#W# Added setting in Scripts/Settings.cs to adjust the stat gain cooldown.

This commit is contained in:
WarrentyExpired 2026-07-16 20:35:18 -04:00
parent eb3beb55b4
commit f9bfa164e4
2 changed files with 15 additions and 3 deletions

View file

@ -202,5 +202,17 @@ namespace Server.Misc
// The maximum amount of time will be 30 minutes beyond the minimum.
return 90;
}
public static double PlayerStatGainDelay()
{
// How many minutes between stat gains for players? (Default is 15.0)
return 15.0;
}
public static double PetStatGainDelay()
{
// How many minutes between stat gains for pets? (Default is 5.0)
return 5.0;
}
}
}

View file

@ -520,8 +520,8 @@ namespace Server.Misc
}
}
private static TimeSpan m_StatGainDelay = TimeSpan.FromMinutes( 15.0 );
private static TimeSpan m_PetStatGainDelay = TimeSpan.FromMinutes( 5.0 );
private static TimeSpan m_StatGainDelay = TimeSpan.FromMinutes( Server.Misc.Settings.PlayerStatGainDelay() );
private static TimeSpan m_PetStatGainDelay = TimeSpan.FromMinutes( Server.Misc.Settings.PetStatGainDelay() );
public static void GainStat( Mobile from, Stat stat )
{