From 4a0398dd87dc7c91092cc874fb4eccdee61683dd Mon Sep 17 00:00:00 2001 From: WarrentyExpired Date: Mon, 20 Jul 2026 21:58:38 -0400 Subject: [PATCH] #W# Tweaked MeleeAI so they flee at 10% instead of 20%. --- Scripts/Mobiles/Base/AI/MeleeAI.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Scripts/Mobiles/Base/AI/MeleeAI.cs b/Scripts/Mobiles/Base/AI/MeleeAI.cs index a686286..1a06a70 100644 --- a/Scripts/Mobiles/Base/AI/MeleeAI.cs +++ b/Scripts/Mobiles/Base/AI/MeleeAI.cs @@ -114,7 +114,7 @@ namespace Server.Mobiles if ( !m_Mobile.Controlled && !m_Mobile.Summoned ) { - if ( m_Mobile.Hits < m_Mobile.HitsMax * 20/100 ) + if ( m_Mobile.Hits < m_Mobile.HitsMax * 10/100 ) { // We are low on health, should we flee? @@ -180,4 +180,4 @@ namespace Server.Mobiles return true; } } -} \ No newline at end of file +}