#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
143
Scripts/Engines/Guilds/GuildDeed.cs
Normal file
143
Scripts/Engines/Guilds/GuildDeed.cs
Normal file
|
|
@ -0,0 +1,143 @@
|
|||
using System;
|
||||
using Server.Network;
|
||||
using Server.Prompts;
|
||||
using Server.Guilds;
|
||||
using Server.Multis;
|
||||
using Server.Regions;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GuildDeed : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1041055; } } // a guild deed
|
||||
|
||||
[Constructable]
|
||||
public GuildDeed() : base( 0x14F0 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public GuildDeed( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 0.0 )
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if( Guild.NewGuildSystem )
|
||||
return;
|
||||
|
||||
if ( !IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
||||
}
|
||||
else if ( from.Guild != null )
|
||||
{
|
||||
from.SendLocalizedMessage( 501137 ); // You must resign from your current guild before founding another!
|
||||
}
|
||||
else
|
||||
{
|
||||
BaseHouse house = BaseHouse.FindHouseAt( from );
|
||||
|
||||
if ( house == null )
|
||||
{
|
||||
from.SendLocalizedMessage( 501138 ); // You can only place a guildstone in a house.
|
||||
}
|
||||
else if ( house.FindGuildstone() != null )
|
||||
{
|
||||
from.SendLocalizedMessage( 501142 );//Only one guildstone may reside in a given house.
|
||||
}
|
||||
else if ( !house.IsOwner( from ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 501141 ); // You can only place a guildstone in a house you own!
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 1013060 ); // Enter new guild name (40 characters max):
|
||||
from.Prompt = new InternalPrompt( this );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalPrompt : Prompt
|
||||
{
|
||||
private GuildDeed m_Deed;
|
||||
|
||||
public InternalPrompt( GuildDeed deed )
|
||||
{
|
||||
m_Deed = deed;
|
||||
}
|
||||
|
||||
public override void OnResponse( Mobile from, string text )
|
||||
{
|
||||
if ( m_Deed.Deleted )
|
||||
return;
|
||||
|
||||
if ( !m_Deed.IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
||||
}
|
||||
else if ( from.Guild != null )
|
||||
{
|
||||
from.SendLocalizedMessage( 501137 ); // You must resign from your current guild before founding another!
|
||||
}
|
||||
else
|
||||
{
|
||||
BaseHouse house = BaseHouse.FindHouseAt( from );
|
||||
|
||||
if ( house == null )
|
||||
{
|
||||
from.SendLocalizedMessage( 501138 ); // You can only place a guildstone in a house.
|
||||
}
|
||||
else if ( house.FindGuildstone() != null )
|
||||
{
|
||||
from.SendLocalizedMessage( 501142 );//Only one guildstone may reside in a given house.
|
||||
}
|
||||
else if ( !house.IsOwner( from ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 501141 ); // You can only place a guildstone in a house you own!
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Deed.Delete();
|
||||
|
||||
if ( text.Length > 40 )
|
||||
text = text.Substring( 0, 40 );
|
||||
|
||||
Guild guild = new Guild( from, text, "none" );
|
||||
|
||||
from.Guild = guild;
|
||||
from.GuildTitle = "Guildmaster";
|
||||
|
||||
Guildstone stone = new Guildstone( guild );
|
||||
|
||||
stone.MoveToWorld( from.Location, from.Map );
|
||||
|
||||
guild.Guildstone = stone;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnCancel( Mobile from )
|
||||
{
|
||||
from.SendLocalizedMessage( 501145 ); // Placement of guildstone cancelled.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue