#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
63
Scripts/Mobiles/Reptilians/IceSalamander.cs
Normal file
63
Scripts/Mobiles/Reptilians/IceSalamander.cs
Normal file
|
|
@ -0,0 +1,63 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a salamander corpse" )]
|
||||
public class IceSalamander : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public IceSalamander () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a salamander";
|
||||
Body = 98;
|
||||
BaseSoundID = 0x27A;
|
||||
|
||||
SetStr( 176, 205 );
|
||||
SetDex( 46, 65 );
|
||||
SetInt( 46, 70 );
|
||||
|
||||
SetHits( 156, 173 );
|
||||
|
||||
SetDamage( 8, 14 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 85.1, 100.0 );
|
||||
SetSkill( SkillName.Tactics, 50.1, 70.0 );
|
||||
SetSkill( SkillName.HandToHand, 50.1, 70.0 );
|
||||
|
||||
Fame = 3800;
|
||||
Karma = -3800;
|
||||
|
||||
VirtualArmor = 40;
|
||||
|
||||
PackItem( new Spear() );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Average );
|
||||
AddLoot( LootPack.Meager );
|
||||
}
|
||||
|
||||
public override bool CanRummageCorpses{ get{ return true; } }
|
||||
public override int Meat{ get{ return 2; } }
|
||||
|
||||
public IceSalamander( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue