#W# Initial Commit: Avatars Conquest
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33
Scripts/Items/Construction/Chairs/Benchs.cs
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33
Scripts/Items/Construction/Chairs/Benchs.cs
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using System;
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namespace Server.Items
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{
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[Furniture]
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[Flipable( 0xB2D, 0xB2C )]
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public class WoodenBench : Item
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{
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[Constructable]
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public WoodenBench() : base( 0xB2D )
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{
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Weight = 6;
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}
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public WoodenBench(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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