#W# Initial Commit: Avatars Conquest
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8eae46895e
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44
Scripts/Mobiles/Towns/Sales/Armors/SBMetalShields.cs
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44
Scripts/Mobiles/Towns/Sales/Armors/SBMetalShields.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBMetalShields : SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBMetalShields()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( BronzeShield ), 66, 20, 0x1B72, 0 ) );
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Add( new GenericBuyInfo( typeof( Buckler ), 50, 20, 0x1B73, 0 ) );
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Add( new GenericBuyInfo( typeof( MetalKiteShield ), 123, 20, 0x1B74, 0 ) );
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Add( new GenericBuyInfo( typeof( HeaterShield ), 231, 20, 0x1B76, 0 ) );
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Add( new GenericBuyInfo( typeof( MetalShield ), 121, 20, 0x1B7B, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( Buckler ), 25 );
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Add( typeof( BronzeShield ), 33 );
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Add( typeof( MetalShield ), 60 );
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Add( typeof( MetalKiteShield ), 62 );
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Add( typeof( HeaterShield ), 115 );
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}
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}
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}
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}
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