#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
131
Scripts/Spells/4th/Recall.cs
Normal file
131
Scripts/Spells/4th/Recall.cs
Normal file
|
|
@ -0,0 +1,131 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Multis;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Targeting;
|
||||
using Server.Regions;
|
||||
|
||||
namespace Server.Spells.Fourth
|
||||
{
|
||||
public class RecallSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Recall", "Kal Ort Por",
|
||||
239,
|
||||
9031,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.MandrakeRoot
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Fourth; } }
|
||||
|
||||
public RecallSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetCastSkills( out double min, out double max )
|
||||
{
|
||||
base.GetCastSkills( out min, out max );
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( Server.Engines.Harvest.Fishing.IsOnBoat( Caster ) )
|
||||
{
|
||||
Caster.SendMessage( "The waves of the sea are distracting you from casting this spell!" );
|
||||
Caster.FixedEffect( 0x3735, 6, 30 );
|
||||
Caster.PlaySound( 0x5C );
|
||||
return false;
|
||||
}
|
||||
else if ( SpellHelper.CheckCombat( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
return false;
|
||||
}
|
||||
else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Effect( Point3D loc, Map map, bool checkMulti )
|
||||
{
|
||||
if ( SpellHelper.CheckCombat( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
}
|
||||
else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
|
||||
}
|
||||
else if ( !map.CanSpawnMobile( loc.X, loc.Y, loc.Z ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
|
||||
}
|
||||
else if ( (checkMulti && SpellHelper.CheckMulti( loc, map )) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
BaseCreature.TeleportPets( Caster, loc, map, true );
|
||||
|
||||
Caster.PlaySound( 0x1FC );
|
||||
Caster.MoveToWorld( loc, map );
|
||||
Caster.PlaySound( 0x1FC );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private RecallSpell m_Owner;
|
||||
|
||||
public InternalTarget( RecallSpell owner ) : base( 12, false, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
|
||||
owner.Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 501029 ); // Select Marked item.
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is MagicRune )
|
||||
{
|
||||
MagicRune rune = (MagicRune)o;
|
||||
|
||||
if ( rune.Marked && rune.Owner != from )
|
||||
from.SendMessage( "This rune belongs to someone else." );
|
||||
else if ( rune.Marked )
|
||||
m_Owner.Effect( rune.Target, rune.TargetMap, true );
|
||||
else
|
||||
from.SendLocalizedMessage( 501805 ); // That rune is not yet marked.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "" ) ); // I can not recall from that object.
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnNonlocalTarget( Mobile from, object o )
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue