#W# Initial Commit: Avatars Conquest
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251
Source/Persistence/FileQueue.cs
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251
Source/Persistence/FileQueue.cs
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/***************************************************************************
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* FileQueue.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using Server;
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using Server.Network;
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namespace Server {
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public delegate void FileCommitCallback( FileQueue.Chunk chunk );
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public sealed class FileQueue : IDisposable {
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public sealed class Chunk {
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private FileQueue owner;
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private int slot;
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private byte[] buffer;
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private int offset;
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private int size;
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public byte[] Buffer {
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get {
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return buffer;
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}
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}
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public int Offset {
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get {
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return 0;
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}
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}
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public int Size {
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get {
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return size;
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}
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}
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public Chunk( FileQueue owner, int slot, byte[] buffer, int offset, int size ) {
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this.owner = owner;
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this.slot = slot;
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this.buffer = buffer;
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this.offset = offset;
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this.size = size;
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}
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public void Commit() {
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owner.Commit( this, this.slot );
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}
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}
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private struct Page {
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public byte[] buffer;
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public int length;
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}
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private static int bufferSize;
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private static BufferPool bufferPool;
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static FileQueue() {
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bufferSize = FileOperations.BufferSize;
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bufferPool = new BufferPool( "File Buffers", 64, bufferSize );
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}
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private object syncRoot;
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private Chunk[] active;
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private int activeCount;
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private Queue<Page> pending;
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private Page buffered;
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private FileCommitCallback callback;
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private ManualResetEvent idle;
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private long position;
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public long Position {
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get {
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return position;
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}
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}
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public FileQueue( int concurrentWrites, FileCommitCallback callback ) {
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if ( concurrentWrites < 1 ) {
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throw new ArgumentOutOfRangeException( "concurrentWrites" );
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} else if ( bufferSize < 1 ) {
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throw new ArgumentOutOfRangeException( "bufferSize" );
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} else if ( callback == null ) {
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throw new ArgumentNullException( "callback" );
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}
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this.syncRoot = new object();
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this.active = new Chunk[concurrentWrites];
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this.pending = new Queue<Page>();
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this.callback = callback;
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this.idle = new ManualResetEvent( true );
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}
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private void Append( Page page ) {
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lock ( syncRoot ) {
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if ( activeCount == 0 ) {
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idle.Reset();
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}
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++activeCount;
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for ( int slot = 0; slot < active.Length; ++slot ) {
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if ( active[slot] == null ) {
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active[slot] = new Chunk( this, slot, page.buffer, 0, page.length );
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callback( active[slot] );
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return;
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}
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}
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pending.Enqueue( page );
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}
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}
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public void Dispose() {
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if ( idle != null ) {
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idle.Close();
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idle = null;
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}
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}
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public void Flush() {
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if ( buffered.buffer != null ) {
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Append( buffered );
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buffered.buffer = null;
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buffered.length = 0;
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}
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/*lock ( syncRoot ) {
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if ( pending.Count > 0 ) {
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idle.Reset();
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}
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for ( int slot = 0; slot < active.Length && pending.Count > 0; ++slot ) {
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if ( active[slot] == null ) {
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Page page = pending.Dequeue();
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active[slot] = new Chunk( this, slot, page.buffer, 0, page.length );
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++activeCount;
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callback( active[slot] );
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}
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}
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}*/
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idle.WaitOne();
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}
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private void Commit( Chunk chunk, int slot ) {
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if ( slot < 0 || slot >= active.Length ) {
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throw new ArgumentOutOfRangeException( "slot" );
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}
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lock ( syncRoot ) {
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if ( active[slot] != chunk ) {
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throw new ArgumentException();
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}
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bufferPool.ReleaseBuffer( chunk.Buffer );
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if ( pending.Count > 0 ) {
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Page page = pending.Dequeue();
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active[slot] = new Chunk( this, slot, page.buffer, 0, page.length );
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callback( active[slot] );
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} else {
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active[slot] = null;
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}
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--activeCount;
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if ( activeCount == 0 ) {
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idle.Set();
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}
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}
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}
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public void Enqueue( byte[] buffer, int offset, int size ) {
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if ( buffer == null ) {
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throw new ArgumentNullException( "buffer" );
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} else if ( offset < 0 ) {
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throw new ArgumentOutOfRangeException( "offset" );
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} else if ( size < 0 ) {
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throw new ArgumentOutOfRangeException( "size" );
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} else if ( ( buffer.Length - offset ) < size ) {
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throw new ArgumentException();
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}
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position += size;
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while ( size > 0 ) {
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if ( buffered.buffer == null ) { // nothing yet buffered
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buffered.buffer = bufferPool.AcquireBuffer();
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}
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byte[] page = buffered.buffer; // buffer page
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int pageSpace = page.Length - buffered.length; // available bytes in page
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int byteCount = ( size > pageSpace ? pageSpace : size ); // how many bytes we can copy over
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Buffer.BlockCopy( buffer, offset, page, buffered.length, byteCount );
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buffered.length += byteCount;
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offset += byteCount;
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size -= byteCount;
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if ( buffered.length == page.Length ) { // page full
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Append( buffered );
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buffered.buffer = null;
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buffered.length = 0;
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}
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}
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}
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}
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}
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