#W# Initial Commit: Avatars Conquest
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8eae46895e
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115
Scripts/Items/Skill Items/Lumberjack/WoodBoard.cs
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115
Scripts/Items/Skill Items/Lumberjack/WoodBoard.cs
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using System;
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using Server.Items;
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using Server.Misc;
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namespace Server.Items
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{
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public class WoodBoard : Item, IAxe
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{
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private CraftResource m_Resource;
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[CommandProperty( AccessLevel.GameMaster )]
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public CraftResource Resource
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{
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get { return m_Resource; }
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set { m_Resource = value; InvalidateProperties(); }
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}
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[Constructable]
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public WoodBoard() : this( 1 )
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{
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}
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[Constructable]
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public WoodBoard( int amount ) : this( CraftResource.Wooden, amount )
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{
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}
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[Constructable]
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public WoodBoard( CraftResource resource ): this( resource, 1 )
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{
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}
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[Constructable]
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public WoodBoard( CraftResource resource, int amount ): base( 0x1BD7 )
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{
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Stackable = true;
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Weight = 1.0;
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Name = "wood";
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Amount = amount;
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m_Resource = resource;
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( !CraftResources.IsStandard( m_Resource ) )
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{
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int num = CraftResources.GetLocalizationNumber( m_Resource );
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if ( num > 0 )
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list.Add( num );
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else
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list.Add( CraftResources.GetName( m_Resource ) );
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}
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}
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public WoodBoard( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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writer.Write( (int)m_Resource );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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m_Resource = (CraftResource)reader.ReadInt();
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break;
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}
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}
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if ( version == 0 )
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m_Resource = CraftResource.Wooden;
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}
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public virtual bool TryCreateBoards( Mobile from, double skill, Item item )
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{
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if ( Deleted || !from.CanSee( this ) )
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return false;
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else if ( Server.Misc.SkillCheck.TradeSkill( from, Trades.Carpentry, false ) < skill && Server.Misc.SkillCheck.TradeSkill( from, Trades.Lumberjacking, false ) < skill )
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{
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item.Delete();
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from.SendLocalizedMessage( 1072652 ); // You cannot work this strange and unusual wood.
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return false;
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}
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base.ScissorHelper( from, item, 1, false );
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return true;
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}
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public virtual bool Axe( Mobile from, BaseAxe axe )
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{
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if ( ItemID != 0x1BD7 )
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{
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ItemID = 0x1BD7;
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Weight = 1.0;
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return true;
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}
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return false;
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}
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}
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}
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