#W# Initial Commit: Avatars Conquest
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Scripts/Mobiles/Towns/Sales/Weapons/SBAxeWeapon.cs
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Scripts/Mobiles/Towns/Sales/Weapons/SBAxeWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBAxeWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBAxeWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( GreatAxe ), 30, 20, 0xF45, 0 ) );
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Add( new GenericBuyInfo( typeof( BattleAxe ), 26, 20, 0xF47, 0 ) );
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Add( new GenericBuyInfo( typeof( TwoHandedAxe ), 32, 20, 0x1443, 0 ) );
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Add( new GenericBuyInfo( typeof( Axe ), 40, 20, 0xF49, 0 ) );
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Add( new GenericBuyInfo( typeof( DoubleAxe ), 52, 20, 0xF4B, 0 ) );
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Add( new GenericBuyInfo( typeof( Pickaxe ), 22, 20, 0xE86, 0 ) );
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Add( new GenericBuyInfo( typeof( LargeBattleAxe ), 33, 20, 0x13FB, 0 ) );
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Add( new GenericBuyInfo( typeof( WarAxe ), 29, 20, 0x13B0, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( BattleAxe ), 13 );
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Add( typeof( DoubleAxe ), 26 );
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Add( typeof( GreatAxe ), 15 );
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Add( typeof( LargeBattleAxe ),16 );
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Add( typeof( Pickaxe ), 11 );
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Add( typeof( TwoHandedAxe ), 16 );
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Add( typeof( WarAxe ), 14 );
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Add( typeof( Axe ), 20 );
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}
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}
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}
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}
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