#W# Initial Commit: Avatars Conquest
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105
Scripts/Spells/2nd/Protection.cs
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105
Scripts/Spells/2nd/Protection.cs
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using System;
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using System.Collections;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class ProtectionSpell : MagerySpell
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{
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private static Hashtable m_Registry = new Hashtable();
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public static Hashtable Registry { get { return m_Registry; } }
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private static SpellInfo m_Info = new SpellInfo(
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"Protection", "Uus Sanct",
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236,
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9011,
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Reagent.Garlic,
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Reagent.Ginseng,
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public ProtectionSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool CheckCast()
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{
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if ( m_Registry.ContainsKey( Caster ) )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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return false;
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}
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else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
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return false;
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}
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return true;
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}
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public override void OnCast()
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{
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if ( m_Registry.ContainsKey( Caster ) )
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{
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Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
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}
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else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
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{
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Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
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}
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else if ( CheckSequence() )
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{
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if ( Caster.BeginAction( typeof( DefensiveSpell ) ) )
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{
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double value = (int)(Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Meditation].Value + Caster.Skills[SkillName.Concentration].Value);
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value /= 4;
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if ( value < 0 )
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value = 0;
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else if ( value > 75 )
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value = 75.0;
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Registry.Add( Caster, value );
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new InternalTimer( Caster ).Start();
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Caster.FixedParticles( 0x375A, 9, 20, 5016, EffectLayer.Waist );
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Caster.PlaySound( 0x1ED );
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}
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else
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{
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Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
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}
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}
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FinishSequence();
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}
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private class InternalTimer : Timer
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{
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private Mobile m_Caster;
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public InternalTimer( Mobile caster ) : base( TimeSpan.FromSeconds( 0 ) )
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{
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double val = caster.Skills[SkillName.Magery].Value + caster.Skills[SkillName.Concentration].Value;
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if ( val < 15 )
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val = 15;
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else if ( val > 240 )
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val = 240;
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m_Caster = caster;
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Delay = TimeSpan.FromSeconds( val );
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Priority = TimerPriority.OneSecond;
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}
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protected override void OnTick()
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{
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ProtectionSpell.Registry.Remove( m_Caster );
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DefensiveSpell.Nullify( m_Caster );
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}
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}
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}
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}
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