#W# Initial Commit: Avatars Conquest
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Docs/types/SpawnType.html
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Docs/types/SpawnType.html
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<html>
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<head>
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<title>RunUO Documentation - Class Overview - SpawnType</title>
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</head>
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<body bgcolor="white" style="font-family: Courier New" text="#000000" link="#000000" vlink="#000000" alink="#808080">
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<h4><a href="../namespaces/Server.Regions.html">Back to Server.Regions</a></h4>
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<h2>SpawnType : <!-- DBG-1 --><a href="SpawnDefinition.html">SpawnDefinition</a></h2>
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<h4>Derived Types: <!-- DBG-3 --><a href="SpawnItem.html">SpawnItem</a>, <!-- DBG-3 --><a href="SpawnMobile.html">SpawnMobile</a></h4>
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(<font color="blue">ctor</font>) SpawnType( Type type )<br>
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<font color="blue">int</font> Height( <font color="blue">get</font>; )<br>
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<font color="blue">bool</font> Land( <font color="blue">get</font>; )<br>
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Type Type( <font color="blue">get</font>; )<br>
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<font color="blue">bool</font> Water( <font color="blue">get</font>; )<br>
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<font color="blue">virtual</font> <font color="blue">bool</font> CanSpawn( Type[] types )<br>
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<font color="blue">virtual</font> <!-- DBG-0 --><a href="ISpawnable.html">ISpawnable</a> Construct( <!-- DBG-0 --><a href="SpawnEntry.html">SpawnEntry</a> entry, <!-- DBG-0 --><a href="Point3D.html">Point3D</a> loc, <!-- DBG-0 --><a href="Map.html">Map</a> map )<br>
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<font color="blue">void</font> EnsureInit()<br>
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<font color="blue">virtual</font> <font color="blue">void</font> Init()<br>
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<font color="blue">virtual</font> <!-- DBG-0 --><a href="ISpawnable.html">ISpawnable</a> Spawn( <!-- DBG-0 --><a href="SpawnEntry.html">SpawnEntry</a> entry )<br>
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</body>
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</html>
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