#W# Initial Commit: Avatars Conquest
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79
Scripts/Items/Resources/Fishing/BigFish.cs
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79
Scripts/Items/Resources/Fishing/BigFish.cs
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using System;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public class BigFish : Item, ICarvable
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{
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private Mobile m_Fisher;
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Fisher
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{
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get{ return m_Fisher; }
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set{ m_Fisher = value; InvalidateProperties(); }
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}
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public void Carve( Mobile from, Item item )
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{
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base.ScissorHelper( from, new RawFishSteak(), Math.Max( 16, (int)Weight ) / 4 , false );
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}
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public override int LabelNumber{ get{ return 1041112; } } // a big fish
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[Constructable]
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public BigFish() : base( 0x09CC )
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{
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Weight = Utility.RandomMinMax( 3, 200 ); //TODO: Find correct formula. max on OSI currently 200, OSI dev says it's not 200 as max, and ~ 1/1,000,000 chance to get highest
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Hue = Utility.RandomBool() ? 0x847 : 0x58C;
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( Weight >= 20 )
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{
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if ( m_Fisher != null )
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list.Add( 1070857, m_Fisher.Name ); // Caught by ~1_fisherman~
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list.Add( 1070858, ((int)Weight).ToString() ); // ~1_weight~ stones
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}
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}
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public BigFish( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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writer.Write( (Mobile) m_Fisher );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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m_Fisher = reader.ReadMobile();
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break;
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}
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case 0:
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{
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Weight = Utility.RandomMinMax( 3, 200 );
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break;
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}
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}
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}
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}
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}
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