#W# Initial Commit: Avatars Conquest

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WarrentyExpired 2026-07-03 20:19:48 -04:00
commit 8eae46895e
7512 changed files with 416187 additions and 0 deletions

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using System;
using System.Collections;
using Server;
using Server.Network;
using Server.Regions;
using Server.Mobiles;
namespace Server.Items
{
[FlipableAttribute( 0xA58, 0xA59 )]
public class BedRolled : Item
{
[Constructable]
public BedRolled() : base( 0xA58 )
{
Weight = 5.0;
Utility.RandomMinMax( 0xA58, 0xA59 );
}
public BedRolled( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
private bool BedsNearby( Mobile from )
{
foreach( Item i in GetItemsInRange( 20 ) )
{
if ( i is Bedroll )
{
Bedroll bed = (Bedroll)i;
if ( bed.Owner == from )
return true;
}
}
return false;
}
public override void OnDoubleClick( Mobile from )
{
if ( from is PlayerMobile )
{
PlayerMobile pm = (PlayerMobile)from;
if ( BedsNearby( from ) )
{
from.SendMessage( "You already have a bedroll laid out!" );
}
else if ( !Server.Items.Kindling.EnemiesNearby( from ) )
{
from.SendMessage( "It is not safe enough to setup camp!" );
}
else if ( DateTime.Now >= pm.Bedroll )
{
if ( !this.VerifyMove( from ) )
return;
if ( !from.InRange( this.GetWorldLocation(), 2 ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
return;
}
Point3D bedLocation = GetBedLocation( from );
if ( bedLocation == Point3D.Zero )
{
from.SendMessage( "There is not a spot nearby to place your bedroll." );
}
else
{
if ( !this.Deleted && this.Parent == null )
from.PlaceInBackpack( this );
new Bedroll( from ).MoveToWorld( bedLocation, from.Map );
pm.Bedroll = DateTime.Now + TimeSpan.FromMinutes( 10.0 );
this.Delete();
}
}
else
{
from.SendMessage( "You can only lay out a bedroll every 10 minutes!" );
}
}
}
private Point3D GetBedLocation( Mobile from )
{
if ( !Kindling.CampAllowed( from ) )
return Point3D.Zero;
if ( this.Parent == null )
return this.Location;
ArrayList list = new ArrayList( 4 );
AddOffsetLocation( from, 0, -1, list );
AddOffsetLocation( from, -1, 0, list );
AddOffsetLocation( from, 0, 1, list );
AddOffsetLocation( from, 1, 0, list );
if ( list.Count == 0 )
return Point3D.Zero;
int idx = Utility.Random( list.Count );
return (Point3D) list[idx];
}
private void AddOffsetLocation( Mobile from, int offsetX, int offsetY, ArrayList list )
{
Map map = from.Map;
int x = from.X + offsetX;
int y = from.Y + offsetY;
Point3D loc = new Point3D( x, y, from.Z );
if ( map.CanFit( loc, 1 ) && from.InLOS( loc ) )
{
list.Add( loc );
}
else
{
loc = new Point3D( x, y, map.GetAverageZ( x, y ) );
if ( map.CanFit( loc, 1 ) && from.InLOS( loc ) )
list.Add( loc );
}
}
}
}