#W# Initial Commit: Avatars Conquest
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31
Scripts/Items/Jewels/Beads.cs
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31
Scripts/Items/Jewels/Beads.cs
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using System;
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using Server;
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using Server.Network;
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namespace Server.Items
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{
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public class Beads : Item
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{
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[Constructable]
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public Beads() : base( 0x108B )
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{
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Weight = 1.0;
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}
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public Beads( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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