#W# Initial Commit: Avatars Conquest
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352
Scripts/Items/Skill Items/Thief/DisguiseKit.cs
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352
Scripts/Items/Skill Items/Thief/DisguiseKit.cs
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using System;
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using System.Collections;
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using Server;
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using Server.Gumps;
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using Server.Spells;
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using Server.Spells.Fifth;
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using Server.Spells.Seventh;
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using Server.Mobiles;
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using Server.Network;
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using Server.SkillHandlers;
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namespace Server.Items
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{
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public class DisguiseKit : Item
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{
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public override int LabelNumber{ get{ return 1041078; } } // a disguise kit
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[Constructable]
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public DisguiseKit() : base( 0xE05 )
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{
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Weight = 1.0;
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}
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public DisguiseKit( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public bool ValidateUse( Mobile from )
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{
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PlayerMobile pm = from as PlayerMobile;
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if ( !IsChildOf( from.Backpack ) )
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{
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// That must be in your pack for you to use it.
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from.SendLocalizedMessage( 1042001 );
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}
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else if ( !from.CanBeginAction( typeof( IncognitoSpell ) ) )
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{
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// You cannot disguise yourself while incognitoed.
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from.SendLocalizedMessage( 501704 );
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}
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else if ( TransformationSpellHelper.UnderTransformation( from ) )
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{
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// You cannot disguise yourself while in that form.
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from.SendLocalizedMessage( 1061634 );
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}
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else if ( !from.CanBeginAction( typeof( PolymorphSpell ) ) || from.IsBodyMod )
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{
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// You cannot disguise yourself while polymorphed.
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from.SendLocalizedMessage( 501705 );
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}
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else
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{
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return true;
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}
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return false;
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( ValidateUse( from ) )
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from.SendGump( new DisguiseGump( from, this, true, false ) );
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}
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}
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public class DisguiseGump : Gump
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{
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private Mobile m_From;
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private DisguiseKit m_Kit;
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private bool m_Used;
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public DisguiseGump( Mobile from, DisguiseKit kit, bool startAtHair, bool used ) : base( 50, 50 )
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{
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m_From = from;
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m_Kit = kit;
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m_Used = used;
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from.CloseGump( typeof( DisguiseGump ) );
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AddPage( 0 );
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AddBackground( 100, 10, 400, 385, 2600 );
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// <center>THIEF DISGUISE KIT</center>
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AddHtmlLocalized( 100, 25, 400, 35, 1011045, false, false );
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AddButton( 140, 353, 4005, 4007, 0, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 172, 355, 90, 35, 1011036, false, false ); // OKAY
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AddButton( 257, 353, 4005, 4007, 1, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 289, 355, 90, 35, 1011046, false, false ); // APPLY
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if ( from.Female || from.Body.IsFemale )
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{
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DrawEntries( 0, 1, -1, m_HairEntries, -1 );
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}
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else if ( startAtHair )
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{
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DrawEntries( 0, 1, 2, m_HairEntries, 1011056 );
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DrawEntries( 1, 2, 1, m_BeardEntries, 1011059 );
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}
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else
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{
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DrawEntries( 1, 1, 2, m_BeardEntries, 1011059 );
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DrawEntries( 0, 2, 1, m_HairEntries, 1011056 );
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}
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}
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private void DrawEntries( int index, int page, int nextPage, DisguiseEntry[] entries, int nextNumber )
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{
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AddPage( page );
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if ( nextPage != -1 )
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{
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AddButton( 155, 320, 250 + (index*2), 251 + (index*2), 0, GumpButtonType.Page, nextPage );
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AddHtmlLocalized( 180, 320, 150, 35, nextNumber, false, false );
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}
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for ( int i = 0; i < entries.Length; ++i )
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{
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DisguiseEntry entry = entries[i];
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if ( entry == null )
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continue;
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int x = (i % 2) * 205;
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int y = (i / 2) * 55;
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if ( entry.m_GumpID != 0 )
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{
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AddBackground( 220 + x, 60 + y, 50, 50, 2620 );
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AddImage( 153 + x + entry.m_OffsetX, 15 + y + entry.m_OffsetY, entry.m_GumpID );
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}
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AddHtmlLocalized( 140 + x, 72 + y, 80, 35, entry.m_Number, false, false );
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AddRadio( 118 + x, 73 + y, 208, 209, false, (i * 2) + index );
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}
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( info.ButtonID == 0 )
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{
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if ( m_Used )
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m_From.SendLocalizedMessage( 501706 ); // Disguises wear off after 2 hours.
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else
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m_From.SendLocalizedMessage( 501707 ); // You're looking good.
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return;
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}
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int[] switches = info.Switches;
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if ( switches.Length == 0 )
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return;
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int switched = switches[0];
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int type = switched % 2;
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int index = switched / 2;
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bool hair = ( type == 0 );
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DisguiseEntry[] entries = ( hair ? m_HairEntries : m_BeardEntries );
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if ( index >= 0 && index < entries.Length )
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{
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DisguiseEntry entry = entries[index];
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if ( entry == null )
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return;
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if ( !m_Kit.ValidateUse( m_From ) )
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return;
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if ( !hair && (m_From.Female || m_From.Body.IsFemale) )
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return;
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m_From.NameMod = NameList.RandomName( m_From.Female ? "female" : "male" );
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if ( m_From is PlayerMobile )
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{
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PlayerMobile pm = (PlayerMobile)m_From;
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if ( hair )
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pm.SetHairMods( entry.m_ItemID, -2 );
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else
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pm.SetHairMods( -2, entry.m_ItemID );
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}
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m_From.SendGump( new DisguiseGump( m_From, m_Kit, hair, true ) );
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DisguiseTimers.RemoveTimer( m_From );
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DisguiseTimers.CreateTimer( m_From, TimeSpan.FromHours( 2.0 ) );
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DisguiseTimers.StartTimer( m_From );
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}
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}
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private static DisguiseEntry[] m_HairEntries = new DisguiseEntry[]
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{
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new DisguiseEntry( 8251, 50700, 0, 5, 1011052 ), // Short
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new DisguiseEntry( 8261, 60710, 0, 3, 1011047 ), // Pageboy
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new DisguiseEntry( 8252, 60708, 0,- 5, 1011053 ), // Long
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new DisguiseEntry( 8264, 60901, 0, 5, 1011048 ), // Receding
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new DisguiseEntry( 8253, 60702, 0,- 5, 1011054 ), // Ponytail
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new DisguiseEntry( 8265, 60707, 0,- 5, 1011049 ), // 2-tails
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new DisguiseEntry( 8260, 50703, 0, 5, 1011055 ), // Mohawk
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new DisguiseEntry( 8266, 60713, 0, 10, 1011050 ), // Topknot
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null,
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new DisguiseEntry( 0, 0, 0, 0, 1011051 ) // None
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};
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private static DisguiseEntry[] m_BeardEntries = new DisguiseEntry[]
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{
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new DisguiseEntry( 8269, 50906, 0, 0, 1011401 ), // Vandyke
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new DisguiseEntry( 8257, 50808, 0,- 2, 1011062 ), // Mustache
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new DisguiseEntry( 8255, 50802, 0, 0, 1011060 ), // Short beard
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new DisguiseEntry( 8268, 50905, 0,-10, 1011061 ), // Long beard
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new DisguiseEntry( 8267, 50904, 0, 0, 1011060 ), // Short beard
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new DisguiseEntry( 8254, 50801, 0,-10, 1011061 ), // Long beard
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null,
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new DisguiseEntry( 0, 0, 0, 0, 1011051 ) // None
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};
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private class DisguiseEntry
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{
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public int m_Number;
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public int m_ItemID;
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public int m_GumpID;
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public int m_OffsetX;
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public int m_OffsetY;
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public DisguiseEntry( int itemID, int gumpID, int ox, int oy, int name )
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{
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m_ItemID = itemID;
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m_GumpID = gumpID;
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m_OffsetX = ox;
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m_OffsetY = oy;
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m_Number = name;
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}
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}
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}
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public class DisguiseTimers
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{
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public static void Initialize()
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{
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new DisguisePersistance();
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}
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private class InternalTimer : Timer
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{
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private Mobile m_Player;
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public InternalTimer( Mobile m, TimeSpan delay ) : base( delay )
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{
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m_Player = m;
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Priority = TimerPriority.OneMinute;
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}
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protected override void OnTick()
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{
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m_Player.NameMod = null;
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if ( m_Player is PlayerMobile )
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((PlayerMobile)m_Player).SetHairMods( -1, -1 );
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DisguiseTimers.RemoveTimer( m_Player );
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}
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}
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public static void CreateTimer( Mobile m, TimeSpan delay )
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{
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if ( m != null )
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if ( !m_Timers.Contains( m ) )
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m_Timers[m] = new InternalTimer( m, delay );
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}
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public static void StartTimer( Mobile m )
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{
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Timer t = (Timer)m_Timers[m];
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if ( t != null )
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t.Start();
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}
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public static bool IsDisguised( Mobile m )
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{
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return m_Timers.Contains( m );
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}
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public static bool StopTimer( Mobile m )
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{
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Timer t = (Timer)m_Timers[m];
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if ( t != null )
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{
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t.Delay = t.Next - DateTime.Now;
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t.Stop();
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}
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return ( t != null );
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}
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public static bool RemoveTimer( Mobile m )
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{
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Timer t = (Timer)m_Timers[m];
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if ( t != null )
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{
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t.Stop();
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m_Timers.Remove( m );
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}
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return ( t != null );
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}
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public static TimeSpan TimeRemaining( Mobile m )
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{
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Timer t = (Timer)m_Timers[m];
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if ( t != null )
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{
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return t.Next - DateTime.Now;
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}
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return TimeSpan.Zero;
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}
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private static Hashtable m_Timers = new Hashtable();
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public static Hashtable Timers
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{
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get { return m_Timers; }
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}
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}
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}
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