#W# Initial Commit: Avatars Conquest

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WarrentyExpired 2026-07-03 20:19:48 -04:00
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/***************************************************************************
* MultiTarget.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using Server;
using Server.Network;
namespace Server.Targeting
{
public abstract class MultiTarget : Target
{
private int m_MultiID;
private Point3D m_Offset;
public int MultiID
{
get
{
return m_MultiID;
}
set
{
m_MultiID = value;
}
}
public Point3D Offset
{
get
{
return m_Offset;
}
set
{
m_Offset = value;
}
}
protected MultiTarget( int multiID, Point3D offset )
: this( multiID, offset, 10, true, TargetFlags.None )
{
}
protected MultiTarget( int multiID, Point3D offset, int range, bool allowGround, TargetFlags flags )
: base( range, allowGround, flags )
{
m_MultiID = multiID;
m_Offset = offset;
}
public override Packet GetPacketFor( NetState ns )
{
if ( ns.HighSeas )
return new MultiTargetReqHS( this );
else
return new MultiTargetReq( this );
}
}
}