#W# Initial Commit: Avatars Conquest
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Scripts/Mobiles/Bugs/TerathanAvenger.cs
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68
Scripts/Mobiles/Bugs/TerathanAvenger.cs
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using System;
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using Server;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a terathan avenger corpse" )]
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public class TerathanAvenger : BaseCreature
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{
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[Constructable]
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public TerathanAvenger() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a terathan avenger";
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Body = 79;
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BaseSoundID = 0x24D;
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SetStr( 467, 645 );
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SetDex( 77, 95 );
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SetInt( 126, 150 );
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SetHits( 296, 372 );
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SetMana( 46, 70 );
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SetDamage( 18, 22 );
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SetSkill( SkillName.Concentration, 70.3, 100.0 );
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SetSkill( SkillName.Magery, 70.3, 100.0 );
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SetSkill( SkillName.Poisoning, 60.1, 80.0 );
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SetSkill( SkillName.MagicResist, 65.1, 80.0 );
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SetSkill( SkillName.Tactics, 90.1, 100.0 );
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SetSkill( SkillName.HandToHand, 90.1, 100.0 );
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Fame = 15000;
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Karma = -15000;
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VirtualArmor = 50;
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Rich, 2 );
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AddLoot( LootPack.HighPotions );
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}
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public override Poison PoisonImmune{ get{ return Poison.Deadly; } }
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public override Poison HitPoison{ get{ return Poison.Deadly; } }
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public override int Meat{ get{ return 2; } }
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public TerathanAvenger( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( BaseSoundID == 263 )
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BaseSoundID = 0x24D;
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}
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}
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}
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