#W# Initial Commit: Avatars Conquest

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WarrentyExpired 2026-07-03 20:19:48 -04:00
commit 8eae46895e
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/***************************************************************************
* FileQueue.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using Server;
using Server.Network;
namespace Server {
public delegate void FileCommitCallback( FileQueue.Chunk chunk );
public sealed class FileQueue : IDisposable {
public sealed class Chunk {
private FileQueue owner;
private int slot;
private byte[] buffer;
private int offset;
private int size;
public byte[] Buffer {
get {
return buffer;
}
}
public int Offset {
get {
return 0;
}
}
public int Size {
get {
return size;
}
}
public Chunk( FileQueue owner, int slot, byte[] buffer, int offset, int size ) {
this.owner = owner;
this.slot = slot;
this.buffer = buffer;
this.offset = offset;
this.size = size;
}
public void Commit() {
owner.Commit( this, this.slot );
}
}
private struct Page {
public byte[] buffer;
public int length;
}
private static int bufferSize;
private static BufferPool bufferPool;
static FileQueue() {
bufferSize = FileOperations.BufferSize;
bufferPool = new BufferPool( "File Buffers", 64, bufferSize );
}
private object syncRoot;
private Chunk[] active;
private int activeCount;
private Queue<Page> pending;
private Page buffered;
private FileCommitCallback callback;
private ManualResetEvent idle;
private long position;
public long Position {
get {
return position;
}
}
public FileQueue( int concurrentWrites, FileCommitCallback callback ) {
if ( concurrentWrites < 1 ) {
throw new ArgumentOutOfRangeException( "concurrentWrites" );
} else if ( bufferSize < 1 ) {
throw new ArgumentOutOfRangeException( "bufferSize" );
} else if ( callback == null ) {
throw new ArgumentNullException( "callback" );
}
this.syncRoot = new object();
this.active = new Chunk[concurrentWrites];
this.pending = new Queue<Page>();
this.callback = callback;
this.idle = new ManualResetEvent( true );
}
private void Append( Page page ) {
lock ( syncRoot ) {
if ( activeCount == 0 ) {
idle.Reset();
}
++activeCount;
for ( int slot = 0; slot < active.Length; ++slot ) {
if ( active[slot] == null ) {
active[slot] = new Chunk( this, slot, page.buffer, 0, page.length );
callback( active[slot] );
return;
}
}
pending.Enqueue( page );
}
}
public void Dispose() {
if ( idle != null ) {
idle.Close();
idle = null;
}
}
public void Flush() {
if ( buffered.buffer != null ) {
Append( buffered );
buffered.buffer = null;
buffered.length = 0;
}
/*lock ( syncRoot ) {
if ( pending.Count > 0 ) {
idle.Reset();
}
for ( int slot = 0; slot < active.Length && pending.Count > 0; ++slot ) {
if ( active[slot] == null ) {
Page page = pending.Dequeue();
active[slot] = new Chunk( this, slot, page.buffer, 0, page.length );
++activeCount;
callback( active[slot] );
}
}
}*/
idle.WaitOne();
}
private void Commit( Chunk chunk, int slot ) {
if ( slot < 0 || slot >= active.Length ) {
throw new ArgumentOutOfRangeException( "slot" );
}
lock ( syncRoot ) {
if ( active[slot] != chunk ) {
throw new ArgumentException();
}
bufferPool.ReleaseBuffer( chunk.Buffer );
if ( pending.Count > 0 ) {
Page page = pending.Dequeue();
active[slot] = new Chunk( this, slot, page.buffer, 0, page.length );
callback( active[slot] );
} else {
active[slot] = null;
}
--activeCount;
if ( activeCount == 0 ) {
idle.Set();
}
}
}
public void Enqueue( byte[] buffer, int offset, int size ) {
if ( buffer == null ) {
throw new ArgumentNullException( "buffer" );
} else if ( offset < 0 ) {
throw new ArgumentOutOfRangeException( "offset" );
} else if ( size < 0 ) {
throw new ArgumentOutOfRangeException( "size" );
} else if ( ( buffer.Length - offset ) < size ) {
throw new ArgumentException();
}
position += size;
while ( size > 0 ) {
if ( buffered.buffer == null ) { // nothing yet buffered
buffered.buffer = bufferPool.AcquireBuffer();
}
byte[] page = buffered.buffer; // buffer page
int pageSpace = page.Length - buffered.length; // available bytes in page
int byteCount = ( size > pageSpace ? pageSpace : size ); // how many bytes we can copy over
Buffer.BlockCopy( buffer, offset, page, buffered.length, byteCount );
buffered.length += byteCount;
offset += byteCount;
size -= byteCount;
if ( buffered.length == page.Length ) { // page full
Append( buffered );
buffered.buffer = null;
buffered.length = 0;
}
}
}
}
}