#W# Initial Commit: Avatars Conquest
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commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
640
Scripts/Items/Misc/PlayerBulletinBoards.cs
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640
Scripts/Items/Misc/PlayerBulletinBoards.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Gumps;
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using Server.Multis;
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using Server.Prompts;
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using Server.Mobiles;
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using Server.Network;
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using Server.ContextMenus;
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namespace Server.Items
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{
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public class PlayerBBSouth : BasePlayerBB
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{
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public override int LabelNumber{ get{ return 1062421; } } // bulletin board (south)
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[Constructable]
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public PlayerBBSouth() : base( 0x2311 )
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{
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Weight = 15.0;
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}
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public PlayerBBSouth( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class PlayerBBEast : BasePlayerBB
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{
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public override int LabelNumber{ get{ return 1062420; } } // bulletin board (east)
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[Constructable]
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public PlayerBBEast() : base( 0x2312 )
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{
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Weight = 15.0;
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}
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public PlayerBBEast( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public abstract class BasePlayerBB : Item, ISecurable
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{
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private PlayerBBMessage m_Greeting;
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private List<PlayerBBMessage> m_Messages;
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private string m_Title;
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private SecureLevel m_Level;
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public List<PlayerBBMessage> Messages
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{
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get{ return m_Messages; }
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}
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public PlayerBBMessage Greeting
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{
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get{ return m_Greeting; }
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set{ m_Greeting = value; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public string Title
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{
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get{ return m_Title; }
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set{ m_Title = value; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public SecureLevel Level
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{
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get{ return m_Level; }
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set{ m_Level = value; }
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}
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public BasePlayerBB( int itemID ) : base( itemID )
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{
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m_Messages = new List<PlayerBBMessage>();
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m_Level = SecureLevel.Anyone;
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}
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public BasePlayerBB( Serial serial ) : base( serial )
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{
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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SetSecureLevelEntry.AddTo( from, this, list );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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writer.Write( (int) m_Level );
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writer.Write( m_Title );
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if ( m_Greeting != null )
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{
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writer.Write( true );
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m_Greeting.Serialize( writer );
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}
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else
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{
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writer.Write( false );
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}
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writer.WriteEncodedInt( m_Messages.Count );
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for ( int i = 0; i < m_Messages.Count; ++i )
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m_Messages[i].Serialize( writer );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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m_Level = (SecureLevel)reader.ReadInt();
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goto case 0;
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}
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case 0:
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{
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if ( version < 1 )
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m_Level = SecureLevel.Anyone;
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m_Title = reader.ReadString();
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if ( reader.ReadBool() )
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m_Greeting = new PlayerBBMessage( reader );
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int count = reader.ReadEncodedInt();
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m_Messages = new List<PlayerBBMessage>( count );
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for ( int i = 0; i < count; ++i )
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m_Messages.Add( new PlayerBBMessage( reader ) );
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break;
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}
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}
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}
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public static bool CheckAccess( BaseHouse house, Mobile from )
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{
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if ( house.Public || !house.IsAosRules )
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return !house.IsBanned( from );
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return house.HasAccess( from );
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}
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public override void OnDoubleClick( Mobile from )
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{
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if ( house == null || !house.IsLockedDown( this ) )
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from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
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else if ( !from.InRange( this.GetWorldLocation(), 2 ) || !from.InLOS( this ) )
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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else if ( CheckAccess( house, from ) )
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from.SendGump( new PlayerBBGump( from, house, this, 0 ) );
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}
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public class PostPrompt : Prompt
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{
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private int m_Page;
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private BaseHouse m_House;
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private BasePlayerBB m_Board;
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private bool m_Greeting;
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public PostPrompt( int page, BaseHouse house, BasePlayerBB board, bool greeting )
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{
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m_Page = page;
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m_House = house;
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m_Board = board;
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m_Greeting = greeting;
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}
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public override void OnCancel( Mobile from )
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{
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OnResponse( from, "" );
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}
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public override void OnResponse( Mobile from, string text )
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{
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int page = m_Page;
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BaseHouse house = m_House;
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BasePlayerBB board = m_Board;
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if ( house == null || !house.IsLockedDown( board ) )
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{
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from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
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return;
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}
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else if ( !from.InRange( board.GetWorldLocation(), 2 ) || !from.InLOS( board ) )
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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return;
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}
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else if ( !CheckAccess( house, from ) )
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{
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from.SendLocalizedMessage( 1062398 ); // You are not allowed to post to this bulletin board.
