#W# Overworld spawn is done on Main Landmass.
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2 changed files with 45 additions and 4 deletions
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@ -144,8 +144,7 @@ namespace Server
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private static Type[] Forest_A = new Type[]
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{
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typeof( DireWolf ), typeof( GiantRat ), typeof( GiantSpider ),
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typeof( GiantToad ), typeof( Ratman ), typeof( GiantLizard ),
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typeof( GiantSerpent ), typeof( Mongbat ), typeof( Goblin ),
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typeof( GiantToad ), typeof( Ratman ), typeof( Mongbat ), typeof( Goblin ),
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typeof( Corpser ), typeof( Shambler ), typeof( GiantHawk ),
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typeof( GiantRaven )
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};
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@ -153,8 +152,8 @@ namespace Server
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private static Type[] Jungle_A = new Type[]
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{
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typeof( Tiger ), typeof( SkeletonArcher ), typeof( Skeleton ), typeof( GiantSpider ),
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typeof( GiantRat ), typeof( VampireBat ), typeof( BullFrog ), typeof( Savage ),
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typeof( Mongbat )
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typeof( GiantRat ), typeof( VampireBat ), typeof( BullFrog ), typeof( Savage ),
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typeof( GiantLizard ), typeof( GiantSerpent ), typeof( Mongbat )
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};
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private static Type[] Snow_A = new Type[]
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