#W# Initial Commit: Avatars Conquest
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26
Scripts/Regions/NoHousingRegion.cs
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26
Scripts/Regions/NoHousingRegion.cs
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using System;
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using System.Xml;
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using Server;
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namespace Server.Regions
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{
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public class NoHousingRegion : BaseRegion
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{
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/* - False: this uses 'stupid OSI' house placement checking: part of the house may be placed here provided that the center is not in the region
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* - True: this uses 'smart RunUO' house placement checking: no part of the house may be in the region
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*/
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private bool m_SmartChecking;
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public bool SmartChecking{ get{ return m_SmartChecking; } }
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public NoHousingRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent )
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{
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ReadBoolean( xml["smartNoHousing"], "active", ref m_SmartChecking, false );
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}
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public override bool AllowHousing( Mobile from, Point3D p )
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{
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return m_SmartChecking;
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}
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}
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}
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