#W# Initial Commit: Avatars Conquest
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76
Source/Targeting/MultiTarget.cs
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76
Source/Targeting/MultiTarget.cs
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/***************************************************************************
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* MultiTarget.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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using Server;
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using Server.Network;
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namespace Server.Targeting
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{
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public abstract class MultiTarget : Target
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{
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private int m_MultiID;
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private Point3D m_Offset;
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public int MultiID
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{
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get
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{
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return m_MultiID;
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}
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set
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{
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m_MultiID = value;
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}
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}
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public Point3D Offset
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{
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get
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{
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return m_Offset;
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}
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set
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{
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m_Offset = value;
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}
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}
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protected MultiTarget( int multiID, Point3D offset )
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: this( multiID, offset, 10, true, TargetFlags.None )
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{
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}
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protected MultiTarget( int multiID, Point3D offset, int range, bool allowGround, TargetFlags flags )
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: base( range, allowGround, flags )
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{
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m_MultiID = multiID;
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m_Offset = offset;
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}
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public override Packet GetPacketFor( NetState ns )
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{
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if ( ns.HighSeas )
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return new MultiTargetReqHS( this );
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else
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return new MultiTargetReq( this );
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}
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}
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}
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