest.

					if ( m_Vendor.RentalGold > 0 )
						from.SendLocalizedMessage( 500390 ); // Your inn chest is full.
				}
			}
		}

		private class TerminateContractEntry : ContextMenuEntry
		{
			private RentedVendor m_Vendor;

			public TerminateContractEntry( RentedVendor vendor ) : base( 6218 )
			{
				m_Vendor = vendor;
			}

			public override void OnClick()
			{
				Mobile from = Owner.From;

				if ( m_Vendor.Deleted || !from.CheckAlive() || !m_Vendor.IsLandlord( from ) )
					return;

				from.SendLocalizedMessage( 1062503 ); // Enter the amount of gold you wish to offer the renter in exchange for immediate termination of this contract?
				from.Prompt = new RefundOfferPrompt( m_Vendor );
			}
		}

		private class RefundOfferPrompt : Prompt
		{
			private RentedVendor m_Vendor;

			public RefundOfferPrompt( RentedVendor vendor )
			{
				m_Vendor = vendor;
			}

			public override void OnResponse( Mobile from, string text )
			{
				if ( !m_Vendor.CanInteractWith( from, false ) || !m_Vendor.IsLandlord( from ) )
					return;

				text = text.Trim();

				int amount;

                if ( !int.TryParse( text, out amount ) )
                    amount = -1;

				Mobile owner = m_Vendor.Owner;
				if ( owner == null )
					return;

				if ( amount < 0 )
				{
					from.SendLocalizedMessage( 1062506 ); // You did not enter a valid amount.  Offer canceled.
				}
				else if ( Innkeeper.GetBalance( from ) < amount )
				{
					from.SendLocalizedMessage( 1062507 ); // You do not have that much money in your inn chest.
				}
				else if ( owner.Map != m_Vendor.Map || !owner.InRange( m_Vendor, 5 ) )
				{
					from.SendLocalizedMessage( 1062505 ); // The renter must be closer to the vendor in order for you to make this offer.
				}
				else
				{
					from.SendLocalizedMessage( 1062504 ); // Please wait while the renter considers your offer.

					owner.CloseGump( typeof( VendorRentalRefundGump ) );
					owner.SendGump( new VendorRentalRefundGump( m_Vendor, from, amount ) );
				}
			}
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.WriteEncodedInt( 0 ); // version

			writer.WriteEncodedInt( m_RentalDuration.ID );

			writer.Write( (int) m_RentalPrice );
			writer.Write( (bool) m_LandlordRenew );
			writer.Write( (bool) m_RenterRenew );
			writer.Write( (int) m_RenewalPrice );

			writer.Write( (int) m_RentalGold );

			writer.WriteDeltaTime( (DateTime) m_RentalExpireTime );
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();

			int durationID = reader.ReadEncodedInt();
			if ( durationID < VendorRentalDuration.Instances.Length )
				m_RentalDuration = VendorRentalDuration.Instances[durationID];
			else
				m_RentalDuration = VendorRentalDuration.Instances[0];

			m_RentalPrice = reader.ReadInt();
			m_LandlordRenew = reader.ReadBool();
			m_RenterRenew = reader.ReadBool();
			m_RenewalPrice = reader.ReadInt();

			m_RentalGold = reader.ReadInt();

			m_RentalExpireTime = reader.ReadDeltaTime();

			TimeSpan delay = m_RentalExpireTime - DateTime.Now;
			m_RentalExpireTimer = new RentalExpireTimer( this, delay > TimeSpan.Zero ? delay : TimeSpan.Zero );
			m_RentalExpireTimer.Start();
		}

		private class RentalExpireTimer : Timer
		{
			private RentedVendor m_Vendor;

			public RentalExpireTimer( RentedVendor vendor, TimeSpan delay ) : base( delay, vendor.RentalDuration.Duration )
			{
				m_Vendor = vendor;

				Priority = TimerPriority.OneMinute;
			}

			protected override void OnTick()
			{
				int renewalPrice = m_Vendor.RenewalPrice;

				if ( m_Vendor.Renew && m_Vendor.HoldGold >= renewalPrice )
				{
					m_Vendor.HoldGold -= renewalPrice;
					m_Vendor.RentalGold += renewalPrice;

					m_Vendor.RentalPrice = renewalPrice;

					m_Vendor.m_RentalExpireTime = DateTime.Now + m_Vendor.RentalDuration.Duration;
				}
				else
				{
					m_Vendor.Destroy( false );
				}
			}
		}
	}
}