#W# Tweaked FoodDecay a bit.

This commit is contained in:
WarrentyExpired 2026-07-13 19:12:58 -04:00
parent 40149e7604
commit 7f040e1951
2 changed files with 93 additions and 54 deletions

1
.gitignore vendored
View file

@ -4,3 +4,4 @@ Backups
Saves
Data/Logs
Scripts/Output
Packets.log

View file

@ -31,14 +31,31 @@ namespace Server.Misc
}
}
public static void HungerDecay( Mobile m )
public static void HungerDecay( Mobile m )
{
if ( m != null && m is PlayerMobile && !(m.AccessLevel > AccessLevel.Player) && !(m.Region is InnRegion) )
{
if ( m.Hunger >= 1 )
{
m.Hunger -= 1;
if ( m.Hunger == 15 )
m.SendMessage( "Your stomach gives a slight rumble." );
else if ( m.Hunger == 10 )
m.SendMessage( "You are starting to feel hungry." );
else if ( m.Hunger == 5 )
m.SendMessage( "You are getting extremely hungry. You should eat soon!" );
}
if ( m.Thirst >= 1 )
{
m.Thirst -= 1;
if ( m.Thirst == 15 )
m.SendMessage( "Your mouth feels a little dry." );
else if ( m.Thirst == 10 )
m.SendMessage( "You are starting to feel thirsty." );
else if ( m.Thirst == 5 )
m.SendMessage( "You are getting extremely thirsty. You should drink soon!" );
}
}
}
}
@ -68,70 +85,72 @@ namespace Server.Misc
}
}
public static void EatDecaying( Mobile m )
public static void EatDecaying( Mobile m )
{
if ( m is PlayerMobile && m.Alive && (m.Hunger < 5 || m.Thirst < 5) )
if ( m is PlayerMobile && m.Alive )
{
if ( m.Hunger < 5 )
if ( m.Hunger < 5 || m.Thirst < 5 )
{
int hits = 0;
switch (m.Hunger)
if ( m.Hunger < 5 )
{
case 4: hits = 2; break;
case 3: hits = 3; break;
case 2: hits = 4; break;
case 1: hits = 5; break;
case 0:
int hits = 0;
switch (m.Hunger)
{
hits = 6;
m.SendMessage( "You are starving to death!" );
m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am so hungry!");
break;
case 4: hits = 2; break;
case 3: hits = 3; break;
case 2: hits = 4; break;
case 1: hits = 5; break;
case 0:
{
hits = 6;
m.SendMessage( "You are starving to death!" );
m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am so hungry!");
break;
}
}
if ( m.Hits < hits )
hits = m.Hits-1;
if ( hits > 0 )
m.Hits -= hits;
if ( m.Hunger < 3 && m.Hunger > 0 )
{
if ( Utility.RandomBool() ){ m.SendMessage( "You are getting very hungry!" ); }
if ( Utility.RandomMinMax(1,5)==1 ){ m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am getting hungry!"); }
}
}
if ( m.Hits < hits )
hits = m.Hits-1;
if ( hits > 0 )
m.Hits -= hits;
if ( m.Hunger < 3 && m.Hunger > 0 )
if ( m.Thirst < 5 )
{
if ( Utility.RandomBool() ){ m.SendMessage( "You are getting very hungry!" ); }
if ( Utility.RandomMinMax(1,5)==1 ){ m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am getting hungry!"); }
}
}
if ( m.Thirst < 5 )
{
switch (m.Thirst)
{
case 4: m.Stam -= 2; break;
case 3: m.Stam -= 3; break;
case 2: m.Stam -= 4; break;
case 1: m.Stam -= 5; break;
case 0:
switch (m.Thirst)
{
m.Stam -= 6;
m.SendMessage( "You are exhausted from thirst!" );
m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am so thirsty!");
break;
case 4: m.Stam -= 2; break;
case 3: m.Stam -= 3; break;
case 2: m.Stam -= 4; break;
case 1: m.Stam -= 5; break;
case 0:
{
m.Stam -= 6;
m.SendMessage( "You are exhausted from thirst!" );
m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am so thirsty!");
break;
}
}
if ( m.Thirst < 3 && m.Thirst > 0 )
{
if ( Utility.RandomBool() ){ m.SendMessage( "You are getting exhausted from thirst!" ); }
if ( Utility.RandomMinMax(1,5)==1 ){ m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am getting thirsty!"); }
}
if ( m.Stam < 0 )
m.Stam = 0;
}
if ( m.Thirst < 3 && m.Thirst > 0 )
{
if ( Utility.RandomBool() ){ m.SendMessage( "You are getting exhausted from thirst!" ); }
if ( Utility.RandomMinMax(1,5)==1 ){ m.LocalOverheadMessage(MessageType.Emote, 1150, true, "I am getting thirsty!"); }
}
if ( m.Stam < 0 )
m.Stam = 0;
}
if ( m.Thirst < 5 || m.Hunger < 5 )
{
int test = m.Thirst;
if ( m.Hunger < m.Thirst )
test = m.Hunger;
if ( m.Hunger < m.Thirst )
test = m.Hunger;
switch (test)
{
@ -141,10 +160,29 @@ namespace Server.Misc
case 1: m.Mana -= 5; break;
case 0: m.Mana -= 6; break;
}
if ( m.Mana < 0 )
m.Mana = 0;
}
else
{
if ( m.Hunger >= 15 && m.Hits < m.HitsMax )
{
int hpRegen = (int)(2 * Server.Misc.Settings.HitPoints());
m.Hits += hpRegen;
}
if ( m.Thirst >= 15 && m.Stam < m.StamMax )
{
m.Stam += 2;
}
if ( m.Hunger >= 15 && m.Thirst >= 15 && m.Mana < m.ManaMax )
{
m.Mana += 2;
}
}
}
}
}
}
}