#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
604
Scripts/Commands/Add.cs
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604
Scripts/Commands/Add.cs
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@ -0,0 +1,604 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using Server;
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using Server.Items;
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using Server.Network;
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using Server.Targeting;
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using CPA = Server.CommandPropertyAttribute;
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namespace Server.Commands
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{
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public class Add
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{
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public static void Initialize()
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{
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CommandSystem.Register( "Tile", AccessLevel.GameMaster, new CommandEventHandler( Tile_OnCommand ) );
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CommandSystem.Register( "TileRXYZ", AccessLevel.GameMaster, new CommandEventHandler( TileRXYZ_OnCommand ) );
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CommandSystem.Register( "TileXYZ", AccessLevel.GameMaster, new CommandEventHandler( TileXYZ_OnCommand ) );
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CommandSystem.Register( "TileZ", AccessLevel.GameMaster, new CommandEventHandler( TileZ_OnCommand ) );
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}
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public static void Invoke( Mobile from, Point3D start, Point3D end, string[] args )
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{
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Invoke( from, start, end, args, null );
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}
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public static void Invoke( Mobile from, Point3D start, Point3D end, string[] args, List<Container> packs )
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{
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StringBuilder sb = new StringBuilder();
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sb.AppendFormat( "{0} {1} building ", from.AccessLevel, CommandLogging.Format( from ) );
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if ( start == end )
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sb.AppendFormat( "at {0} in {1}", start, from.Map );
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else
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sb.AppendFormat( "from {0} to {1} in {2}", start, end, from.Map );
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sb.Append( ":" );
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for ( int i = 0; i < args.Length; ++i )
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sb.AppendFormat( " \"{0}\"", args[i] );
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CommandLogging.WriteLine( from, sb.ToString() );
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string name = args[0];
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FixArgs( ref args );
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string[,] props = null;
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for ( int i = 0; i < args.Length; ++i )
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{
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if ( Insensitive.Equals( args[i], "set" ) )
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{
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int remains = args.Length - i - 1;
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if ( remains >= 2 )
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{
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props = new string[remains / 2, 2];
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remains /= 2;
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for ( int j = 0; j < remains; ++j )
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{
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props[j, 0] = args[i + (j * 2) + 1];
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props[j, 1] = args[i + (j * 2) + 2];
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}
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FixSetString( ref args, i );
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}
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break;
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}
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}
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Type type = ScriptCompiler.FindTypeByName( name );
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if ( !IsEntity( type ) ) {
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from.SendMessage( "No type with that name was found." );
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return;
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}
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DateTime time = DateTime.Now;
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int built = BuildObjects( from, type, start, end, args, props, packs );
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if ( built > 0 )
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from.SendMessage( "{0} object{1} generated in {2:F1} seconds.", built, built != 1 ? "s" : "", (DateTime.Now - time).TotalSeconds );
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else
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SendUsage( type, from );
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}
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public static void FixSetString( ref string[] args, int index )
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{
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string[] old = args;
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args = new string[index];
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Array.Copy( old, 0, args, 0, index );
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}
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public static void FixArgs( ref string[] args )
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{
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string[] old = args;
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args = new string[args.Length - 1];
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Array.Copy( old, 1, args, 0, args.Length );
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}
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public static int BuildObjects( Mobile from, Type type, Point3D start, Point3D end, string[] args, string[,] props, List<Container> packs )
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{
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Utility.FixPoints( ref start, ref end );
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PropertyInfo[] realProps = null;
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if ( props != null )
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{
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realProps = new PropertyInfo[props.GetLength( 0 )];
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PropertyInfo[] allProps = type.GetProperties( BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public );
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for ( int i = 0; i < realProps.Length; ++i )
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{
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PropertyInfo thisProp = null;
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string propName = props[i, 0];
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for ( int j = 0; thisProp == null && j < allProps.Length; ++j )
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{
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if ( Insensitive.Equals( propName, allProps[j].Name ) )
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thisProp = allProps[j];
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}
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if ( thisProp == null )
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{
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from.SendMessage( "Property not found: {0}", propName );
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}
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else
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{
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CPA attr = Properties.GetCPA( thisProp );
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if ( attr == null )
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from.SendMessage( "Property ({0}) not found.", propName );
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else if ( from.AccessLevel < attr.WriteLevel )
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from.SendMessage( "Setting this property ({0}) requires at least {1} access level.", propName, Mobile.GetAccessLevelName( attr.WriteLevel ) );
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else if ( !thisProp.CanWrite || attr.ReadOnly )
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from.SendMessage( "Property ({0}) is read only.", propName );
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else
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realProps[i] = thisProp;
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}
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}
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}
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ConstructorInfo[] ctors = type.GetConstructors();
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for ( int i = 0; i < ctors.Length; ++i )
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{
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ConstructorInfo ctor = ctors[i];
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if ( !IsConstructable( ctor, from.AccessLevel ) )
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continue;
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ParameterInfo[] paramList = ctor.GetParameters();
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if ( args.Length == paramList.Length )
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{
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object[] paramValues = ParseValues( paramList, args );
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if ( paramValues == null )
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continue;
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int built = Build( from, start, end, ctor, paramValues, props, realProps, packs );
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if ( built > 0 )
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return built;
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}
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}
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return 0;
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}
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public static object[] ParseValues( ParameterInfo[] paramList, string[] args )
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{
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object[] values = new object[args.Length];
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for ( int i = 0; i < args.Length; ++i )
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{
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object value = ParseValue( paramList[i].ParameterType, args[i] );
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if ( value != null )
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values[i] = value;
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else
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return null;
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}
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return values;
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}
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public static object ParseValue( Type type, string value )
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{
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try
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{
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if ( IsEnum( type ) )
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{
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return Enum.Parse( type, value, true );
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}
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else if ( IsType( type ) )
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{
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return ScriptCompiler.FindTypeByName( value );
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}
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else if ( IsParsable( type ) )
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{
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return ParseParsable( type, value );
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}
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else
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{
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object obj = value;
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if ( value != null && value.StartsWith( "0x" ) )
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{
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if ( IsSignedNumeric( type ) )
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obj = Convert.ToInt64( value.Substring( 2 ), 16 );
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else if ( IsUnsignedNumeric( type ) )
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obj = Convert.ToUInt64( value.Substring( 2 ), 16 );
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obj = Convert.ToInt32( value.Substring( 2 ), 16 );
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}
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if ( obj == null && !type.IsValueType )
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return null;
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else
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return Convert.ChangeType( obj, type );
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}
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}
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catch
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{
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return null;
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}
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}
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public static IEntity Build( Mobile from, ConstructorInfo ctor, object[] values, string[,] props, PropertyInfo[] realProps, ref bool sendError )
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{
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object built = ctor.Invoke( values );
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if ( built != null && realProps != null )
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{
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bool hadError = false;
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for ( int i = 0; i < realProps.Length; ++i )
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{
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if ( realProps[i] == null )
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continue;
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string result = Properties.InternalSetValue( from, built, built, realProps[i], props[i, 1], props[i, 1], false );
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if ( result != "Property has been set." )
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{
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if ( sendError )
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from.SendMessage( result );
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hadError = true;
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}
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}
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if ( hadError )
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sendError = false;
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}
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return (IEntity)built;
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}
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public static int Build( Mobile from, Point3D start, Point3D end, ConstructorInfo ctor, object[] values, string[,] props, PropertyInfo[] realProps, List<Container> packs )
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{
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try
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{
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Map map = from.Map;
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int objectCount = ( packs == null ? (((end.X - start.X) + 1) * ((end.Y - start.Y) + 1)) : packs.Count );
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if ( objectCount >= 20 )
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from.SendMessage( "Constructing {0} objects, please wait.", objectCount );
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bool sendError = true;
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StringBuilder sb = new StringBuilder();
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sb.Append( "Serials: " );
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if ( packs != null )
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{
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for ( int i = 0; i < packs.Count; ++i )
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{
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IEntity built = Build( from, ctor, values, props, realProps, ref sendError );
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sb.AppendFormat( "0x{0:X}; ", built.Serial.Value );
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if ( built is Item ) {
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Container pack = packs[i];
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pack.DropItem( (Item)built );
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}
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else if ( built is Mobile ) {
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Mobile m = (Mobile)built;
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m.MoveToWorld( new Point3D( start.X, start.Y, start.Z ), map );
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}
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}
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}
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else
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{
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for ( int x = start.X; x <= end.X; ++x )
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{
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for ( int y = start.Y; y <= end.Y; ++y )
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{
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IEntity built = Build( from, ctor, values, props, realProps, ref sendError );
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sb.AppendFormat( "0x{0:X}; ", built.Serial.Value );
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if ( built is Item ) {
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Item item = (Item)built;
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item.MoveToWorld( new Point3D( x, y, start.Z ), map );
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}
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else if ( built is Mobile ) {
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Mobile m = (Mobile)built;
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m.MoveToWorld( new Point3D( x, y, start.Z ), map );
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}
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}
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}
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}
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CommandLogging.WriteLine( from, sb.ToString() );
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return objectCount;
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}
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catch ( Exception ex )
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{
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Console.WriteLine(ex);
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return 0;
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}
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}
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public static void SendUsage( Type type, Mobile from )
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{
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ConstructorInfo[] ctors = type.GetConstructors();
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bool foundCtor = false;
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for ( int i = 0; i < ctors.Length; ++i )
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{
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ConstructorInfo ctor = ctors[i];
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if ( !IsConstructable( ctor, from.AccessLevel ) )
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continue;
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if ( !foundCtor )
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{
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foundCtor = true;
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from.SendMessage( "Usage:" );
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}
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SendCtor( type, ctor, from );
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}
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if ( !foundCtor )
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from.SendMessage( "That type is not marked constructable." );
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}
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public static void SendCtor( Type type, ConstructorInfo ctor, Mobile from )
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{
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ParameterInfo[] paramList = ctor.GetParameters();
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StringBuilder sb = new StringBuilder();
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sb.Append( type.Name );
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for ( int i = 0; i < paramList.Length; ++i )
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{
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if ( i != 0 )
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sb.Append( ',' );
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sb.Append( ' ' );
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sb.Append( paramList[i].ParameterType.Name );
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sb.Append( ' ' );
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sb.Append( paramList[i].Name );
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}
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from.SendMessage( sb.ToString() );
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}
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public class AddTarget : Target
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{
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private string[] m_Args;
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public AddTarget( string[] args ) : base( -1, true, TargetFlags.None )
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{
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m_Args = args;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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IPoint3D p = o as IPoint3D;
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if ( p != null )
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{
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if ( p is Item )
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p = ((Item)p).GetWorldTop();
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else if ( p is Mobile )
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p = ((Mobile)p).Location;
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Point3D point = new Point3D( p );
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Add.Invoke( from, point, point, m_Args );
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}
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}
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}
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private class TileState
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{
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public bool m_UseFixedZ;
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public int m_FixedZ;
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public string[] m_Args;
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public TileState( string[] args ) : this( false, 0, args )
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{
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}
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public TileState( int fixedZ, string[] args ) : this( true, fixedZ, args )
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{
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}
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public TileState( bool useFixedZ, int fixedZ, string[] args )
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||||
{
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||||
m_UseFixedZ = useFixedZ;
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m_FixedZ = fixedZ;
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m_Args = args;
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||||
}
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||||
}
|
||||
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||||
private static void TileBox_Callback( Mobile from, Map map, Point3D start, Point3D end, object state )
|
||||
{
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||||
TileState ts = (TileState)state;
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||||
|
||||
if ( ts.m_UseFixedZ )
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start.Z = end.Z = ts.m_FixedZ;
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Invoke( from, start, end, ts.m_Args );
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||||
}
|
||||
|
||||
[Usage( "Tile <name> [params] [set {<propertyName> <value> ...}]" )]
|
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[Description( "Tiles an item or npc by name into a targeted bounding box. Optional constructor parameters. Optional set property list." )]
|
||||
public static void Tile_OnCommand( CommandEventArgs e )
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||||
{
|
||||
if ( e.Length >= 1 )
|
||||
BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( TileBox_Callback ), new TileState( e.Arguments ) );
|
||||
else
|
||||
e.Mobile.SendMessage( "Format: Add <type> [params] [set {<propertyName> <value> ...}]" );
|
||||
}
|
||||
|
||||
[Usage( "TileRXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]" )]
|
||||
[Description( "Tiles an item or npc by name into a given bounding box, (x, y) parameters are relative to your characters position. Optional constructor parameters. Optional set property list." )]
|
||||
public static void TileRXYZ_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
if ( e.Length >= 6 )
|
||||
{
|
||||
Point3D p = new Point3D( e.Mobile.X + e.GetInt32( 0 ), e.Mobile.Y + e.GetInt32( 1 ), e.Mobile.Z + e.GetInt32( 4 ) );
|
||||
Point3D p2 = new Point3D( p.X + e.GetInt32( 2 ) - 1, p.Y + e.GetInt32( 3 ) - 1, p.Z );
|
||||
|
||||
string[] subArgs = new string[e.Length - 5];
|
||||
|
||||
for ( int i = 0; i < subArgs.Length; ++i )
|
||||
subArgs[i] = e.Arguments[i + 5];
|
||||
|
||||
Add.Invoke( e.Mobile, p, p2, subArgs );
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Mobile.SendMessage( "Format: TileRXYZ <x> <y> <w> <h> <z> <type> [params] [set {<propertyName> <value> ...}]" );
|
||||
}
|
||||
}
|
||||
|
||||
[Usage( "TileXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]" )]
|
||||
[Description( "Tiles an item or npc by name into a given bounding box. Optional constructor parameters. Optional set property list." )]
|
||||
public static void TileXYZ_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
if ( e.Length >= 6 )
|
||||
{
|
||||
Point3D p = new Point3D( e.GetInt32( 0 ), e.GetInt32( 1 ), e.GetInt32( 4 ) );
|
||||
Point3D p2 = new Point3D( p.X + e.GetInt32( 2 ) - 1, p.Y + e.GetInt32( 3 ) - 1, e.GetInt32( 4 ) );
|
||||
|
||||
string[] subArgs = new string[e.Length - 5];
|
||||
|
||||
for ( int i = 0; i < subArgs.Length; ++i )
|
||||
subArgs[i] = e.Arguments[i + 5];
|
||||
|
||||
Add.Invoke( e.Mobile, p, p2, subArgs );
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Mobile.SendMessage( "Format: TileXYZ <x> <y> <w> <h> <z> <type> [params] [set {<propertyName> <value> ...}]" );
|
||||
}
|
||||
}
|
||||
|
||||
[Usage( "TileZ <z> <name> [params] [set {<propertyName> <value> ...}]" )]
|
||||
[Description( "Tiles an item or npc by name into a targeted bounding box at a fixed Z location. Optional constructor parameters. Optional set property list." )]
|
||||
public static void TileZ_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
if ( e.Length >= 2 )
|
||||
{
|
||||
string[] subArgs = new string[e.Length - 1];
|
||||
|
||||
for ( int i = 0; i < subArgs.Length; ++i )
|
||||
subArgs[i] = e.Arguments[i + 1];
|
||||
|
||||
BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( TileBox_Callback ), new TileState( e.GetInt32( 0 ), subArgs ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Mobile.SendMessage( "Format: TileZ <z> <type> [params] [set {<propertyName> <value> ...}]" );
|
||||
}
|
||||
}
|
||||
|
||||
private static Type m_EntityType = typeof( IEntity );
|
||||
|
||||
public static bool IsEntity( Type t )
|
||||
{
|
||||
return m_EntityType.IsAssignableFrom( t );
|
||||
}
|
||||
|
||||
private static Type m_ConstructableType = typeof( ConstructableAttribute );
|
||||
|
||||
public static bool IsConstructable( ConstructorInfo ctor, AccessLevel accessLevel )
|
||||
{
|
||||
object[] attrs = ctor.GetCustomAttributes( m_ConstructableType, false );
|
||||
|
||||
if ( attrs.Length == 0 )
|
||||
return false;
|
||||
|
||||
return accessLevel >= ((ConstructableAttribute)attrs[0]).AccessLevel;
|
||||
}
|
||||
|
||||
private static Type m_EnumType = typeof( Enum );
|
||||
|
||||
public static bool IsEnum( Type type )
|
||||
{
|
||||
return type.IsSubclassOf( m_EnumType );
|
||||
}
|
||||
|
||||
private static Type m_TypeType = typeof( Type );
|
||||
|
||||
public static bool IsType( Type type )
|
||||
{
|
||||
return ( type == m_TypeType || type.IsSubclassOf( m_TypeType ) );
|
||||
}
|
||||
|
||||
private static Type m_ParsableType = typeof( ParsableAttribute );
|
||||
|
||||
public static bool IsParsable( Type type )
|
||||
{
|
||||
return type.IsDefined( m_ParsableType, false );
|
||||
}
|
||||
|
||||
private static Type[] m_ParseTypes = new Type[]{ typeof( string ) };
|
||||
private static object[] m_ParseArgs = new object[1];
|
||||
|
||||
public static object ParseParsable( Type type, string value )
|
||||
{
|
||||
MethodInfo method = type.GetMethod( "Parse", m_ParseTypes );
|
||||
|
||||
m_ParseArgs[0] = value;
|
||||
|
||||
return method.Invoke( null, m_ParseArgs );
|
||||
}
|
||||
|
||||
private static Type[] m_SignedNumerics = new Type[]
|
||||
{
|
||||
typeof( Int64 ),
|
||||
typeof( Int32 ),
|
||||
typeof( Int16 ),
|
||||
typeof( SByte )
|
||||
};
|
||||
|
||||
public static bool IsSignedNumeric( Type type )
|
||||
{
|
||||
for ( int i = 0; i < m_SignedNumerics.Length; ++i )
|
||||
if ( type == m_SignedNumerics[i] )
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static Type[] m_UnsignedNumerics = new Type[]
|
||||
{
|
||||
typeof( UInt64 ),
|
||||
typeof( UInt32 ),
|
||||
typeof( UInt16 ),
|
||||
typeof( Byte )
|
||||
};
|
||||
|
||||
public static bool IsUnsignedNumeric( Type type )
|
||||
{
|
||||
for ( int i = 0; i < m_UnsignedNumerics.Length; ++i )
|
||||
if ( type == m_UnsignedNumerics[i] )
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue