#W# Initial Commit: Avatars Conquest
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74
Scripts/Items/Skill Items/Tools/MortarPestle.cs
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74
Scripts/Items/Skill Items/Tools/MortarPestle.cs
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using System;
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using Server;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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public class MortarPestle : BaseTool
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{
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public override CraftSystem CraftSystem{ get{ return DefAlchemy.CraftSystem; } }
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[Constructable]
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public MortarPestle() : base( 0xE9B )
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{
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Weight = 1.0;
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}
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[Constructable]
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public MortarPestle( int uses ) : base( uses, 0xE9B )
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{
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Weight = 1.0;
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}
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public MortarPestle( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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Container pack = from.Backpack;
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int mod = 0;
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if ( dropped is Amber ){ mod = dropped.Amount * 1; }
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else if ( dropped is Amethyst ){ mod = dropped.Amount * 3; }
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else if ( dropped is Citrine ){ mod = dropped.Amount * 1; }
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else if ( dropped is Diamond ){ mod = dropped.Amount * 5; }
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else if ( dropped is Emerald ){ mod = dropped.Amount * 3; }
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else if ( dropped is Ruby ){ mod = dropped.Amount * 2; }
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else if ( dropped is Sapphire ){ mod = dropped.Amount * 3; }
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else if ( dropped is StarSapphire ){ mod = dropped.Amount * 4; }
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else if ( dropped is Tourmaline ){ mod = dropped.Amount * 2; }
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if ( from != null && mod > 0 )
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{
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if ( dropped.Amount > 100 )
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{
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from.SendMessage( "You can only grind up 100 gems at a time!" );
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from.AddToBackpack( dropped );
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}
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else
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{
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dropped.Delete();
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from.PlaySound( 0x242 );
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from.SendMessage( "You grind up the gems into a fine powder" );
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from.AddToBackpack( new CrystalPowder(mod) );
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}
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}
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return false;
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}
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}
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}
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