#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
95
Scripts/Items/Deeds/BarkeepContract.cs
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95
Scripts/Items/Deeds/BarkeepContract.cs
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@ -0,0 +1,95 @@
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Network;
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using Server.Multis;
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namespace Server.Items
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{
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public class BarkeepContract : Item
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{
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public override string DefaultName
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{
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get { return "a barkeep contract"; }
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}
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[Constructable]
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public BarkeepContract() : base( 0x14F0 )
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{
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Weight = 1.0;
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}
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public BarkeepContract( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int)0 ); //version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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else if ( from.AccessLevel >= AccessLevel.GameMaster )
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{
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from.SendLocalizedMessage( 503248 ); // Your godly powers allow you to place this vendor whereever you wish.
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Mobile v = new PlayerBarkeeper( from, BaseHouse.FindHouseAt( from ) );
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v.Direction = from.Direction & Direction.Mask;
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v.MoveToWorld( from.Location, from.Map );
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this.Delete();
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}
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else
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{
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BaseHouse house = BaseHouse.FindHouseAt( from );
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if ( house == null || !house.IsOwner( from ) )
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, false, "You are not the full owner of this house." );
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}
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else if ( !house.CanPlaceNewBarkeep() )
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{
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from.SendLocalizedMessage( 1062490 ); // That action would exceed the maximum number of barkeeps for this house.
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}
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else
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{
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bool vendor, contract;
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BaseHouse.IsThereVendor( from.Location, from.Map, out vendor, out contract );
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if ( vendor )
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{
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from.SendLocalizedMessage( 1062677 ); // You cannot place a vendor or barkeep at this location.
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}
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else if ( contract )
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{
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from.SendLocalizedMessage( 1062678 ); // You cannot place a vendor or barkeep on top of a rental contract!
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}
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else
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{
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Mobile v = new PlayerBarkeeper( from, house );
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v.Direction = from.Direction & Direction.Mask;
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v.MoveToWorld( from.Location, from.Map );
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this.Delete();
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}
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}
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}
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}
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}
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}
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157
Scripts/Items/Deeds/HairRestylingDeed.cs
Normal file
157
Scripts/Items/Deeds/HairRestylingDeed.cs
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@ -0,0 +1,157 @@
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using System;
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using Server.Mobiles;
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using Server.Network;
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using Server.Prompts;
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using Server.Items;
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using Server.Targeting;
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using Server.Gumps;
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namespace Server.Items
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{
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public class HairRestylingDeed : Item
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{
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public override int LabelNumber{ get{ return 1041061; } } // a coupon for a free hair restyling
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[Constructable]
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public HairRestylingDeed() : base( 0x14F0 )
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{
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Weight = 1.0;
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}
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public HairRestylingDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack...
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}
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else
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{
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from.SendGump( new InternalGump( from, this ) );
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}
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}
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private class InternalGump : Gump
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{
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private Mobile m_From;
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private HairRestylingDeed m_Deed;
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public InternalGump( Mobile from, HairRestylingDeed deed ) : base( 50, 50 )
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{
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m_From = from;
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m_Deed = deed;
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from.CloseGump( typeof( InternalGump ) );
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AddBackground( 100, 10, 400, 385, 0xA28 );
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AddHtmlLocalized( 100, 25, 400, 35, 1013008, false, false );
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AddButton( 175, 340, 0xFA5, 0xFA7, 0x0, GumpButtonType.Reply, 0 ); // CANCEL
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AddHtmlLocalized( 210, 342, 90, 35, 1011012, false, false );// <CENTER>HAIRSTYLE SELECTION MENU</center>
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int[][] RacialData = (from.Race == Race.Human) ? HumanArray : ElvenArray;
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for(int i=1; i<RacialData.Length; i++)
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{
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AddHtmlLocalized( LayoutArray[i][2], LayoutArray[i][3], (i==1) ? 125 : 80, (i==1) ? 70 : 35, (m_From.Female) ? RacialData[i][0] : RacialData[i][1], false, false );
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if ( LayoutArray[i][4] != 0 )
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{
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AddBackground( LayoutArray[i][0], LayoutArray[i][1], 50, 50, 0xA3C );
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AddImage( LayoutArray[i][4], LayoutArray[i][5], (m_From.Female) ? RacialData[i][4] : RacialData[i][5] );
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}
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AddButton( LayoutArray[i][6], LayoutArray[i][7], 0xFA5, 0xFA7, i, GumpButtonType.Reply, 0 );
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}
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if( m_From == null || !m_From.Alive )
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return;
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if ( m_Deed.Deleted )
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return;
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if ( info.ButtonID < 1 || info.ButtonID > 10 )
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return;
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int[][] RacialData = (m_From.Race == Race.Human) ? HumanArray : ElvenArray;
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if ( m_From is PlayerMobile )
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{
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PlayerMobile pm = (PlayerMobile)m_From;
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pm.SetHairMods( -1, -1 ); // clear any hairmods (disguise kit, incognito)
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m_From.HairItemID = (m_From.Female) ? RacialData[info.ButtonID][2] : RacialData[info.ButtonID][3];
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m_From.RecordHair = m_From.HairItemID;
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m_Deed.Delete();
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}
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}
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/*
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gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
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*/
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int[][] LayoutArray =
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{
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new int[] { 0 }, /* padding: its more efficient than code to ++ the index/buttonid */
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new int[] { 425, 280, 342, 295, 000, 000, 310, 292 },
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new int[] { 235, 060, 150, 075, 168, 020, 118, 073 },
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new int[] { 235, 115, 150, 130, 168, 070, 118, 128 },
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new int[] { 235, 170, 150, 185, 168, 130, 118, 183 },
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new int[] { 235, 225, 150, 240, 168, 185, 118, 238 },
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new int[] { 425, 060, 342, 075, 358, 018, 310, 073 },
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new int[] { 425, 115, 342, 130, 358, 075, 310, 128 },
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new int[] { 425, 170, 342, 185, 358, 125, 310, 183 },
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new int[] { 425, 225, 342, 240, 358, 185, 310, 238 },
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new int[] { 235, 280, 150, 295, 168, 245, 118, 292 } // slot 10, Curly - N/A for elfs.
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};
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/*
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racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
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*/
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int[][] HumanArray = /* why on earth cant these utilies be consistent with hex/dec */
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{
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new int[] { 0 },
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new int[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
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new int[] { 1011052, 1011052, 0x203B, 0x203B, 0xed1c, 0xC60C }, // Short
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new int[] { 1011053, 1011053, 0x203C, 0x203C, 0xed1d, 0xc60d }, // Long
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new int[] { 1011054, 1011054, 0x203D, 0x203D, 0xed1e, 0xc60e }, // Ponytail
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new int[] { 1011055, 1011055, 0x2044, 0x2044, 0xed27, 0xC60F }, // Mohawk
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new int[] { 1011047, 1011047, 0x2045, 0x2045, 0xED26, 0xED26 }, // Pageboy
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new int[] { 1074393, 1011048, 0x2046, 0x2048, 0xed28, 0xEDE5 }, // Buns, Receding
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new int[] { 1011049, 1011049, 0x2049, 0x2049, 0xede6, 0xede6 }, // 2-tails
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new int[] { 1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29 }, // Topknot
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new int[] { 1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618 } // Curly
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};
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int[][] ElvenArray =
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{
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new int[] { 0 },
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new int[] { 1011064, 1011064, 0, 0, 0, 0, }, // bald
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new int[] { 1074386, 1074386, 0x2fc0, 0x2fc0, 0xedf5, 0xc6e5 }, // long feather
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new int[] { 1074387, 1074387, 0x2fc1, 0x2fc1, 0xedf6, 0xc6e6 }, // short
