#W# Fixed RottingDrake body value. Working on dungeon chests.

This commit is contained in:
WarrentyExpired 2026-07-27 10:36:34 -04:00
parent 15bb9dccb8
commit 03065a46bc
2 changed files with 28 additions and 3 deletions

View file

@ -1 +1,26 @@
#Need to finish
LootCrate1 3644 (Name=crate)
100 2376 0
LootChest1 3648 (Hue=1189; Name=metal chest)
96 2367 0
LootCrate2 3737 (Name=wooden chest)
133 2388 6
LootChest2 3648 (Name=metal chest)
116 2347 0
LootCrate1 3644 (Name=crate)
87 2307 -30
LootBox1 3651 (Name=wooden chest)
68 2360 -50
LootBox1 3650 (Name=wooden chest)
82 2373 -50
LootChest2 3737 (Name=wooden chest)
65 2385 -50
LootCrate1 3647 (Name=crate)
80 2388 -47

View file

@ -11,7 +11,7 @@ namespace Server.Mobiles
public RottingDrake () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a rotting drake";
Body = 225;
Body = 60;
Hue = 1186;
BaseSoundID = 362;
Clan = Clan.Undead;
@ -60,4 +60,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}