#W# Moved overland hostile mobs from land.map to danger.map
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3 changed files with 84 additions and 83 deletions
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@ -33,6 +33,7 @@ namespace Server.Scripts.Commands
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Server.SpawnGenerator.Parse( e.Mobile, "dungeons.map" );
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Server.SpawnGenerator.Parse( e.Mobile, "labyrinths.map" );
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Server.SpawnGenerator.Parse( e.Mobile, "mazes.map" );
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Server.SpawnGenerator.Parse( e.Mobile, "danger.map" );
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if ( Server.Misc.Settings.PopulateTowns() ){ Server.SpawnGenerator.Parse( e.Mobile, "citizens.map" ); }
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Server.Regions.SpawnEntry.RespawnAllRegions_OnCommand( e );
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