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new int[] { 1074388, 1074388, 0x2fc2, 0x2fc2, 0xedf7, 0xc6e7 }, // mullet
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new int[] { 1074391, 1074391, 0x2fce, 0x2fce, 0xeddc, 0xc6cc }, // knob
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new int[] { 1074392, 1074392, 0x2fcf, 0x2fcf, 0xeddd, 0xc6cd }, // braided
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new int[] { 1074394, 1074394, 0x2fd1, 0x2fd1, 0xeddf, 0xc6cf }, // spiked
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new int[] { 1074389, 1074385, 0x2fcc, 0x2fbf, 0xedda, 0xc6e4 }, // flower, mid-long
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new int[] { 1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb } // buns, long
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};
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}
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}
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}
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46
Scripts/Items/Deeds/NameChangeDeed.cs
Normal file
46
Scripts/Items/Deeds/NameChangeDeed.cs
Normal file
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@ -0,0 +1,46 @@
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using System;
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using Server.Network;
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using Server.Prompts;
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using Server.Items;
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namespace Server.Items
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{
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public class NameChangeDeed : Item
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{
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public override string DefaultName
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{
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get { return "a name change deed"; }
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}
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[Constructable]
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public NameChangeDeed() : base( 0x14F0 )
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{
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base.Weight = 1.0;
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}
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public NameChangeDeed( Serial serial ) : base( serial )
|
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
|
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|
||||
writer.Write( (int) 0 ); // version
|
||||
}
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||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
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}
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public override void OnDoubleClick( Mobile from )
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{
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// Do namechange
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}
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}
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}
|
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|
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103
Scripts/Items/Deeds/PlayerVendorDeed.cs
Normal file
103
Scripts/Items/Deeds/PlayerVendorDeed.cs
Normal file
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@ -0,0 +1,103 @@
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using System;
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using Server;
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using Server.Mobiles;
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using Server.Multis;
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namespace Server.Items
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{
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public class ContractOfEmployment : Item
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{
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public override int LabelNumber{ get{ return 1041243; } } // a contract of employment
|
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|
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[Constructable]
|
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public ContractOfEmployment() : base( 0x14F0 )
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{
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Weight = 1.0;
|
||||
}
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public ContractOfEmployment( Serial serial ) : base( serial )
|
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{
|
||||
}
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||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); //version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( !IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
||||
}
|
||||
else if ( from.AccessLevel >= AccessLevel.GameMaster )
|
||||
{
|
||||
from.SendLocalizedMessage( 503248 ); // Your godly powers allow you to place this vendor whereever you wish.
|
||||
|
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Mobile v = new PlayerVendor( from, BaseHouse.FindHouseAt( from ) );
|
||||
|
||||
v.Direction = from.Direction & Direction.Mask;
|
||||
v.MoveToWorld( from.Location, from.Map );
|
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|
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v.SayTo( from, 503246 ); // Ah! it feels good to be working again.
|
||||
|
||||
this.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
BaseHouse house = BaseHouse.FindHouseAt( from );
|
||||
|
||||
if ( house == null )
|
||||
{
|
||||
from.SendLocalizedMessage( 503240 ); // Vendors can only be placed in houses.
|
||||
}
|
||||
else if ( !BaseHouse.NewVendorSystem && !house.IsFriend( from ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 503242 ); // You must ask the owner of this building to name you a friend of the household in order to place a vendor here.
|
||||
}
|
||||
else if ( BaseHouse.NewVendorSystem && !house.IsOwner( from ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062423 ); // Only the house owner can directly place vendors. Please ask the house owner to offer you a vendor contract so that you may place a vendor in this house.
|
||||
}
|
||||
else if ( !house.Public || !house.CanPlaceNewVendor() )
|
||||
{
|
||||
from.SendLocalizedMessage( 503241 ); // You cannot place this vendor or barkeep. Make sure the house is public and has sufficient storage available.
|
||||
}
|
||||
else
|
||||
{
|
||||
bool vendor, contract;
|
||||
BaseHouse.IsThereVendor( from.Location, from.Map, out vendor, out contract );
|
||||
|
||||
if ( vendor )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062677 ); // You cannot place a vendor or barkeep at this location.
|
||||
}
|
||||
else if ( contract )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062678 ); // You cannot place a vendor or barkeep on top of a rental contract!
|
||||
}
|
||||
else
|
||||
{
|
||||
Mobile v = new PlayerVendor( from, house );
|
||||
|
||||
v.Direction = from.Direction & Direction.Mask;
|
||||
v.MoveToWorld( from.Location, from.Map );
|
||||
|
||||
v.SayTo( from, 503246 ); // Ah! it feels good to be working again.
|
||||
|
||||
this.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
368
Scripts/Items/Deeds/VendorRentalContract.cs
Normal file
368
Scripts/Items/Deeds/VendorRentalContract.cs
Normal file
|
|
@ -0,0 +1,368 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Multis;
|
||||
using Server.ContextMenus;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class VendorRentalContract : Item
|
||||
{
|
||||
public override int LabelNumber{ get{ return 1062332; } } // a vendor rental contract
|
||||
|
||||
private VendorRentalDuration m_Duration;
|
||||
private int m_Price;
|
||||
private bool m_LandlordRenew;
|
||||
|
||||
private Mobile m_Offeree;
|
||||
private Timer m_OfferExpireTimer;
|
||||
|
||||
public VendorRentalDuration Duration
|
||||
{
|
||||
get{ return m_Duration; }
|
||||
set
|
||||
{
|
||||
if ( value != null )
|
||||
m_Duration = value;
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public int Price
|
||||
{
|
||||
get{ return m_Price; }
|
||||
set{ m_Price = value; }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public bool LandlordRenew
|
||||
{
|
||||
get{ return m_LandlordRenew; }
|
||||
set{ m_LandlordRenew = value; }
|
||||
}
|
||||
|
||||
public Mobile Offeree
|
||||
{
|
||||
get{ return m_Offeree; }
|
||||
set
|
||||
{
|
||||
if ( m_OfferExpireTimer != null )
|
||||
{
|
||||
m_OfferExpireTimer.Stop();
|
||||
m_OfferExpireTimer = null;
|
||||
}
|
||||
|
||||
m_Offeree = value;
|
||||
|
||||
if ( value != null )
|
||||
{
|
||||
m_OfferExpireTimer = new OfferExpireTimer( this );
|
||||
m_OfferExpireTimer.Start();
|
||||
}
|
||||
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public VendorRentalContract() : base( 0x14F0 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
Hue = 0x672;
|
||||
|
||||
m_Duration = VendorRentalDuration.Instances[0];
|
||||
m_Price = 1500;
|
||||
}
|
||||
|
||||
public VendorRentalContract( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetProperties( ObjectPropertyList list )
|
||||
{
|
||||
base.GetProperties( list );
|
||||
|
||||
if ( Offeree != null )
|
||||
list.Add( 1062368, Offeree.Name ); // Being Offered To ~1_NAME~
|
||||
}
|
||||
|
||||
public bool IsLandlord( Mobile m )
|
||||
{
|
||||
if ( IsLockedDown )
|
||||
{
|
||||
BaseHouse house = BaseHouse.FindHouseAt( this );
|
||||
|
||||
if ( house != null && house.DecayType != DecayType.Condemned )
|
||||
return house.IsOwner( m );
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsUsableBy( Mobile from, bool byLandlord, bool byBackpack, bool noOfferee, bool sendMessage )
|
||||
{
|
||||
if ( this.Deleted || !from.CheckAlive( sendMessage ) )
|
||||
return false;
|
||||
|
||||
if ( noOfferee && Offeree != null )
|
||||
{
|
||||
if ( sendMessage )
|
||||
from.SendLocalizedMessage( 1062343 ); // That item is currently in use.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( byBackpack && IsChildOf( from.Backpack ) )
|
||||
return true;
|
||||
|
||||
if ( byLandlord && IsLandlord( from ) )
|
||||
{
|
||||
if ( from.Map != this.Map || !from.InRange( this, 5 ) )
|
||||
{
|
||||
if ( sendMessage )
|
||||
from.SendLocalizedMessage( 501853 ); // Target is too far away.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnDelete()
|
||||
{
|
||||
if ( IsLockedDown )
|
||||
{
|
||||
BaseHouse house = BaseHouse.FindHouseAt( this );
|
||||
|
||||
if ( house != null )
|
||||
{
|
||||
house.VendorRentalContracts.Remove( this );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( Offeree != null )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062343 ); // That item is currently in use.
|
||||
}
|
||||
else if ( !IsLockedDown )
|
||||
{
|
||||
if ( !IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
|
||||
return;
|
||||
}
|
||||
|
||||
BaseHouse house = BaseHouse.FindHouseAt( from );
|
||||
|
||||
if ( house == null || !house.IsOwner( from ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062333 ); // You must be standing inside of a house that you own to make use of this contract.
|
||||
}
|
||||
else if ( !house.IsAosRules )
|
||||
{
|
||||
from.SendMessage( "Rental contracts can only be placed in AOS-enabled houses." );
|
||||
}
|
||||
else if ( !house.Public )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062335 ); // Rental contracts can only be placed in public houses.
|
||||
}
|
||||
else if ( !house.CanPlaceNewVendor() )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062352 ); // You do not have enought storage available to place this contract.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 1062337 ); // Target the exact location you wish to rent out.
|
||||
from.Target = new RentTarget( this );
|
||||
}
|
||||
}
|
||||
else if ( IsLandlord( from ) )
|
||||
{
|
||||
if ( from.InRange( this, 5 ) )
|
||||
{
|
||||
from.CloseGump( typeof( VendorRentalContractGump ) );
|
||||
from.SendGump( new VendorRentalContractGump( this, from ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 501853 ); // Target is too far away.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
|
||||
if ( IsUsableBy( from, true, true, true, false ) )
|
||||
{
|
||||
list.Add( new ContractOptionEntry( this ) );
|
||||
}
|
||||
}
|
||||
|
||||
private class ContractOptionEntry : ContextMenuEntry
|
||||
{
|
||||
private VendorRentalContract m_Contract;
|
||||
|
||||
public ContractOptionEntry( VendorRentalContract contract ) : base( 6209 )
|
||||
{
|
||||
m_Contract = contract;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
Mobile from = Owner.From;
|
||||
|
||||
if ( m_Contract.IsUsableBy( from, true, true, true, true ) )
|
||||
{
|
||||
from.CloseGump( typeof( VendorRentalContractGump ) );
|
||||
from.SendGump( new VendorRentalContractGump( m_Contract, from ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class RentTarget : Target
|
||||
{
|
||||
private VendorRentalContract m_Contract;
|
||||
|
||||
public RentTarget( VendorRentalContract contract ) : base( -1, false, TargetFlags.None )
|
||||
{
|
||||
m_Contract = contract;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object targeted )
|
||||
{
|
||||
if ( !m_Contract.IsUsableBy( from, false, true, true, true ) )
|
||||
return;
|
||||
|
||||
IPoint3D location = targeted as IPoint3D;
|
||||
if ( location == null )
|
||||
return;
|
||||
|
||||
Point3D pLocation = new Point3D( location );
|
||||
Map map = from.Map;
|
||||
|
||||
BaseHouse house = BaseHouse.FindHouseAt( pLocation, map, 0 );
|
||||
|
||||
if ( house == null || !house.IsOwner( from ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062338 ); // The location being rented out must be inside of your house.
|
||||
}
|
||||
else if ( BaseHouse.FindHouseAt( from ) != house )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062339 ); // You must be located inside of the house in which you are trying to place the contract.
|
||||
}
|
||||
else if ( !house.IsAosRules )
|
||||
{
|
||||
from.SendMessage( "Rental contracts can only be placed in AOS-enabled houses." );
|
||||
}
|
||||
else if ( !house.Public )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062335 ); // Rental contracts can only be placed in public houses.
|
||||
}
|
||||
else if ( house.DecayType == DecayType.Condemned )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062468 ); // You cannot place a contract in a condemned house.
|
||||
}
|
||||
else if ( !house.CanPlaceNewVendor() )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062352 ); // You do not have enought storage available to place this contract.
|
||||
}
|
||||
else if ( !map.CanFit( pLocation, 16, false, false ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062486 ); // A vendor cannot exist at that location. Please try again.
|
||||
}
|
||||
else
|
||||
{
|
||||
bool vendor, contract;
|
||||
BaseHouse.IsThereVendor( pLocation, map, out vendor, out contract );
|
||||
|
||||
if ( vendor )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062342 ); // You may not place a rental contract at this location while other beings occupy it.
|
||||
}
|
||||
else if ( contract )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062341 ); // That location is cluttered. Please clear out any objects there and try again.
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Contract.MoveToWorld( pLocation, map );
|
||||
|
||||
if ( !house.LockDown( from, m_Contract ) )
|
||||
{
|
||||
from.AddToBackpack( m_Contract );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetCancel( Mobile from, TargetCancelType cancelType )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062336 ); // You decide not to place the contract at this time.
|
||||
}
|
||||
}
|
||||
|
||||
private class OfferExpireTimer : Timer
|
||||
{
|
||||
private VendorRentalContract m_Contract;
|
||||
|
||||
public OfferExpireTimer( VendorRentalContract contract ) : base( TimeSpan.FromSeconds( 30.0 ) )
|
||||
{
|
||||
m_Contract = contract;
|
||||
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
Mobile offeree = m_Contract.Offeree;
|
||||
|
||||
if ( offeree != null )
|
||||
{
|
||||
offeree.CloseGump( typeof( VendorRentalOfferGump ) );
|
||||
|
||||
m_Contract.Offeree = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.WriteEncodedInt( 0 ); // version
|
||||
|
||||
writer.WriteEncodedInt( m_Duration.ID );
|
||||
|
||||
writer.Write( (int) m_Price );
|
||||
writer.Write( (bool) m_LandlordRenew );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
int durationID = reader.ReadEncodedInt();
|
||||
if ( durationID < VendorRentalDuration.Instances.Length )
|
||||
m_Duration = VendorRentalDuration.Instances[durationID];
|
||||
else
|
||||
m_Duration = VendorRentalDuration.Instances[0];
|
||||
|
||||
m_Price = reader.ReadInt();
|
||||
m_LandlordRenew = reader.ReadBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue