#W# Created an animal clan so the wilderness animals won't be decimated!

This commit is contained in:
WarrentyExpired 2026-07-13 19:42:54 -04:00
parent 7f040e1951
commit 50731a5ed5
40 changed files with 77 additions and 32 deletions

View file

@ -13,6 +13,7 @@ namespace Server.Mobiles
Name = "an axebeak";
Body = 295;
BaseSoundID = 0x2EE;
Clan = Clan.Animal;
SetStr( 96, 120 );
SetDex( 86, 110 );
@ -53,4 +54,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -29,6 +29,7 @@ namespace Server.Mobiles
Body = 6;
BaseSoundID = 0x1B;
Clan = Clan.Animal;
VirtualArmor = Utility.RandomMinMax( 0, 6 );
@ -71,4 +72,4 @@ namespace Server.Mobiles
Hue = Utility.RandomBirdHue();
}
}
}
}

View file

@ -12,6 +12,7 @@ namespace Server.Mobiles
Name = "a chicken";
Body = 208;
BaseSoundID = 0x6E;
Clan = Clan.Animal;
SetStr( 5 );
SetDex( 15 );

View file

@ -13,6 +13,7 @@ namespace Server.Mobiles
Name = "an eagle";
Body = 5;
BaseSoundID = 0x2EE;
Clan = Clan.Animal;
SetStr( 31, 47 );
SetDex( 36, 60 );

View file

@ -14,6 +14,7 @@ namespace Server.Mobiles
Body = 224;
Hue = 1184;
BaseSoundID = 0x8F;
Clan = Clan.Animal;
SetStr( 504, 700 );
SetDex( 202, 300 );
@ -62,4 +63,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -12,6 +12,7 @@ namespace Server.Mobiles
Name = "a turkey";
Body = 306;
BaseSoundID = 0x6E;
Clan = Clan.Animal;
SetStr( 15 );
SetDex( 15 );
@ -55,4 +56,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}