#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
167
Scripts/Items/Jewels/Necklace.cs
Normal file
167
Scripts/Items/Jewels/Necklace.cs
Normal file
|
|
@ -0,0 +1,167 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseNecklace : BaseJewel
|
||||
{
|
||||
public override int BaseGemTypeNumber{ get{ return 1044241; } } // star sapphire necklace
|
||||
|
||||
public BaseNecklace( int itemID ) : base( itemID, Layer.Neck )
|
||||
{
|
||||
}
|
||||
|
||||
public BaseNecklace( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class Necklace : BaseNecklace
|
||||
{
|
||||
[Constructable]
|
||||
public Necklace() : base( 0x1085 )
|
||||
{
|
||||
Weight = 0.1;
|
||||
}
|
||||
|
||||
public Necklace( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class GoldNecklace : BaseNecklace
|
||||
{
|
||||
[Constructable]
|
||||
public GoldNecklace() : base( 0x1088 )
|
||||
{
|
||||
Weight = 0.1;
|
||||
}
|
||||
|
||||
public GoldNecklace( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class GoldBeadNecklace : BaseNecklace
|
||||
{
|
||||
[Constructable]
|
||||
public GoldBeadNecklace() : base( 0x1089 )
|
||||
{
|
||||
Weight = 0.1;
|
||||
}
|
||||
|
||||
public GoldBeadNecklace( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class SilverNecklace : BaseNecklace
|
||||
{
|
||||
[Constructable]
|
||||
public SilverNecklace() : base( 0x1F08 )
|
||||
{
|
||||
Weight = 0.1;
|
||||
}
|
||||
|
||||
public SilverNecklace( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class SilverBeadNecklace : BaseNecklace
|
||||
{
|
||||
[Constructable]
|
||||
public SilverBeadNecklace() : base( 0x1F05 )
|
||||
{
|
||||
Weight = 0.1;
|
||||
}
|
||||
|
||||
public SilverBeadNecklace( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue