#W# Initial Commit: Avatars Conquest
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165
Scripts/Items/Resources/Tailor/Wool.cs
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165
Scripts/Items/Resources/Tailor/Wool.cs
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using System;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Items
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{
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public class Wool : Item, IDyable
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{
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[Constructable]
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public Wool() : this( 1 )
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{
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}
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[Constructable]
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public Wool( int amount ) : base( 0xDF8 )
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{
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Stackable = true;
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Weight = 4.0;
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Amount = amount;
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}
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public Wool( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public bool Dye( Mobile from, DyeTub sender )
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{
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if ( Deleted )
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return false;
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Hue = sender.DyedHue;
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return true;
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 502655 ); // What spinning wheel do you wish to spin this on?
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from.Target = new PickWheelTarget( this );
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}
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else
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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}
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public static void OnSpun( ISpinningWheel wheel, Mobile from, Item yarn )
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{
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if ( yarn != null )
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{
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Item item = new DarkYarn( (yarn.Amount * 3 ) );
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item.Hue = yarn.Hue;
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yarn.Delete();
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from.AddToBackpack( item );
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from.SendLocalizedMessage( 1010576 ); // You put the balls of yarn in your backpack.
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}
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}
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private class PickWheelTarget : Target
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{
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private Wool m_Wool;
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public PickWheelTarget( Wool wool ) : base( 3, false, TargetFlags.None )
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{
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m_Wool = wool;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Wool.Deleted )
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return;
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ISpinningWheel wheel = targeted as ISpinningWheel;
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if ( wheel == null && targeted is AddonComponent )
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wheel = ((AddonComponent)targeted).Addon as ISpinningWheel;
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if ( wheel is Item )
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{
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Item item = (Item)wheel;
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if ( !m_Wool.IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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else if ( wheel.Spinning )
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{
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from.SendLocalizedMessage( 502656 ); // That spinning wheel is being used.
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}
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else
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{
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if ( m_Wool is TaintedWool ) wheel.BeginSpin( new SpinCallback( TaintedWool.OnSpun ), from, m_Wool );
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else wheel.BeginSpin( new SpinCallback( Wool.OnSpun ), from, m_Wool );
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}
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}
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else
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{
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from.SendLocalizedMessage( 502658 ); // Use that on a spinning wheel.
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}
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}
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}
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}
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public class TaintedWool : Wool
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{
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[Constructable]
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public TaintedWool() : this( 1 )
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{
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}
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[Constructable]
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public TaintedWool( int amount ) : base( 0x101F )
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{
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Stackable = true;
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Weight = 4.0;
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Amount = amount;
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}
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public TaintedWool( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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new public static void OnSpun( ISpinningWheel wheel, Mobile from, Item yarn )
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{
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if ( yarn != null )
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{
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Item item = new DarkYarn( yarn.Amount );
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item.Hue = yarn.Hue;
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yarn.Delete();
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from.AddToBackpack( item );
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from.SendLocalizedMessage( 1010574 ); // You put a ball of yarn in your backpack.
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}
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}
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}
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}
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