#W# Initial Commit: Avatars Conquest
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using System;
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using System.Collections;
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using Server;
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namespace Server.Commands.Generic
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{
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public class RegionCommandImplementor : BaseCommandImplementor
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{
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public RegionCommandImplementor()
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{
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Accessors = new string[]{ "Region" };
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SupportRequirement = CommandSupport.Region;
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SupportsConditionals = true;
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AccessLevel = AccessLevel.GameMaster;
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Usage = "Region <command> [condition]";
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Description = "Invokes the command on all appropriate mobiles in your current region. Optional condition arguments can further restrict the set of objects.";
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}
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public override void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj )
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{
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try
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{
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Extensions ext = Extensions.Parse( from, ref args );
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bool items, mobiles;
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if ( !CheckObjectTypes( command, ext, out items, out mobiles ) )
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return;
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Region reg = from.Region;
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ArrayList list = new ArrayList();
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if ( mobiles )
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{
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foreach ( Mobile mob in reg.GetMobiles() )
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{
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if( !BaseCommand.IsAccessible( from, mob ) )
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continue;
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if ( ext.IsValid( mob ) )
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list.Add( mob );
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}
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}
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else
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{
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command.LogFailure( "This command does not support items." );
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return;
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}
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ext.Filter( list );
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obj = list;
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}
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catch ( Exception ex )
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{
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from.SendMessage( ex.Message );
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}
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}
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}
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}
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