#W# Initial Commit: Avatars Conquest
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8eae46895e
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106
Scripts/Mobiles/Sea/GiantEel.cs
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106
Scripts/Mobiles/Sea/GiantEel.cs
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using System;
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using Server;
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using Server.Items;
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using System.Collections;
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namespace Server.Mobiles
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{
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[CorpseName( "an eel corpse" )]
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public class GiantEel : BaseCreature
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{
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[Constructable]
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public GiantEel() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a giant eel";
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Body = 150;
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BaseSoundID = 0xDB;
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Hue = 481;
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SetStr( 168, 225 );
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SetDex( 58, 85 );
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SetInt( 53, 95 );
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SetHits( 110, 127 );
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SetDamage( 7, 13 );
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SetSkill( SkillName.MagicResist, 60.1, 75.0 );
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SetSkill( SkillName.Tactics, 60.1, 70.0 );
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SetSkill( SkillName.HandToHand, 60.1, 70.0 );
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Fame = 6000;
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Karma = -6000;
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VirtualArmor = 30;
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CanSwim = true;
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CantWalk = true;
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Rich );
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}
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public override int Meat{ get{ return 5; } }
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public override MeatType MeatType{ get{ return MeatType.Fish; } }
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public override int Hides{ get{ return 10; } }
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public override bool BleedImmune{ get{ return true; } }
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public void EelShock()
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{
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ArrayList list = new ArrayList();
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foreach ( Mobile m in this.GetMobilesInRange( 2 ) )
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{
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if ( m == this || !CanBeHarmful( m ) )
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continue;
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if ( m is BaseCreature && (((BaseCreature)m).Controlled || ((BaseCreature)m).Summoned || ((BaseCreature)m).Team != this.Team) )
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list.Add( m );
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else if ( m.Player )
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list.Add( m );
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}
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foreach ( Mobile m in list )
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{
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DoHarmful( m );
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m.BoltEffect( 0 );
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int itHurts = (int)( Utility.RandomMinMax(10,20) );
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m.Damage( itHurts, m );
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m.SendMessage( "You are struck with the eel's electricity!" );
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}
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}
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public override void OnGaveMeleeAttack( Mobile defender )
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{
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base.OnGaveMeleeAttack( defender );
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if ( 0.2 >= Utility.RandomDouble() )
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EelShock();
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}
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public override void OnGotMeleeAttack( Mobile attacker )
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{
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base.OnGotMeleeAttack( attacker );
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if ( 0.2 >= Utility.RandomDouble() )
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EelShock();
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}
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public GiantEel( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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