#W# Initial Commit: Avatars Conquest
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31
Scripts/Engines/Harvest/Core/HarvestTimer.cs
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31
Scripts/Engines/Harvest/Core/HarvestTimer.cs
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using System;
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namespace Server.Engines.Harvest
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{
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public class HarvestTimer : Timer
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{
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private Mobile m_From;
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private Item m_Tool;
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private HarvestSystem m_System;
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private HarvestDefinition m_Definition;
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private object m_ToHarvest, m_Locked;
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private int m_Index, m_Count;
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public HarvestTimer( Mobile from, Item tool, HarvestSystem system, HarvestDefinition def, object toHarvest, object locked ) : base( TimeSpan.Zero, def.EffectDelay )
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{
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m_From = from;
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m_Tool = tool;
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m_System = system;
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m_Definition = def;
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m_ToHarvest = toHarvest;
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m_Locked = locked;
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m_Count = Utility.RandomList( def.EffectCounts );
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}
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protected override void OnTick()
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{
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if ( !m_System.OnHarvesting( m_From, m_Tool, m_Definition, m_ToHarvest, m_Locked, ++m_Index == m_Count ) )
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Stop();
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}
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}
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}
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