#W# Initial Commit: Avatars Conquest

This commit is contained in:
WarrentyExpired 2026-07-03 20:19:48 -04:00
commit 8eae46895e
7512 changed files with 416187 additions and 0 deletions

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using System;
using Server.Network;
namespace Server.Items
{
[FlipableAttribute( 0xC10, 0xC11 )]
public class RuinedFallenChairA : Item
{
[Constructable]
public RuinedFallenChairA() : base( 0xC10 )
{
Movable = false;
}
public RuinedFallenChairA( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0xC13, 0xC12 )]
public class RuinedArmoire : Item
{
[Constructable]
public RuinedArmoire() : base( 0xC13 )
{
Movable = false;
}
public RuinedArmoire( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0xC14, 0xC15 )]
public class RuinedBookcase : Item
{
[Constructable]
public RuinedBookcase() : base( 0xC14 )
{
Movable = false;
}
public RuinedBookcase( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RuinedBooks : Item
{
[Constructable]
public RuinedBooks() : base( 0xC16 )
{
Movable = false;
}
public RuinedBooks( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0xC17, 0xC18 )]
public class CoveredChair : Item
{
[Constructable]
public CoveredChair() : base( 0xC17 )
{
Movable = false;
}
public CoveredChair( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0xC19, 0xC1A )]
public class RuinedFallenChairB : Item
{
[Constructable]
public RuinedFallenChairB() : base( 0xC19 )
{
Movable = false;
}
public RuinedFallenChairB( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0xC1B, 0xC1C, 0xC1E, 0xC1D )]
public class RuinedChair : Item
{
[Constructable]
public RuinedChair() : base( 0xC1B )
{
Movable = false;
}
public RuinedChair( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RuinedClock : Item
{
[Constructable]
public RuinedClock() : base( 0xC1F )
{
Movable = false;
}
public RuinedClock( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0xC24, 0xC25 )]
public class RuinedDrawers : Item
{
[Constructable]
public RuinedDrawers() : base( 0xC24 )
{
Movable = false;
}
public RuinedDrawers( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RuinedPainting : Item
{
[Constructable]
public RuinedPainting() : base( 0xC2C )
{
Movable = false;
}
public RuinedPainting( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlipableAttribute( 0xC2D, 0xC2F, 0xC2E, 0xC30 )]
public class WoodDebris : Item
{
[Constructable]
public WoodDebris() : base( 0xC2D )
{
Movable = false;
}
public WoodDebris( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}