#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
8eae46895e
7512 changed files with 416187 additions and 0 deletions
224
Scripts/Spells/6th/ParalyzeField.cs
Normal file
224
Scripts/Spells/6th/ParalyzeField.cs
Normal file
|
|
@ -0,0 +1,224 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Items;
|
||||
using Server.Network;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Spells.Sixth
|
||||
{
|
||||
public class ParalyzeFieldSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Paralyze Field", "In Ex Grav",
|
||||
230,
|
||||
9012,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.Ginseng,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Sixth; } }
|
||||
|
||||
public ParalyzeFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( IPoint3D p )
|
||||
{
|
||||
if ( !Caster.CanSee( p ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, p );
|
||||
|
||||
SpellHelper.GetSurfaceTop( ref p );
|
||||
|
||||
int dx = Caster.Location.X - p.X;
|
||||
int dy = Caster.Location.Y - p.Y;
|
||||
int rx = (dx - dy) * 44;
|
||||
int ry = (dx + dy) * 44;
|
||||
|
||||
bool eastToWest;
|
||||
|
||||
if ( rx >= 0 && ry >= 0 )
|
||||
eastToWest = false;
|
||||
else if ( rx >= 0 )
|
||||
eastToWest = true;
|
||||
else if ( ry >= 0 )
|
||||
eastToWest = true;
|
||||
else
|
||||
eastToWest = false;
|
||||
|
||||
Effects.PlaySound( p, Caster.Map, 0x20B );
|
||||
|
||||
int itemID = eastToWest ? 0x3967 : 0x3979;
|
||||
|
||||
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
|
||||
|
||||
TimeSpan duration = TimeSpan.FromSeconds( 3.0 + (Caster.Skills[SkillName.Magery].Value / 3.0) + (Caster.Skills[SkillName.Concentration].Value / 10.0) );
|
||||
|
||||
for ( int i = -2; i <= 2; ++i )
|
||||
{
|
||||
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
|
||||
bool canFit = SpellHelper.AdjustField( ref loc, Caster.Map, 12, false );
|
||||
|
||||
if ( !canFit )
|
||||
continue;
|
||||
|
||||
Item item = new InternalItem( Caster, itemID, loc, Caster.Map, duration );
|
||||
item.ProcessDelta();
|
||||
|
||||
Effects.SendLocationParticles( EffectItem.Create( loc, Caster.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5048 );
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
public class InternalItem : Item
|
||||
{
|
||||
private Timer m_Timer;
|
||||
private Mobile m_Caster;
|
||||
private DateTime m_End;
|
||||
|
||||
public override bool BlocksFit{ get{ return true; } }
|
||||
|
||||
public InternalItem( Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration ) : base( itemID )
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld( loc, map );
|
||||
|
||||
if ( caster.InLOS( this ) )
|
||||
Visible = true;
|
||||
else
|
||||
Delete();
|
||||
|
||||
if ( Deleted )
|
||||
return;
|
||||
|
||||
m_Caster = caster;
|
||||
|
||||
m_Timer = new InternalTimer( this, duration );
|
||||
m_Timer.Start();
|
||||
|
||||
m_End = DateTime.Now + duration;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Timer != null )
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
public InternalItem( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( m_Caster );
|
||||
writer.WriteDeltaTime( m_End );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Caster = reader.ReadMobile();
|
||||
m_End = reader.ReadDeltaTime();
|
||||
|
||||
m_Timer = new InternalTimer( this, m_End - DateTime.Now );
|
||||
m_Timer.Start();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnMoveOver( Mobile m )
|
||||
{
|
||||
if ( Visible && m_Caster != null && SpellHelper.ValidIndirectTarget( m_Caster, m ) && m_Caster.CanBeHarmful( m, false ) )
|
||||
{
|
||||
if ( SpellHelper.CanRevealCaster( m ) )
|
||||
m_Caster.RevealingAction();
|
||||
|
||||
m_Caster.DoHarmful( m );
|
||||
|
||||
double duration = 7.0 + (m_Caster.Skills[SkillName.Magery].Value * 0.2);
|
||||
|
||||
m.Paralyze( TimeSpan.FromSeconds( duration ) );
|
||||
|
||||
m.PlaySound( 0x204 );
|
||||
m.FixedEffect( 0x376A, 10, 16 );
|
||||
|
||||
if ( m is BaseCreature )
|
||||
((BaseCreature) m).OnHarmfulSpell( m_Caster );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Item m_Item;
|
||||
|
||||
public InternalTimer( Item item, TimeSpan duration ) : base( duration )
|
||||
{
|
||||
Priority = TimerPriority.OneSecond;
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private ParalyzeFieldSpell m_Owner;
|
||||
|
||||
public InternalTarget( ParalyzeFieldSpell owner ) : base( 12, true, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is IPoint3D )
|
||||
m_Owner.Target( (IPoint3D)o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue