#W# Initial Commit: Avatars Conquest

This commit is contained in:
WarrentyExpired 2026-07-03 20:19:48 -04:00
commit 8eae46895e
7512 changed files with 416187 additions and 0 deletions

View file

@ -0,0 +1,47 @@
using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1c04, 0x1c05 )]
public class FemalePlateChest : BaseArmor
{
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int UOStrReq{ get{ return 45; } }
public override int UODexBonus{ get{ return -5; } }
public override bool AllowMaleWearer{ get{ return false; } }
public override int ArmorBase{ get{ return 30; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public FemalePlateChest() : base( 0x1C04 )
{
Weight = 4.0;
}
public FemalePlateChest( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 4.0;
}
}
}

View file

@ -0,0 +1,45 @@
using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1410, 0x1417 )]
public class PlateArms : BaseArmor
{
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int UOStrReq{ get{ return 40; } }
public override int UODexBonus{ get{ return -2; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public PlateArms() : base( 0x1410 )
{
Weight = 5.0;
}
public PlateArms( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 5.0;
}
}
}

View file

@ -0,0 +1,45 @@
using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1415, 0x1416 )]
public class PlateChest : BaseArmor
{
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int UOStrReq{ get{ return 60; } }
public override int UODexBonus{ get{ return -8; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public PlateChest() : base( 0x1415 )
{
Weight = 10.0;
}
public PlateChest( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 10.0;
}
}
}

View file

@ -0,0 +1,45 @@
using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1414, 0x1418 )]
public class PlateGloves : BaseArmor
{
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int UOStrReq{ get{ return 30; } }
public override int UODexBonus{ get{ return -2; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public PlateGloves() : base( 0x1414 )
{
Weight = 2.0;
}
public PlateGloves( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}

View file

@ -0,0 +1,41 @@
using System;
using Server.Items;
namespace Server.Items
{
public class PlateGorget : BaseArmor
{
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int UOStrReq{ get{ return 30; } }
public override int UODexBonus{ get{ return -1; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public PlateGorget() : base( 0x1413 )
{
Weight = 2.0;
}
public PlateGorget( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,44 @@
using System;
using Server;
namespace Server.Items
{
public class PlateHelm : BaseArmor
{
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int UOStrReq{ get{ return 40; } }
public override int UODexBonus{ get{ return -1; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public PlateHelm() : base( 0x1412 )
{
Weight = 5.0;
}
public PlateHelm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 5.0;
}
}
}

View file

@ -0,0 +1,42 @@
using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1411, 0x141a )]
public class PlateLegs : BaseArmor
{
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int UOStrReq{ get{ return 60; } }
public override int UODexBonus{ get{ return -6; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public PlateLegs() : base( 0x1411 )
{
Weight = 7.0;
}
public PlateLegs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}