#W# Initial Commit: Avatars Conquest
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52
Scripts/Targets/MoveTarget.cs
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52
Scripts/Targets/MoveTarget.cs
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using System;
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using Server;
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using Server.Targeting;
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using Server.Commands;
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using Server.Commands.Generic;
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namespace Server.Targets
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{
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public class MoveTarget : Target
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{
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private object m_Object;
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public MoveTarget( object o ) : base( -1, true, TargetFlags.None )
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{
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m_Object = o;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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IPoint3D p = o as IPoint3D;
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if ( p != null )
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{
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if ( !BaseCommand.IsAccessible( from, m_Object ) )
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{
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from.SendMessage( "That is not accessible." );
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return;
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}
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if ( p is Item )
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p = ((Item)p).GetWorldTop();
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CommandLogging.WriteLine( from, "{0} {1} moving {2} to {3}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( m_Object ), new Point3D( p ) );
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if ( m_Object is Item )
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{
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Item item = (Item)m_Object;
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if ( !item.Deleted )
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item.MoveToWorld( new Point3D( p ), from.Map );
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}
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else if ( m_Object is Mobile )
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{
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Mobile m = (Mobile)m_Object;
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if ( !m.Deleted )
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m.MoveToWorld( new Point3D( p ), from.Map );
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}
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}
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}
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}
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}
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