#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
115
Scripts/Items/Construction/Misc/BarrelParts.cs
Normal file
115
Scripts/Items/Construction/Misc/BarrelParts.cs
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@ -0,0 +1,115 @@
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using System;
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namespace Server.Items
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{
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public class BarrelLid : Item
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{
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[Constructable]
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public BarrelLid() : base(0x1DB8)
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{
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Weight = 2;
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}
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public BarrelLid(Serial serial) : base(serial)
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{
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}
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||||
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[FlipableAttribute(0x1EB1, 0x1EB2, 0x1EB3, 0x1EB4)]
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public class BarrelStaves : Item
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{
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[Constructable]
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public BarrelStaves() : base(0x1EB1)
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{
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Weight = 1;
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}
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public BarrelStaves(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class BarrelHoops : Item
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{
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public override int LabelNumber { get { return 1011228; } } // Barrel hoops
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[Constructable]
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public BarrelHoops() : base(0x1DB7)
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{
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Weight = 5;
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}
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public BarrelHoops(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class BarrelTap : Item
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{
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[Constructable]
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public BarrelTap() : base(0x1004)
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{
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Weight = 1;
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}
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public BarrelTap(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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36
Scripts/Items/Construction/Misc/Easle.cs
Normal file
36
Scripts/Items/Construction/Misc/Easle.cs
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@ -0,0 +1,36 @@
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using System;
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namespace Server.Items
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{
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[Furniture]
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[Flipable(0xF65, 0xF67, 0xF69)]
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public class Easle : Item
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{
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[Constructable]
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public Easle() : base(0xF65)
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{
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Weight = 25.0;
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}
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public Easle(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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||||
{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 10.0 )
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Weight = 25.0;
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}
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}
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}
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34
Scripts/Items/Construction/Misc/MeltedWax.cs
Normal file
34
Scripts/Items/Construction/Misc/MeltedWax.cs
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@ -0,0 +1,34 @@
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using System;
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namespace Server.Items
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{
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public class MeltedWax : Item
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{
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public override int LabelNumber{ get{ return 1016492; } } // melted wax
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[Constructable]
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public MeltedWax() : base( 0x122A )
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{
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Movable = false;
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Hue = 0x835;
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}
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public MeltedWax(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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||||
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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||||
}
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}
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}
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68
Scripts/Items/Construction/Misc/MusicStand.cs
Normal file
68
Scripts/Items/Construction/Misc/MusicStand.cs
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@ -0,0 +1,68 @@
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using System;
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namespace Server.Items
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{
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[Furniture]
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[Flipable(0xEBB, 0xEBC)]
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public class TallMusicStand : Item
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{
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[Constructable]
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public TallMusicStand() : base(0xEBB)
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{
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Weight = 10.0;
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}
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public TallMusicStand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 8.0 )
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Weight = 10.0;
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}
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}
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[Furniture]
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[Flipable(0xEB6,0xEB8)]
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public class ShortMusicStand : Item
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{
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[Constructable]
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public ShortMusicStand() : base(0xEB6)
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{
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Weight = 10.0;
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}
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public ShortMusicStand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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||||
{
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base.Serialize(writer);
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||||
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writer.Write((int) 0);
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}
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||||
public override void Deserialize(GenericReader reader)
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||||
{
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base.Deserialize(reader);
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||||
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||||
int version = reader.ReadInt();
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||||
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||||
if ( Weight == 6.0 )
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Weight = 10.0;
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}
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||||
}
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||||
}
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323
Scripts/Items/Construction/Misc/Statues.cs
Normal file
323
Scripts/Items/Construction/Misc/Statues.cs
Normal file
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@ -0,0 +1,323 @@
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using System;
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namespace Server.Items
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{
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public class StatueSouth : Item
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||||
{
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[Constructable]
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||||
public StatueSouth() : base(0x139A)
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{
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Weight = 10;
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}
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public StatueSouth(Serial serial) : base(serial)
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{
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}
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public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
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||||
public override void Serialize(GenericWriter writer)
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||||
{
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base.Serialize(writer);
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||||
|
||||
writer.Write((int) 0);
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||||
}
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||||
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||||
public override void Deserialize(GenericReader reader)
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||||
{
|
||||
base.Deserialize(reader);
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||||
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||||
int version = reader.ReadInt();
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}
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}
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public class StatueSouth2 : Item
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||||
{
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[Constructable]
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||||
public StatueSouth2() : base(0x1227)
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||||
{
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||||
Weight = 10;
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||||
}
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public StatueSouth2(Serial serial) : base(serial)
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||||
{
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||||
}
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||||
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||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
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||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
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||||
}
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||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
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||||
|
||||
int version = reader.ReadInt();
|
||||
}
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||||
}
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public class StatueNorth : Item
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||||
{
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[Constructable]
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public StatueNorth() : base(0x139B)
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||||
{
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||||
Weight = 10;
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||||
}
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public StatueNorth(Serial serial) : base(serial)
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{
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||||
}
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||||
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||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
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||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatueWest : Item
|
||||
{
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||||
[Constructable]
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||||
public StatueWest() : base(0x1226)
|
||||
{
|
||||
Weight = 10;
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||||
}
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||||
|
||||
public StatueWest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatueEast : Item
|
||||
{
|
||||
[Constructable]
|
||||
public StatueEast() : base(0x139C)
|
||||
{
|
||||
Weight = 10;
|
||||
}
|
||||
|
||||
public StatueEast(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatueEast2 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public StatueEast2() : base(0x1224)
|
||||
{
|
||||
Weight = 10;
|
||||
}
|
||||
|
||||
public StatueEast2(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatueSouthEast : Item
|
||||
{
|
||||
[Constructable]
|
||||
public StatueSouthEast() : base(0x1225)
|
||||
{
|
||||
Weight = 10;
|
||||
}
|
||||
|
||||
public StatueSouthEast(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BustSouth : Item
|
||||
{
|
||||
[Constructable]
|
||||
public BustSouth() : base(0x12CB)
|
||||
{
|
||||
Weight = 10;
|
||||
}
|
||||
|
||||
public BustSouth(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BustEast : Item
|
||||
{
|
||||
[Constructable]
|
||||
public BustEast() : base(0x12CA)
|
||||
{
|
||||
Weight = 10;
|
||||
}
|
||||
|
||||
public BustEast(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatuePegasus : Item
|
||||
{
|
||||
[Constructable]
|
||||
public StatuePegasus() : base(0x139D)
|
||||
{
|
||||
Weight = 10;
|
||||
}
|
||||
|
||||
public StatuePegasus(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class StatuePegasus2 : Item
|
||||
{
|
||||
[Constructable]
|
||||
public StatuePegasus2() : base(0x1228)
|
||||
{
|
||||
Weight = 10;
|
||||
}
|
||||
|
||||
public StatuePegasus2(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
58
Scripts/Items/Construction/Misc/Vase.cs
Normal file
58
Scripts/Items/Construction/Misc/Vase.cs
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class Vase : Item
|
||||
{
|
||||
[Constructable]
|
||||
public Vase() : base( 0xB46 )
|
||||
{
|
||||
Weight = 10;
|
||||
}
|
||||
|
||||
public Vase( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class LargeVase : Item
|
||||
{
|
||||
[Constructable]
|
||||
public LargeVase() : base( 0xB45 )
|
||||
{
|
||||
Weight = 15;
|
||||
}
|
||||
|
||||
public LargeVase( Serial serial ) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
42
Scripts/Items/Construction/Misc/Vines.cs
Normal file
42
Scripts/Items/Construction/Misc/Vines.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class Vines : Item
|
||||
{
|
||||
[Constructable]
|
||||
public Vines() : this( Utility.Random( 8 ) )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public Vines( int v ) : base( 0xCEB )
|
||||
{
|
||||
if ( v < 0 || v > 7 )
|
||||
v = 0;
|
||||
|
||||
ItemID += v;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public Vines(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue