#W# Initial Commit: Avatars Conquest
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Scripts/Mobiles/Dragons/AncientWyvern.cs
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91
Scripts/Mobiles/Dragons/AncientWyvern.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a wyvern corpse" )]
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public class AncientWyvern : BaseCreature
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{
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[Constructable]
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public AncientWyvern () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "an ancient wyvern";
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Body = 124;
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BaseSoundID = 362;
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SetStr( 796, 825 );
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SetDex( 86, 105 );
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SetInt( 436, 475 );
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SetHits( 478, 495 );
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SetDamage( 16, 22 );
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SetSkill( SkillName.Poisoning, 90.1, 92.5 );
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SetSkill( SkillName.MagicResist, 99.1, 100.0 );
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SetSkill( SkillName.Tactics, 97.6, 100.0 );
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SetSkill( SkillName.HandToHand, 90.1, 92.5 );
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Fame = 15000;
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Karma = -15000;
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VirtualArmor = 60;
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PackItem( new GreaterPoisonPotion( Utility.RandomMinMax(1,3) ) );
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.FilthyRich, 2 );
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AddLoot( LootPack.MedScrolls );
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}
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public override bool ReacquireOnMovement{ get{ return true; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override Poison HitPoison{ get{ return Poison.Lethal; } }
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public override int Meat{ get{ return 10; } }
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public override int Hides{ get{ return 20; } }
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public override int GetAttackSound()
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{
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return 713;
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}
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public override int GetAngerSound()
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{
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return 718;
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}
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public override int GetDeathSound()
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{
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return 716;
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}
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public override int GetHurtSound()
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{
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return 721;
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}
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public override int GetIdleSound()
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{
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return 725;
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}
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public AncientWyvern( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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