#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
65
Scripts/Mobiles/Demons/MinionWarrior.cs
Normal file
65
Scripts/Mobiles/Demons/MinionWarrior.cs
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server.Misc;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a devilish corpse" )]
|
||||
public class MinionWarrior : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public MinionWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a minion warrior";
|
||||
Body = 338;
|
||||
BaseSoundID = 0x45A;
|
||||
Clan = Clan.Demonic;
|
||||
|
||||
SetStr( 111, 145 );
|
||||
SetDex( 101, 135 );
|
||||
SetInt( 86, 110 );
|
||||
|
||||
SetHits( 67, 87 );
|
||||
|
||||
SetDamage( 5, 15 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 70.1, 85.0 );
|
||||
SetSkill( SkillName.Swords, 70.1, 95.0 );
|
||||
SetSkill( SkillName.Tactics, 85.1, 100.0 );
|
||||
|
||||
Fame = 2500;
|
||||
Karma = -2500;
|
||||
|
||||
VirtualArmor = 34;
|
||||
|
||||
PackItem( new Scimitar() );
|
||||
PackItem( new Buckler() );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Meager, 2 );
|
||||
}
|
||||
|
||||
public override bool CanRummageCorpses{ get{ return true; } }
|
||||
public override int Meat{ get{ return 1; } }
|
||||
|
||||
public MinionWarrior( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue