#W# Some file restructuring.

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WarrentyExpired 2026-07-12 13:53:54 -04:00
parent 38b91de7ba
commit c181328cf4
4 changed files with 3 additions and 919 deletions

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Info/MapMarkers.txt Normal file
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Add this to MapMarkers in the [props menu of a PlayerMobile to enalbe all the maps locations for the [map command
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Tier A: Ambient & Novice (Fame 0 1,000)
Perfect for basic wilderness ambiance, ambient wildlife zones, and absolute starter areas (Spawn_A). These pose zero threat to any character with basic equipment.
Swarm.cs: 0
Mongbat.cs: 150
Slime.cs: 300
Snake.cs: 300
BullFrog.cs: 350
CarcassWorm.cs: 450
FrostOoze.cs: 450
HeadlessOne.cs: 450
Shambler.cs: 450
Skeleton.cs: 450
SkeletonArcher.cs: 450
Dolphin.cs: 500
Alligator.cs: 600
GiantSpider.cs: 600
Goblin.cs: 600
Zombie.cs: 600
GoblinArcher.cs: 620
BoneClaw.cs: 650
Turtle.cs: 700
GiantToad.cs: 750
FrostSpider.cs: 775
SandSpider.cs: 775
FireToad.cs: 850
IceToad.cs: 850
GoblinWarrior.cs: 900
Brigand.cs: 1000
Corpser.cs: 1000
Savage.cs: 1000
SavageShaman.cs: 1000
Stirge.cs: 1000
WhippingVine.cs: 1000
Tier B: Low Tier (Fame 1,001 3,500)
The meat-and-potatoes of basic wilderness travel (Spawn_B). Great for solo intermediate players or basic road encounters.
GiantCrab.cs: 1200
LargeSlime.cs: 1200
AntaurWorker.cs: 1500
Dwarf.cs: 1500
Lizardman.cs: 1500
Minion.cs: 1500
Orc.cs: 1500
Pirate.cs: 1500
Ratman.cs: 1500
SandScorpion.cs: 1900
Lurker.cs: 2000
Scorpion.cs: 2000
TerathanDrone.cs: 2000
Sahuagin.cs: 2400
Sakkhra.cs: 2400
Cobra.cs: 2500
DwarfKnight.cs: 2500
DwarfWarrior.cs: 2500
EvilMage.cs: 2500
Ghoul.cs: 2500
Harpy.cs: 2500
HellCat.cs: 2500
Hobgoblin.cs: 2500
Imp.cs: 2500
OrcCaptain.cs: 2500
OrcishLord.cs: 2500
Sludge.cs: 2500
Vampire.cs: 2500
Viper.cs: 2500
Wight.cs: 2500
AntaurSoldier.cs: 3000
CaveDweller.cs: 3000
Caveman.cs: 3000
Drasolisk.cs: 3000
Ettin.cs: 3000
FleshGolem.cs: 3000
Fungal.cs: 3000
GiantLizard.cs: 3000
HobgoblinChief.cs: 3000
HobgoblinShaman.cs: 3000
LavaLizard.cs: 3000
MinionWarrior.cs: 2500
MinionWizard.cs: 3000
Ogre.cs: 3000
OrcishMage.cs: 3000
Owlbear.cs: 3000
Raptor.cs: 3000
SahuaginMage.cs: 3000
SakkhraShaman.cs: 3000
Sasquatch.cs: 3000
Scarab.cs: 3000
SkeletalKnight.cs: 3000
SkeletalMage.cs: 3000
SnowEttin.cs: 3000
Stalker.cs: 3000
SwampTentacle.cs: 3000
Bugbear.cs: 3500
EarthElemental.cs: 3500
ElderHarpy.cs: 3500
FireMephit.cs: 3500
Gargoyle.cs: 3500
Gazer.cs: 3500
GiantBlackWidow.cs: 3500
GoraxHorned.cs: 3500
Gorceratops.cs: 3500
Griffon.cs: 3500
HellHound.cs: 3400
Hippogriff.cs: 3500
IceMephit.cs: 3500
IceSerpent.cs: 3500
Lobstran.cs: 3500
Reaper.cs: 3500
Sphinx.cs: 3500
Troll.cs: 3500
WoodElemental.cs: 3500
Yeti.cs: 3500
Tier C: Mid Tier (Fame 3,501 6,000)
The step-up zone (Spawn_C). This is where magic casting, elemental attributes, and scaling packs begin to outpace casual players. Put these in deep forests, swamps, or mid-dungeons.
FireSalamander.cs: 3800
IceSalamander.cs: 3800
Beetle.cs: 4000
BloodSpider.cs: 4000
CorpseGolem.cs: 4000
DeadlyScorpion.cs: 4000
Fairy.cs: 4000
FireBeetle.cs: 4000
FlameCrawler.cs: 4000
FrostTroll.cs: 4000
FungalMage.cs: 4000
GargoyleKnight.cs: 4000
IceElemental.cs: 4000
Mantis.cs: 4000
Minotaur.cs: 4000
Mummy.cs: 4000
OphidianMage.cs: 4000
Shade.cs: 4000
Spectre.cs: 4000
StoneGargoyle.cs: 4000
Teradactyl.cs: 4000
TerathanWarrior.cs: 4000
Torax.cs: 4000
Wisp.cs: 4000
Wraith.cs: 4000
Wyvern.cs: 4000
ZombieGargoyle.cs: 4000
AcidElemental.cs: 10000 -> Wait, move this up! It's too high for C.
AirElemental.cs: 4500
AntaurQueen.cs: 4500
AntLion.cs: 4500
ArcticOgreLord.cs: 4500
BloodLotus.cs: 4500
Cyclops.cs: 4500
FireElemental.cs: 4500
FireGargoyle.cs: 4500
FleshGoliath.cs: 4500
Goliath.cs: 4500
GoraxSlicer.cs: 4500
GoraxSlicer.cs: 4500
Kobra.cs: 4500
LavaSerpent.cs: 4500
LightningElemental.cs: 4500
MagmaElemental.cs: 4500
MeteorElemental.cs: 4500
MudElemental.cs: 4500
OgreLord.cs: 4500
OphidianWarrior.cs: 4500
SandVortex.cs: 4500
SavageLeader.cs: 4500
SeaGiant.cs: 4500
StoneHarpy.cs: 4500
StormCloud.cs: 4500
Typhoon.cs: 4500
WaterElemental.cs: 4500
Xorn.cs: 4500
BoneKnight.cs: 5000
GargoyleMage.cs: 5000
GargoyleWizard.cs: 5000
Satyr.cs: 5000
SnowElemental.cs: 5000
Drake.cs: 5500
Kith.cs: 5500
LavaDrake.cs: 5500
Meglasaur.cs: 5500
RottingDrake.cs: 5500
SeaDrake.cs: 5500
Stegosaurus.cs: 5500
StoneGolem.cs: 5500
StoneStatue.cs: 5500
SwampDragon.cs: 5500
SwampThing.cs: 5500
BoneMagi.cs: 6000
DeepSeaSerpent.cs: 6000
GiantEel.cs: 6000
GreatWhite.cs: 6000
IronBeetle.cs: 6000
Manticore.cs: 6000
RottingCorpse.cs: 6000
SeaSerpent.cs: 6000
Shark.cs: 6000
The meat-and-potatoes of basic wilderness travel (Spawn_B). Great for solo intermediate players or basic road encounters.
GiantCrab.cs: 1200
LargeSlime.cs: 1200
AntaurWorker.cs: 1500
Dwarf.cs: 1500
Lizardman.cs: 1500
Minion.cs: 1500
Orc.cs: 1500
Pirate.cs: 1500
Ratman.cs: 1500
SandScorpion.cs: 1900
Lurker.cs: 2000
Scorpion.cs: 2000
TerathanDrone.cs: 2000
Sahuagin.cs: 2400
Sakkhra.cs: 2400
Cobra.cs: 2500
DwarfKnight.cs: 2500
DwarfWarrior.cs: 2500
EvilMage.cs: 2500
Ghoul.cs: 2500
Harpy.cs: 2500
HellCat.cs: 2500
Hobgoblin.cs: 2500
Imp.cs: 2500
OrcCaptain.cs: 2500
OrcishLord.cs: 2500
Sludge.cs: 2500
Vampire.cs: 2500
Viper.cs: 2500
Wight.cs: 2500
AntaurSoldier.cs: 3000
CaveDweller.cs: 3000
Caveman.cs: 3000
Drasolisk.cs: 3000
Ettin.cs: 3000
FleshGolem.cs: 3000
Fungal.cs: 3000
GiantLizard.cs: 3000
HobgoblinChief.cs: 3000
HobgoblinShaman.cs: 3000
LavaLizard.cs: 3000
MinionWarrior.cs: 2500
MinionWizard.cs: 3000
Ogre.cs: 3000
OrcishMage.cs: 3000
Owlbear.cs: 3000
Raptor.cs: 3000
SahuaginMage.cs: 3000
SakkhraShaman.cs: 3000
Sasquatch.cs: 3000
Scarab.cs: 3000
SkeletalKnight.cs: 3000
SkeletalMage.cs: 3000
SnowEttin.cs: 3000
Stalker.cs: 3000
SwampTentacle.cs: 3000
Bugbear.cs: 3500
EarthElemental.cs: 3500
ElderHarpy.cs: 3500
FireMephit.cs: 3500
Gargoyle.cs: 3500
Gazer.cs: 3500
GiantBlackWidow.cs: 3500
GoraxHorned.cs: 3500
Gorceratops.cs: 3500
Griffon.cs: 3500
HellHound.cs: 3400
Hippogriff.cs: 3500
IceMephit.cs: 3500
IceSerpent.cs: 3500
Lobstran.cs: 3500
Reaper.cs: 3500
Sphinx.cs: 3500
Troll.cs: 3500
WoodElemental.cs: 3500
Yeti.cs: 3500
Tier C: Mid Tier (Fame 3,501 6,000)
The step-up zone (Spawn_C). This is where magic casting, elemental attributes, and scaling packs begin to outpace casual players. Put these in deep forests, swamps, or mid-dungeons.
FireSalamander.cs: 3800
IceSalamander.cs: 3800
Beetle.cs: 4000
BloodSpider.cs: 4000
CorpseGolem.cs: 4000
DeadlyScorpion.cs: 4000
Fairy.cs: 4000
FireBeetle.cs: 4000
FlameCrawler.cs: 4000
FrostTroll.cs: 4000
FungalMage.cs: 4000
GargoyleKnight.cs: 4000
IceElemental.cs: 4000
Mantis.cs: 4000
Minotaur.cs: 4000
Mummy.cs: 4000
OphidianMage.cs: 4000
Shade.cs: 4000
Spectre.cs: 4000
StoneGargoyle.cs: 4000
Teradactyl.cs: 4000
TerathanWarrior.cs: 4000
Torax.cs: 4000
Wisp.cs: 4000
Wraith.cs: 4000
Wyvern.cs: 4000
ZombieGargoyle.cs: 4000
AcidElemental.cs: 10000 -> Wait, move this up! It's too high for C.
AirElemental.cs: 4500
AntaurQueen.cs: 4500
AntLion.cs: 4500
ArcticOgreLord.cs: 4500
BloodLotus.cs: 4500
Cyclops.cs: 4500
FireElemental.cs: 4500
FireGargoyle.cs: 4500
FleshGoliath.cs: 4500
Goliath.cs: 4500
GoraxSlicer.cs: 4500
GoraxSlicer.cs: 4500
Kobra.cs: 4500
LavaSerpent.cs: 4500
LightningElemental.cs: 4500
MagmaElemental.cs: 4500
MeteorElemental.cs: 4500
MudElemental.cs: 4500
OgreLord.cs: 4500
OphidianWarrior.cs: 4500
SandVortex.cs: 4500
SavageLeader.cs: 4500
SeaGiant.cs: 4500
StoneHarpy.cs: 4500
StormCloud.cs: 4500
Typhoon.cs: 4500
WaterElemental.cs: 4500
Xorn.cs: 4500
BoneKnight.cs: 5000
GargoyleMage.cs: 5000
GargoyleWizard.cs: 5000
Satyr.cs: 5000
SnowElemental.cs: 5000
Drake.cs: 5500
Kith.cs: 5500
LavaDrake.cs: 5500
Meglasaur.cs: 5500
RottingDrake.cs: 5500
SeaDrake.cs: 5500
Stegosaurus.cs: 5500
StoneGolem.cs: 5500
StoneStatue.cs: 5500
SwampDragon.cs: 5500
SwampThing.cs: 5500
BoneMagi.cs: 6000
DeepSeaSerpent.cs: 6000
GiantEel.cs: 6000
GreatWhite.cs: 6000
IronBeetle.cs: 6000
Manticore.cs: 6000
RottingCorpse.cs: 6000
SeaSerpent.cs: 6000
Shark.cs: 6000
Tier D: High Tier (Fame 6,001 12,500)
Dangerous encounters designed to threaten well-equipped adventurers or groups (Spawn_D). These represent high-end creatures, magical powerhouses, and heavy martial threats.
Centaur.cs: 6500
CyclopsChief.cs: 6500
HobgoblinArcher.cs: 6500
MinotaurLord.cs: 6500
OgreMagi.cs: 6500
RatmanArcher.cs: 6500
WidowQueen.cs: 6500
GargoyleCrimson.cs: 7000
GargoyleIce.cs: 7000
GargoyleStone.cs: 7000
GargoyleUndead.cs: 7000
Pixie.cs: 7000
SilverSerpent.cs: 7000
BoneDrake.cs: 7500
RatmanMage.cs: 7500
VampiricDrake.cs: 7500
Lich.cs: 8000
Pharaoh.cs: 8000
Seahorse.cs: 8000
ShamblingMound.cs: 8000
Cerberus.cs: 8400
Haderus.cs: 8400
Serperus.cs: 8400
GasCloud.cs: 8500
MummyLord.cs: 8500
RoyalSphinx.cs: 8500
AntaurLord.cs: 9000
DemonicSpirit.cs: 9000
FireNaga.cs: 9000
GiantSquid.cs: 9000
ShadowDemon.cs: 9000
AcidElemental.cs: 10000 (Perfect fit here)
DeepSeaElemental.cs: 10000
Drakkhen.cs: 10000
Efreet.cs: 10000
Genie.cs: 10000
NagaWarrior.cs: 10000
OphidianKnight.cs: 10000
SeaHydra.cs: 10000
TerathanMatriarch.cs: 10000
EvilMageLord.cs: 10500
MindFlayer.cs: 10500
VampireLord.cs: 10500
DemonClaw.cs: 11000
Demoness.cs: 11000
Kraken.cs: 11000
Lochasaur.cs: 11000
Megalodon.cs: 11000
AncientSphinx.cs: 11500
Ent.cs: 11500
OphidianArchmage.cs: 11500
Titan.cs: 11500
BloodElemental.cs: 12500
ElderGazer.cs: 12500
PoisonElemental.cs: 12500
Seeker.cs: 12500
WaterElementalElder.cs: 12500
Tier E: Apex & Raid Bosses (Fame 12,501 24,000+)
The absolute pinnacle of danger (Spawn_E). These are endgame terrors, massive dragons, elder fiends, and raid targets that demand high-level coordination and tactical preparation.
AncientGazer.cs: 15000
AncientWyvern.cs: 15000
ArcaneScarab.cs: 15000
BlackKnight.cs: 15000
Daemon.cs: 15000
Deviless.cs: 15000
Dragon.cs: 15000
ForestGiant.cs: 15000
FrostGiant.cs: 15000
Golem.cs: 15000
HillGiant.cs: 15000
HornedDevil.cs: 15000
Hydra.cs: 15000
Ktulu.cs: 15000
MountainGiant.cs: 15000
SeaDragon.cs: 15000
TerathanAvenger.cs: 15000
VampiricDragon.cs: 15000
ZombieDragon.cs: 15000
Dagon.cs: 15500
BloodElementalElder.cs: 15625
PoisonElementalElder.cs: 15625
DragonTurtle.cs: 16000
Naga.cs: 16000
OphidianMatriarch.cs: 16000
Succubus.cs: 16000
JungleGiant.cs: 16500
SandGiant.cs: 16500
ShadowTitan.cs: 16500
StormGiant.cs: 16500
CyclopsLord.cs: 18000
IceFiend.cs: 18000
LichLord.cs: 18000
Nazghoul.cs: 18000
WhiteWyrm.cs: 18000
DreadHorn.cs: 19000
Demilich.cs: 20000
AncientWyrm.cs: 22500
IceDevil.cs: 22500
SeaDevil.cs: 22500
ShadowWyrm.cs: 22500
SkeletalDragon.cs: 22500
AncientLich.cs: 23000
AncientVampire.cs: 23000
NagaQueen.cs: 23000
Balron.cs: 24000
Leviathan.cs: 24000
SuccubusQueen.cs 24000