#W# Initial Commit: Avatars Conquest
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174
Scripts/Engines/Chat/Chat.cs
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174
Scripts/Engines/Chat/Chat.cs
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using System;
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using Server;
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using Server.Misc;
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using Server.Network;
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using Server.Accounting;
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namespace Server.Engines.Chat
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{
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public class ChatSystem
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{
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private static bool m_Enabled = true;
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public static bool Enabled
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{
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get{ return m_Enabled; }
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set{ m_Enabled = value; }
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}
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public static void Initialize()
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{
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PacketHandlers.Register( 0xB5, 0x40, true, new OnPacketReceive( OpenChatWindowRequest ) );
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PacketHandlers.Register( 0xB3, 0, true, new OnPacketReceive( ChatAction ) );
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}
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public static void SendCommandTo( Mobile to, ChatCommand type )
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{
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SendCommandTo( to, type, null, null );
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}
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public static void SendCommandTo( Mobile to, ChatCommand type, string param1 )
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{
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SendCommandTo( to, type, param1, null );
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}
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public static void SendCommandTo( Mobile to, ChatCommand type, string param1, string param2 )
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{
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if ( to != null )
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to.Send( new ChatMessagePacket( null, (int)type + 20, param1, param2 ) );
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}
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public static void OpenChatWindowRequest( NetState state, PacketReader pvSrc )
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{
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Mobile from = state.Mobile;
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if ( !m_Enabled )
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{
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from.SendMessage( "The chat system has been disabled." );
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return;
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}
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pvSrc.Seek( 2, System.IO.SeekOrigin.Begin );
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string chatName = pvSrc.ReadUnicodeStringSafe( ( 0x40 - 2 ) >> 1 ).Trim();
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Account acct = state.Account as Account;
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string accountChatName = null;
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if ( acct != null )
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accountChatName = acct.GetTag( "ChatName" );
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if ( accountChatName != null )
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accountChatName = accountChatName.Trim();
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if ( accountChatName != null && accountChatName.Length > 0 )
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{
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if ( chatName.Length > 0 && chatName != accountChatName )
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from.SendMessage( "You cannot change chat nickname once it has been set." );
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}
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else
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{
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if ( chatName == null || chatName.Length == 0 )
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{
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SendCommandTo( from, ChatCommand.AskNewNickname );
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return;
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}
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if ( NameVerification.Validate( chatName, 2, 31, true, true, true, 0, NameVerification.SpaceDashPeriodQuote ) && chatName.ToLower().IndexOf( "system" ) == -1 )
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{
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// TODO: Optimize this search
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foreach ( Account checkAccount in Accounts.GetAccounts() )
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{
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string existingName = checkAccount.GetTag( "ChatName" );
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if ( existingName != null )
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{
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existingName = existingName.Trim();
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if ( Insensitive.Equals( existingName, chatName ) )
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{
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from.SendMessage( "Nickname already in use." );
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SendCommandTo( from, ChatCommand.AskNewNickname );
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return;
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}
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}
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}
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accountChatName = chatName;
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if ( acct != null )
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acct.AddTag( "ChatName", chatName );
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}
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else
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{
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from.SendLocalizedMessage( 501173 ); // That name is disallowed.
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SendCommandTo( from, ChatCommand.AskNewNickname );
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return;
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}
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}
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SendCommandTo( from, ChatCommand.OpenChatWindow, accountChatName );
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ChatUser.AddChatUser( from );
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}
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public static ChatUser SearchForUser( ChatUser from, string name )
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{
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ChatUser user = ChatUser.GetChatUser( name );
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if ( user == null )
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from.SendMessage( 32, name ); // There is no player named '%1'.
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return user;
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}
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public static void ChatAction( NetState state, PacketReader pvSrc )
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{
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if ( !m_Enabled )
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return;
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try
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{
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Mobile from = state.Mobile;
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ChatUser user = ChatUser.GetChatUser( from );
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if ( user == null )
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return;
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string lang = pvSrc.ReadStringSafe( 4 );
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int actionID = pvSrc.ReadInt16();
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string param = pvSrc.ReadUnicodeString();
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ChatActionHandler handler = ChatActionHandlers.GetHandler( actionID );
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if ( handler != null )
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{
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Channel channel = user.CurrentChannel;
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if ( handler.RequireConference && channel == null )
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{
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user.SendMessage( 31 ); /* You must be in a conference to do this.
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* To join a conference, select one from the Conference menu.
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*/
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}
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else if ( handler.RequireModerator && !user.IsModerator )
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{
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user.SendMessage( 29 ); // You must have operator status to do this.
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}
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else
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{
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handler.Callback( user, channel, param );
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}
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}
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else
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{
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Console.WriteLine( "Client: {0}: Unknown chat action 0x{1:X}: {2}", state, actionID, param );
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}
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}
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catch ( Exception e )
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{
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Console.WriteLine( e );
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}
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}
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}
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}
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