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return;
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}
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else if ( m_Greeting && !house.IsOwner( from ) )
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{
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return;
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}
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text = text.Trim();
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if ( text.Length > 255 )
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text = text.Substring( 0, 255 );
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if ( text.Length > 0 )
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{
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PlayerBBMessage message = new PlayerBBMessage( DateTime.Now, from, text );
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if ( m_Greeting )
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{
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board.Greeting = message;
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}
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else
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{
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board.Messages.Add( message );
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if ( board.Messages.Count > 50 )
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{
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board.Messages.RemoveAt( 0 );
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if ( page > 0 )
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--page;
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}
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}
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}
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from.SendGump( new PlayerBBGump( from, house, board, page ) );
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}
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}
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public class SetTitlePrompt : Prompt
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{
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private int m_Page;
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private BaseHouse m_House;
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private BasePlayerBB m_Board;
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public SetTitlePrompt( int page, BaseHouse house, BasePlayerBB board )
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{
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m_Page = page;
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m_House = house;
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m_Board = board;
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}
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public override void OnCancel( Mobile from )
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{
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OnResponse( from, "" );
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}
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public override void OnResponse( Mobile from, string text )
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{
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int page = m_Page;
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BaseHouse house = m_House;
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BasePlayerBB board = m_Board;
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if ( house == null || !house.IsLockedDown( board ) )
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{
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from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
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return;
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}
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else if ( !from.InRange( board.GetWorldLocation(), 2 ) || !from.InLOS( board ) )
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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return;
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}
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else if ( !CheckAccess( house, from ) )
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{
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from.SendLocalizedMessage( 1062398 ); // You are not allowed to post to this bulletin board.
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return;
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}
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text = text.Trim();
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if ( text.Length > 255 )
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text = text.Substring( 0, 255 );
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if ( text.Length > 0 )
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board.Title = text;
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from.SendGump( new PlayerBBGump( from, house, board, page ) );
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}
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}
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}
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public class PlayerBBMessage
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{
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private DateTime m_Time;
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private Mobile m_Poster;
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private string m_Message;
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[CommandProperty( AccessLevel.GameMaster )]
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public DateTime Time
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{
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get{ return m_Time; }
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set{ m_Time = value; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Poster
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{
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get{ return m_Poster; }
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set{ m_Poster = value; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public string Message
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{
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get{ return m_Message; }
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set{ m_Message = value; }
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}
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public PlayerBBMessage( DateTime time, Mobile poster, string message )
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{
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m_Time = time;
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m_Poster = poster;
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m_Message = message;
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}
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public PlayerBBMessage( GenericReader reader )
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{
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int version = reader.ReadEncodedInt();
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switch ( version )
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{
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case 0:
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{
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m_Time = reader.ReadDateTime();
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m_Poster = reader.ReadMobile();
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m_Message = reader.ReadString();
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break;
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}
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}
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}
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public void Serialize( GenericWriter writer )
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{
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writer.WriteEncodedInt( 0 ); // version
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writer.Write( m_Time );
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writer.Write( m_Poster );
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writer.Write( m_Message );
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}
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}
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public class PlayerBBGump : Gump
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{
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private int m_Page;
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private Mobile m_From;
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private BaseHouse m_House;
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private BasePlayerBB m_Board;
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private const int LabelColor = 0x7FFF;
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private const int LabelHue = 1153;
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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int page = m_Page;
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Mobile from = m_From;
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BaseHouse house = m_House;
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BasePlayerBB board = m_Board;
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if ( house == null || !house.IsLockedDown( board ) )
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{
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from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
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return;
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}
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else if ( !from.InRange( board.GetWorldLocation(), 2 ) || !from.InLOS( board ) )
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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return;
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}
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else if ( !BasePlayerBB.CheckAccess( house, from ) )
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{
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from.SendLocalizedMessage( 1062398 ); // You are not allowed to post to this bulletin board.
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return;
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}
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switch ( info.ButtonID )
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{
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case 1: // Post message
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{
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from.Prompt = new BasePlayerBB.PostPrompt( page, house, board, false );
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from.SendLocalizedMessage( 1062397 ); // Please enter your message:
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break;
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}
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case 2: // Set title
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{
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if ( house.IsOwner( from ) )
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{
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from.Prompt = new BasePlayerBB.SetTitlePrompt( page, house, board );
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from.SendLocalizedMessage( 1062402 ); // Enter new title:
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}
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break;
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}
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case 3: // Post greeting
|
||||
{
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if ( house.IsOwner( from ) )
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{
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from.Prompt = new BasePlayerBB.PostPrompt( page, house, board, true );
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||||
from.SendLocalizedMessage( 1062404 ); // Enter new greeting (this will always be the first post):
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||||
}
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||||
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||||
break;
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}
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case 4: // Scroll up
|
||||
{
|
||||
if ( page == 0 )
|
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page = board.Messages.Count;
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else
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page -= 1;
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from.SendGump( new PlayerBBGump( from, house, board, page ) );
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||||
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||||
break;
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}
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||||
case 5: // Scroll down
|
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{
|
||||
page += 1;
|
||||
page %= board.Messages.Count + 1;
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||||
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||||
from.SendGump( new PlayerBBGump( from, house, board, page ) );
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||||
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||||
break;
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||||
}
|
||||
case 6: // Banish poster
|
||||
{
|
||||
if ( house.IsOwner( from ) )
|
||||
{
|
||||
if ( page >= 1 && page <= board.Messages.Count )
|
||||
{
|
||||
PlayerBBMessage message = (PlayerBBMessage)board.Messages[page - 1];
|
||||
Mobile poster = message.Poster;
|
||||
|
||||
if ( poster == null )
|
||||
{
|
||||
from.SendGump( new PlayerBBGump( from, house, board, page ) );
|
||||
return;
|
||||
}
|
||||
|
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if ( poster.AccessLevel > AccessLevel.Player && from.AccessLevel <= poster.AccessLevel )
|
||||
{
|
||||
from.SendLocalizedMessage( 501354 ); // Uh oh...a bigger boot may be required.
|
||||
}
|
||||
else if ( house.IsFriend( poster ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1060750 ); // That person is a friend, co-owner, or owner of this house, and therefore cannot be banished!
|
||||
}
|
||||
else if ( poster is PlayerVendor )
|
||||
{
|
||||
from.SendLocalizedMessage( 501351 ); // You cannot eject a vendor.
|
||||
}
|
||||
else if ( house.Bans.Count >= BaseHouse.MaxBans )
|
||||
{
|
||||
from.SendLocalizedMessage( 501355 ); // The ban limit for this house has been reached!
|
||||
}
|
||||
else if ( house.IsBanned( poster ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 501356 ); // This person is already banned!
|
||||
}
|
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else if ( poster is BaseCreature && ((BaseCreature)poster).NoHouseRestrictions )
|
||||
{
|
||||
from.SendLocalizedMessage( 1062040 ); // You cannot ban that.
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !house.Bans.Contains( poster ) )
|
||||
house.Bans.Add( poster );
|
||||
|
||||
from.SendLocalizedMessage( 1062417 ); // That person has been banned from this house.
|
||||
|
||||
if ( house.IsInside( poster ) && !BasePlayerBB.CheckAccess( house, poster ) )
|
||||
poster.MoveToWorld( house.BanLocation, house.Map );
|
||||
}
|
||||
}
|
||||
|
||||
from.SendGump( new PlayerBBGump( from, house, board, page ) );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 7: // Delete message
|
||||
{
|
||||
if ( house.IsOwner( from ) )
|
||||
{
|
||||
if ( page >= 1 && page <= board.Messages.Count )
|
||||
board.Messages.RemoveAt( page - 1 );
|
||||
|
||||
from.SendGump( new PlayerBBGump( from, house, board, 0 ) );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 8: // Post props
|
||||
{
|
||||
if ( from.AccessLevel >= AccessLevel.GameMaster )
|
||||
{
|
||||
PlayerBBMessage message = board.Greeting;
|
||||
|
||||
if ( page >= 1 && page <= board.Messages.Count )
|
||||
message = (PlayerBBMessage)board.Messages[page - 1];
|
||||
|
||||
from.SendGump( new PlayerBBGump( from, house, board, page ) );
|
||||
from.SendGump( new PropertiesGump( from, message ) );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerBBGump( Mobile from, BaseHouse house, BasePlayerBB board, int page ) : base( 50, 10 )
|
||||
{
|
||||
from.CloseGump( typeof( PlayerBBGump ) );
|
||||
|
||||
m_Page = page;
|
||||
m_From = from;
|
||||
m_House = house;
|
||||
m_Board = board;
|
||||
|
||||
AddPage( 0 );
|
||||
|
||||
AddImage( 30, 30, 5400 );
|
||||
|
||||
AddButton( 393, 145, 2084, 2084, 4, GumpButtonType.Reply, 0 ); // Scroll up
|
||||
AddButton( 390, 371, 2085, 2085, 5, GumpButtonType.Reply, 0 ); // Scroll down
|
||||
|
||||
AddButton( 32, 183, 5412, 5413, 1, GumpButtonType.Reply, 0 ); // Post message
|
||||
|
||||
if ( house.IsOwner( from ) )
|
||||
{
|
||||
AddButton( 63, 90, 5601, 5605, 2, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 81, 89, 230, 20, 1062400, LabelColor, false, false ); // Set title
|
||||
|
||||
AddButton( 63, 109, 5601, 5605, 3, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 81, 108, 230, 20, 1062401, LabelColor, false, false ); // Post greeting
|
||||
}
|
||||
|
||||
string title = board.Title;
|
||||
|
||||
if ( title != null )
|
||||
AddHtml( 183, 68, 180, 23, title, false, false );
|
||||
|
||||
AddHtmlLocalized( 385, 89, 60, 20, 1062409, LabelColor, false, false ); // Post
|
||||
|
||||
AddLabel( 440, 89, LabelHue, page.ToString() );
|
||||
AddLabel( 455, 89, LabelHue, "/" );
|
||||
AddLabel( 470, 89, LabelHue, board.Messages.Count.ToString() );
|
||||
|
||||
PlayerBBMessage message = board.Greeting;
|
||||
|
||||
if ( page >= 1 && page <= board.Messages.Count )
|
||||
message = (PlayerBBMessage)board.Messages[page - 1];
|
||||
|
||||
AddImageTiled( 150, 220, 240, 1, 2700 ); // Separator
|
||||
|
||||
AddHtmlLocalized( 150, 180, 100, 20, 1062405, 16715, false, false ); // Posted On:
|
||||
AddHtmlLocalized( 150, 200, 100, 20, 1062406, 16715, false, false ); // Posted By:
|
||||
|
||||
if ( message != null )
|
||||
{
|
||||
AddHtml( 255, 180, 150, 20, message.Time.ToString( "yyyy-MM-dd HH:mm:ss" ), false, false );
|
||||
|
||||
Mobile poster = message.Poster;
|
||||
string name = ( poster == null ? null : poster.Name );
|
||||
|
||||
if ( name == null || (name = name.Trim()).Length == 0 )
|
||||
name = "Someone";
|
||||
|
||||
AddHtml( 255, 200, 150, 20, name, false, false );
|
||||
|
||||
string body = message.Message;
|
||||
|
||||
if ( body == null )
|
||||
body = "";
|
||||
|
||||
AddHtml( 150, 240, 250, 100, body, false, false );
|
||||
|
||||
if ( message != board.Greeting && house.IsOwner( from ) )
|
||||
{
|
||||
AddButton( 130, 395, 1209, 1210, 6, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 150, 393, 150, 20, 1062410, LabelColor, false, false ); // Banish Poster
|
||||
|
||||
AddButton( 310, 395, 1209, 1210, 7, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 330, 393, 150, 20, 1062411, LabelColor, false, false ); // Delete Message
|
||||
}
|
||||
|
||||
if ( from.AccessLevel >= AccessLevel.GameMaster )
|
||||
AddButton( 135, 242, 1209, 1210, 8, GumpButtonType.Reply, 0 ); // Post props
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue