#W# Overland animal spawns.
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0e3654fcbb
commit
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3 changed files with 157 additions and 50 deletions
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@ -55,12 +55,12 @@ namespace Server
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private static Type[] ForestBirds = new Type[]
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{
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typeof( Bird ), typeof( Turkey ), typeof( Eagle ), typeof( AxeBeak )
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typeof( Bird ), typeof( Turkey ), typeof( Eagle )
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};
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private static Type[] DesertBirds = new Type[]
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{
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typeof( Bird ), typeof( Eagle ), typeof( Phoenix )
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typeof( Bird ), typeof( Eagle )
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};
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private static Type[] SnowBirds = new Type[]
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@ -75,17 +75,17 @@ namespace Server
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private static Type[] JungleBirds = new Type[]
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{
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typeof( Bird ), typeof( AxeBeak ), typeof( Eagle )
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typeof( Bird ), typeof( Eagle )
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};
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private static Type[] SwampBirds = new Type[]
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{
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typeof( Bird ), typeof( Eagle ), typeof( AxeBeak )
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typeof( Bird ), typeof( Eagle )
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};
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private static Type[] DirtBirds = new Type[]
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{
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typeof( Bird ), typeof( Chicken ), typeof( AxeBeak )
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typeof( Bird ), typeof( Chicken )
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};
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//---------------------------------------- Animals ----------------------------------------
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@ -135,8 +135,8 @@ namespace Server.Misc
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newChar.Female = args.Female;
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newChar.Race = Race.Human;
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newChar.Hue = newChar.Race.ClipSkinHue( args.Hue & 0x3FFF ) | 0x8000;
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newChar.Hunger = 20;
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newChar.Thirst = 20;
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newChar.Hunger = 100;
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newChar.Thirst = 100;
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if ( newChar is PlayerMobile )
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{
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@ -492,4 +492,4 @@ namespace Server.Misc
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item.Delete();
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}
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}
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}
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}
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