#W# Initial Commit: Avatars Conquest
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212
Source/AggressorInfo.cs
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212
Source/AggressorInfo.cs
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/***************************************************************************
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* AggressorInfo.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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namespace Server
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{
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public class AggressorInfo
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{
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private Mobile m_Attacker, m_Defender;
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private DateTime m_LastCombatTime;
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private bool m_CanReportMurder;
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private bool m_Reported;
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private bool m_CriminalAggression;
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private bool m_Queued;
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private static Queue<AggressorInfo> m_Pool = new Queue<AggressorInfo>();
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public static AggressorInfo Create( Mobile attacker, Mobile defender, bool criminal )
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{
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AggressorInfo info;
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if ( m_Pool.Count > 0 )
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{
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info = m_Pool.Dequeue();
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info.m_Attacker = attacker;
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info.m_Defender = defender;
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info.m_CanReportMurder = criminal;
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info.m_CriminalAggression = criminal;
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info.m_Queued = false;
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info.Refresh();
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}
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else
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{
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info = new AggressorInfo( attacker, defender, criminal );
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}
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return info;
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}
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public void Free()
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{
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if ( m_Queued )
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return;
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m_Queued = true;
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m_Pool.Enqueue( this );
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}
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private AggressorInfo( Mobile attacker, Mobile defender, bool criminal )
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{
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m_Attacker = attacker;
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m_Defender = defender;
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m_CanReportMurder = criminal;
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m_CriminalAggression = criminal;
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Refresh();
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}
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private static TimeSpan m_ExpireDelay = TimeSpan.FromMinutes( 2.0 );
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public static TimeSpan ExpireDelay
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{
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get{ return m_ExpireDelay; }
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set{ m_ExpireDelay = value; }
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}
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public static void DumpAccess()
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{
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using ( StreamWriter op = new StreamWriter( "warnings.log", true ) )
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{
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op.WriteLine( "Warning: Access to queued AggressorInfo:" );
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op.WriteLine( new System.Diagnostics.StackTrace() );
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op.WriteLine();
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op.WriteLine();
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}
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}
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public bool Expired
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{
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get
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{
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if ( m_Queued )
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DumpAccess();
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return ( m_Attacker.Deleted || m_Defender.Deleted || DateTime.Now >= (m_LastCombatTime + m_ExpireDelay) );
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}
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}
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public bool CriminalAggression
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{
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get
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{
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if ( m_Queued )
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DumpAccess();
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return m_CriminalAggression;
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}
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set
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{
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if ( m_Queued )
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DumpAccess();
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m_CriminalAggression = value;
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}
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}
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public Mobile Attacker
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{
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get
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{
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if ( m_Queued )
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DumpAccess();
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return m_Attacker;
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}
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}
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public Mobile Defender
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{
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get
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{
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if ( m_Queued )
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DumpAccess();
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return m_Defender;
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}
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}
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public DateTime LastCombatTime
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{
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get
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{
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if ( m_Queued )
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DumpAccess();
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return m_LastCombatTime;
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}
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}
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public bool Reported
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{
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get
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{
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if ( m_Queued )
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DumpAccess();
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return m_Reported;
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}
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set
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{
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if ( m_Queued )
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DumpAccess();
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m_Reported = value;
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}
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}
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public bool CanReportMurder
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{
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get
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{
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if ( m_Queued )
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DumpAccess();
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return m_CanReportMurder;
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}
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set
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{
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if ( m_Queued )
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DumpAccess();
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m_CanReportMurder = value;
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}
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}
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public void Refresh()
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{
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if ( m_Queued )
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DumpAccess();
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m_LastCombatTime = DateTime.Now;
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m_Reported = false;
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}
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}
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}
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