#W# Main Land mass animal spawns done.
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2 changed files with 64 additions and 9 deletions
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@ -55,37 +55,37 @@ namespace Server
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private static Type[] ForestBirds = new Type[]
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{
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typeof( Bird ), typeof( Turkey ), typeof( Eagle )
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typeof( Bird ), typeof( Turkey )
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};
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private static Type[] DesertBirds = new Type[]
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{
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typeof( Bird ), typeof( Eagle )
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typeof( Bird )
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};
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private static Type[] SnowBirds = new Type[]
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{
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typeof( Bird ), typeof( Eagle )
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typeof( Bird )
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};
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private static Type[] FieldBirds = new Type[]
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{
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typeof( Bird ), typeof( Eagle ), typeof( Chicken )
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typeof( Bird )
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};
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private static Type[] JungleBirds = new Type[]
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{
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typeof( Bird ), typeof( Eagle )
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typeof( Bird )
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};
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private static Type[] SwampBirds = new Type[]
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{
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typeof( Bird ), typeof( Eagle )
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typeof( Bird )
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};
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private static Type[] DirtBirds = new Type[]
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{
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typeof( Bird ), typeof( Chicken )
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typeof( Bird )
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};
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//---------------------------------------- Animals ----------------------------------------
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@ -95,7 +95,7 @@ namespace Server
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typeof( BlackBear ), typeof( Boar ), typeof( BrownBear ),
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typeof( Cougar ), typeof( GreatDeer ), typeof( TimberWolf ),
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typeof( GrizzlyBear), typeof( Deer ), typeof( GreyWolf ),
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typeof( Bat )
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typeof( Bat ), typeof( Eagle )
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};
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private static Type[] JungleAnimals = new Type[]
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@ -114,7 +114,7 @@ namespace Server
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{
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typeof( PolarBear ), typeof( SnowLeopard ), typeof( Deer ), typeof( GreatDeer ),
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typeof( Goat ), typeof( Walrus ), typeof( Rabbit ), typeof( WhiteWolf ),
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typeof( MountainGoat ), typeof( KodiakBear )
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typeof( MountainGoat ), typeof( KodiakBear ), typeof( Eagle )
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};
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private static Type[] DesertAnimals = new Type[]
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