#W# Initial Commit: Avatars Conquest
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Docs/types/NinjaMove.html
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Docs/types/NinjaMove.html
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<html>
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<head>
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<title>RunUO Documentation - Class Overview - NinjaMove</title>
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</head>
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<body bgcolor="white" style="font-family: Courier New" text="#000000" link="#000000" vlink="#000000" alink="#808080">
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<h4><a href="../namespaces/Server.Spells.html">Back to Server.Spells</a></h4>
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<h2>NinjaMove : <!-- DBG-1 --><a href="SpecialMove.html">SpecialMove</a></h2>
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<h4>Derived Types: <!-- DBG-3 --><a href="Backstab.html">Backstab</a>, <!-- DBG-3 --><a href="DeathStrike.html">DeathStrike</a>, <!-- DBG-3 --><a href="FocusAttack.html">FocusAttack</a>, <!-- DBG-3 --><a href="KiAttack.html">KiAttack</a>, <!-- DBG-3 --><a href="SurpriseAttack.html">SurpriseAttack</a></h4>
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(<font color="blue">ctor</font>) NinjaMove()<br>
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<!-- DBG-0 --><a href="SkillName.html">SkillName</a> MoveSkill( <font color="blue">get</font>; )<br>
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<font color="blue">virtual</font> <font color="blue">void</font> CheckGain( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
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</body>
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</html>
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