#W# Initial Commit: Avatars Conquest
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116
Scripts/Spells/7th/MassDispel.cs
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116
Scripts/Spells/7th/MassDispel.cs
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using System;
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using System.Collections.Generic;
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using Server.Misc;
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using Server.Network;
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using Server.Items;
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using Server.Targeting;
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using Server.Mobiles;
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namespace Server.Spells.Seventh
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{
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public class MassDispelSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Mass Dispel", "Vas An Ort",
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263,
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9002,
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Reagent.Garlic,
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Reagent.MandrakeRoot,
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Reagent.BlackPearl,
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle { get { return SpellCircle.Seventh; } }
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public MassDispelSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( IPoint3D p )
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{
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if ( !Caster.CanSee( p ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckSequence() )
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{
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SpellHelper.Turn( Caster, p );
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SpellHelper.GetSurfaceTop( ref p );
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List<Mobile> targets = new List<Mobile>();
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Map map = Caster.Map;
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if ( map != null )
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{
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Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
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IPooledEnumerable eable = map.GetMobilesInRange( new Point3D( p ), (8+(int)(Caster.Skills[SkillName.Concentration].Value/20)) );
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foreach ( Mobile m in eable )
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if ( m is BaseCreature && (m as BaseCreature).IsDispellable && Caster.CanBeHarmful( m, false ) )
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targets.Add( m );
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eable.Free();
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}
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for ( int i = 0; i < targets.Count; ++i )
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{
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Mobile m = targets[i];
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BaseCreature bc = m as BaseCreature;
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if ( bc == null )
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continue;
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double dispelChance = (50.0 + ((100 * (Caster.Skills.Magery.Value - bc.DispelDifficulty)) / (bc.DispelFocus*2))) / 100;
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if ( dispelChance > Utility.RandomDouble() )
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{
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Effects.SendLocationParticles( EffectItem.Create( m.Location, m.Map, EffectItem.DefaultDuration ), 0x3728, 8, 20, 5042 );
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Effects.PlaySound( m, m.Map, 0x201 );
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m.Delete();
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}
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else
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{
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Caster.DoHarmful( m );
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m.FixedEffect( 0x3779, 10, 20 );
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}
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}
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private MassDispelSpell m_Owner;
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public InternalTarget( MassDispelSpell owner ) : base( 12, true, TargetFlags.None )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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IPoint3D p = o as IPoint3D;
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if ( p != null )
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m_Owner.Target( p );
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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