#W# Moved overland hostile mobs from land.map to danger.map

This commit is contained in:
WarrentyExpired 2026-07-29 20:28:46 -04:00
parent c0496a0f69
commit c52013bad2
3 changed files with 84 additions and 83 deletions

View file

@ -33,6 +33,7 @@ namespace Server.Scripts.Commands
Server.SpawnGenerator.Parse( e.Mobile, "dungeons.map" );
Server.SpawnGenerator.Parse( e.Mobile, "labyrinths.map" );
Server.SpawnGenerator.Parse( e.Mobile, "mazes.map" );
Server.SpawnGenerator.Parse( e.Mobile, "danger.map" );
if ( Server.Misc.Settings.PopulateTowns() ){ Server.SpawnGenerator.Parse( e.Mobile, "citizens.map" ); }
Server.Regions.SpawnEntry.RespawnAllRegions_OnCommand( e );