#W# Initial Commit: Avatars Conquest
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Scripts/Mobiles/Towns/Sales/SBThief.cs
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50
Scripts/Mobiles/Towns/Sales/SBThief.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBThief : SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBThief()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( Backpack ), 15, 20, 0x9B2, 0 ) );
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Add( new GenericBuyInfo( typeof( Pouch ), 6, 20, 0xE79, 0 ) );
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Add( new GenericBuyInfo( typeof( Torch ), 8, 20, 0xF6B, 0 ) );
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Add( new GenericBuyInfo( typeof( Lantern ), 2, 20, 0xA25, 0 ) );
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Add( new GenericBuyInfo( typeof( Lockpick ), 12, 20, 0x14FC, 0 ) );
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Add( new GenericBuyInfo( typeof( WoodenBox ), 14, 20, 0x9AA, 0 ) );
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Add( new GenericBuyInfo( typeof( Key ), 2, 20, 0x100E, 0 ) );
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Add( new GenericBuyInfo( typeof( HairDye ), 37, 20, 0xEFF, 0 ) );
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Add( new GenericBuyInfo( typeof( DisguiseKit ), 700, 20, 0xE05, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( Backpack ), 7 );
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Add( typeof( Pouch ), 3 );
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Add( typeof( Torch ), 3 );
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Add( typeof( Lantern ), 1 );
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Add( typeof( Lockpick ), 6 );
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Add( typeof( WoodenBox ), 7 );
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Add( typeof( HairDye ), 19 );
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Add( typeof( DisguiseKit ), 300 );
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}
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}
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}
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}
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